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When trying to move my puppet's arm in a certain position, a bug occurs, which I don't know how to solve or how it came about.Besides that the texture that I put in photoshop disappears in the shoulder area..Help me please!
New to Character Animator. Only been using it for a month or so. Had watched quite a few tutorials and didn't see this anywhere; but just did a test and am very happy with results. We had a very fast talking salesman we caricatured and animated. No one was really happy with the number of mouth shapes generated when I used his recorded voiceover to generate lip sync. So I did a test and exported his audio at half speed to do a new lip sync. For instance one of his lines generated 31 mouth shapes (or 'visemes') from the original raw audio. His 50% audio sync generated 56 visemes. Of course this only works if you are working with your puppet video in AE or Premiere where you can then speed up your exported 'half-speed' puppet 200%. If you need to export final file directly from Animator this probably won't help. Here's a 2nd tip (and my 1st test before thinking of the 50% approach explained above) that also actually generated better results than raw audio file. I copied and
in the video as you see head and the left part of shoulder has been attached but the right side not!!!I couldn't understand the reason?
I am working with my 10 year old dranddaughter on a STEM project about using a cane. What is the best way to connect a cane to a puppet?
Hi all, i have a blog post that i want to turn into an animated video. The blog post is based around yorkstone, which is an English garden stone so the premise is to feature animated characters on their journey to building the perfect English garden. Any startoff ideas would be appreciated. Thanks
Hello, I am using a free puppet made with Photoshop and I would like to access the original file. However, everytime I try to "edit the original file", Character Animator automatically pulls up the original file in Adobe Illustrator, where I am unable to make edits. Any suggestions on how to get this file to open in Photoshop? I've already restarted my computer, created a new file and downloaded a new version of the puppet, but nothing seems to be working. Thanks!
Streaming live to Twitch and other social platforms with Character Animator, or using a Character Animator-driven puppet as an overlay for your recordings, is a great way to add a new dimension to your feeds and performances. You can do this with all versions of Character Animator. However, the rollout of a new extensions UI from Twitch is not compatible with the Character Trigger extension that allowed Twitch viewers to pay with Bits (Twitch virtual currency) to trigger animation in a Twitch broadcaster’s performance. As a result, the extension, as designed, is not usable and has been removed from Twitch. The corresponding in-app UI (“Twitch Integration preferences”) will still be visible in the Preferences pane of 2.1 and 2.1.1 versions of Character Animator, but will no longer function. This only impacts the Character Trigger extension. We hope you will continue to enjoy streaming with Character Animator over Twitch and we will continue to develop features that enrich projects
Hi, I am trying to make my 4 legged puppet to walk from the left side of the screen to the right side of the screen but when I give every leg it's own walk behaviour, the body doesn't move as fast as the legs. And when I delete the individual walk behaviours only 2 legs move: Also the left back leg sticks to the right front leg and I don't know why. This is my rigging with a walk behaviour for every leg: I hope that it is possible for my puppet to walk from left to right!
I need to know why my magnets are not working...I tried to follow the video tuts step by step but its not sticking...i dont know what i am doing wrong. I attached the screenshots.
I have a character with front, left & right quarter head turns & body turns. Is it possible to do all this with a character in Character Animator? I get blinking on and off of the chracter in record mode. I can do head turns with a single body, but not all of them. Right now, I have three separate characters for each of the body turns, and plan on editing it all together...but that is going to be time consuming. Is there a better way that I have not tried yet?
Thank you i would also like to ask i would like my character to point at the screen i have downloaded a puppet and put in to the right group the puppet has 2 fingers pointing is there a tutorial on how to get the puppet to move his hand in the scene and point
Hi community, I need some help with understanding how can I improve my workflow as I am running into the same issue time and time again. It happened before to lose a performance once it has been finalised, without a chance of recovering it due to different software errors. Can someone explain to me - how to make sure that a performance once finalised, is kept intact in case of any errors appear along with additional changes being made? Once I have finalised the proj I wanted to export the scene via media encoder, which I did without issues, but it happened to be needed to make some additional changes to resize the artboard in AI before re-exporting again the CA proj. and it seems once any type of change occurs at the initial artwork, as this time has happened to be needed to resize the artboard, without making any other changes to the artwork itself, errors occur within CA when auto-saving the AI file, it destroys the entire performance, it moved the artwork around, the
Unfortunately my laptop crashed, which happens often when working with adobe, but this time my files of 1 specific ch. Animator project disappeared and the file is now blank. I also got this error message. Does anybody know what i can do to get my project back?!
