Learn how to create, build, and animate 2D puppets.
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I was having problems with audio & lipsynching. I deleted DISCHORD app from my computer-because it was always taking over audio.....and VIOLA no more issues
Hi, I'm having this issue with my character I don't know how to fix it.When I stand still it's perfect, mouth synch works, it's good.but when I move to any side this happens:The face is not staying neutral, even if I don't make any sound at all.I'm assuming it's something to do with this: but unfortunately, I don't know enough to fix this issue.Please help.Thank you
Need your help with 2 questions:1. I am using character animator to create tutorials with 2 characters- a man and a woman.Both of them should behave and move the same way (besides the hair physics) and I wanted to know if there's a suggested way to animate one of them in a scene and copy it to the other character?2. I only made the woman until now and it would be great to create a new project and change the body pieces to the man without having to rig everything all over again. is it possible in character animator and illustrator?
At first all my mouths were showing at once and then I tried to move them to the trigger folder and now no mouths are showing.Is there a simple step by step tutorial that shows how to turn the mouths into a swap set with the neutral mouth as the default mouth? Where is the button that makes it show one mouth at a time?
When I open Characterizer and choose "Create New Capture" the automated voice begins, but after I click the 'Start Capture' button, the voice stops and nothing happens.
I cannot get the head turn behavior to work via the camera properly. This is my first puppet, and it's a bit of a mess because it's been a big learning process. I have set up a number of behaviors by following the okay samurai videos on youtube - some of them require putting tags in weird places, ie - the head tag on the neck. I have two different body views - Front & Quarter, and three heads for each - Front, Left Quarter, Right Quarter. I've trawled this forum and been through every layer trying to figure out what is wrong. Front Body - The heads don't tilt, and instead the Front & Right Quarter heads warp profoundly. The Left head works fine but doesn't tilt at all. Quarter Body - the heads won't tilt, and one of them disappears completely. I can't even get it to appear with the trigger. Kind of tearing my hair out at this point! This is for an assignment and I've already wasted hours trying to get it to work. So any sug
I'd like to switch to a open mouth layer if any audio is detected at all in my scene.
I'm only able to set triggers to simple keyboard keys and midi keys. Is there any way I can use keys like CTRL, ALT, or numpad keys?
I have been successful (thanks to OkaySamuri) in getting my character walking. I have him walking both right and left, and I can even hold his facing position (keylatch) and can have him also walk backwards in either direction. My problem is that my standing (or frontal pose) will not disapear when start walking in either direction. The standing position just stays on screen. I have all 3 views turned on, but cannot seem to find what I am doing wrong in having the standing artwork disappear during the walking behavior. Please help!!
Recently started adding head turns to a character I use to represent myself for streams, but can't get the body to stay pinned since I added them. The longer hair means I had to layer things a bit differently than I usually do so that the hair would move over the body as it turned and now for the life of me I can't seem to figure out how to pin the body. Any help would be appreciated!
can u tell me how it is ?
The superior auto-lipsynching and ability to use triggers for facial expressions in character animator makes animating my cartoon character's faces so so much faster than adobe animate. However, I still need to use adobe animate for basically everything else. Is there a way for me to animate my characters heads in character aniamtor, and then import the head back into adobe animate, as a head symbol for my characters?
TypeError: Cannot read property '0' of undefinedError code: (Vec2.js:127)Kindly help me fixing this error.While regging my character, wanted to preview in record but got this issue.
Is there a way to 'lock' your artwork in the rigging panel to prevent it from being moved? I was rigging my character to walk today and idk if some of the handles/behaviours messed things up or if I accidentally dragged the artwork out of place, but the arms and neck were messed up. They're fine in the illustrator document, but I had to manually move them back into place in the rigging panel. Is there a way to prevent this? Some sort of preference or setting I should have turned on? Thanks!
I've been working on a scene with several puppets, after doing some basic recording I realized I needed more time at the beginning of the scene. So I grabbed everything & moved it down the timeline by around 10 seconds. Everything was fine, except when I try to record keyboard or camera input for one of the character's eyes, it doesn't work. It records, but when it's played back the puppet's eyelids are shut. I even copied & pasted the eye movements I have working later in the timeline which was recorded before I moved everything, but that doesn't work either - but if I paste it later in the timeline it does work. It's like something at the start of the timeline is keeping her eyes shut. I've turned off auto blink, eye gaze, and face controls and the copied recording still doesn't work. The puppet has not been altered in illustrator or in rigging since the initial recording.
Hi,I'm new to Ch.I've been binging tutorials on the program but I can still not figure out whats wrong with my puppets eyes.they fly around and I can't seem to restrict their movement.Here's what it looks like:Puppet Eye Problem
Hello,I am still learning the program.The torso and all the limbs are in different layers. When the arms move the torso is pinched to the side. Why is that? Can I change that the torso is not dependent on the arm movements?And why does it look like my pants are one stretchy mess when I have two separate layers for Left Leg and Right Leg? How can I make them not stretch each other.
Unfortunately my camera (Logitech) does not work in newer versions of Character Animator (the camera does not work only in this program). Only worked in version 1.5 (2018). I saw many people have this problem, but somehow this problem is not being solved. Hopefully this will be resolved in the next updates. If there is any solution please let me know.
I've run into this problem before. Last time when I installed Adobe Premere it fixed this. I re instlled NDI on my comp and down it's not working. I also installed after effects. I need this option, it's why i'm paying for the service.
Hi everyone, Working with a student on an explainer video and her layers will not sync from PS to CA. I have tried reopening the file, recreating the Photoshop file but I have the same issue. help?
Where can I download an earlier version of character animator? I deleted mine and my Mac will not support the latest version. Thanks in advance
Hello, I have the impression that the software has been programmed for sounds in English when the character speaks. How is it possible to adjust in French? thank you so much
Already customised mixamo characters,,,Can I use mixamo characters freely for YouTube videos without any Copyrightclaim or copyrightstrike ?????Please reply 🙏🙏❤️❤️❤️❤️❤️❤️❤️❤️❤️
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