Hello, I copied and pasted my puppet file for duplication, when i dragged my duplicated file into CH the rigging looks a little messed up....when i walk with the duplicated file the arms and legs bend out of shape...why is this happening?
thanks
Hi,It's strange, prior to 3.5 version of CA I didn't have this problem I think. So you know when you stretch the word you're using for emphasis or something ("John, nooooooo!")? During these syllables the mouth of the puppets disappear after one frame or so and the audio keeps playing. After the long syllable ends, the mouth is back to normal. Is there any way to fix this? I tried messing around with the cycle layers behavior and whatnot but to no avail. I even tried to mess with the lip movements on the timeline but it's still the same...
I have recorded audio that I've tried to use lip sync with. The visemes appear in my timeline, however the puppet's mouth doesn't change. It looks like everything is showing up tagged correctly, though i've never done a puppet with different head positions (he has right quarter, frontal and left quarter). I followed along with Dave's video on Limb IK when i was rigging this puppet, but Dave's character didn't have right quarter and left quarter facing heads included, so I wonder if the problem is related to that. It does seem like it could cause problems to have it labeled Rusty>Frontal>Head and then under head have "frontal" "right quarter" and "left quarter". Maybe having 2 different levels labeled "Frontal" can throw things off? I have included some screen shots. Thanks!Joe
Dear Community, I am turning to you, a little desperate. I have a Character Animator project that is part of a larger After Effects project. When I open my After Effects project, I get an error like "Failed to connect to Adobe Dynamic Link Source". Indeed, when I try to open the CA project, I get an error like "Unable to open repo.noindex". This seems to be a fairly common error. I followed the advice given in different posts on the same subject: move the files locally, tried to repair the file as suggested here by Danbroken but I stille get the same... I really need some help...Thank you in advance!Julie
I have a free trial of Character Animator, but don't know how to actually buy it. There is a 'Buy Now' button within the Creative Cloud App, but when I click it Character Animator isn't listed in the products on the resulting web page: "https://www.adobe.com/uk/creativecloud/plans.html?plan=individual&sdid=KPGPI&product=Creative%20Cloud%20Desktop&mv=product&mv2=accc". Nor is it listed here: https://www.adobe.com/uk/creativecloud/plans.html It is here: https://www.adobe.com/uk/creativecloud/catalog/desktop.html, but that just allows me to download the free trial, which I already have. I'd be very grateful if someone could help me out. Thanks.
Hi! Can someone help me find out if Ch, Au, and Ae will work on an new iPad? Or an iPad Pro? Here are links to the 2 iPads I'm looking at: iPad:https://www.apple.com/ipad-10.2/ iPad Pro:https://www.apple.com/ipad-pro/ Feature Comparison: https://www.apple.com/ipad/compare/?device1=ipad-pro-12-9&device2=ipad-pro-11&device3=ipad-8th-gen I appreciate any assistance you can give!Des Brown
Might a future update to Character Animator enhance the Characterizer feature to include some full-body puppets, especially ones with walk cycles and triggers already built in? I would love to have the ability to create some full-body puppets as easily as I build the Characterizer talking heads. Anyone else think this would be a useful addition?
Suppose I create a character along with some rigging. later, I create another character and I want the same animations. is it possible to copy the animation and rigging from character #1 and past it onto character #2
I've made a really unusual character - microphone whose stand has two "necks" that attach to the head. (See below) Only the right neck will attach and move properly to the head of the microphone. Both are tagged as necks and independent. Any work arounds here would be amazing.
As subject says: Stopping the walk (releaseing the arrow key) I'm not able anymore to move head, and it shakes weirdly. Any suggestion? Here my setup: Character Animator 3.5 | OSX
Hi, for some reason recently all my character animator projects have been saving as '0kb' projects. I am still able to work within them and open them, however I cannot share them with anyone as the file will not send due to being an empty file. All my previously saved projects on my computer have also turned into '0kb' files. I wonder if there is a way to fix it. I have re-installed the app and it is up to date so I am not sure why this has suddenly happened.
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