Learn how to create, build, and animate 2D puppets.
Recently active
Every time I try to make a character from scratch with head turns, I am getting all this distortion in the face, especially in the eye area but I can tell there's something going on all over. I am supplying a link for a download for a puppet file that I have been working on. I am new to Character Animator, so if anyone has any idea what I'm doing wrong here I'd greatly appreciate the help. https://drive.google.com/file/d/1HcOe7bGM465F_yxKHlwHk6cGiX7ATO_S/view?usp=sharing
I am working on a project with multiple people and tried to share Character Animator project that i was working on. I compressed the file after copying the media files into the project folder. Then I uploaded it to our google drive. Everything is in there. According to them though, it does not work properly when opened up. If there is any suggestions or if someone may have a guess as to what is goinng on, please tell me. Thank you.
Heyy. I have an issue, i have been making videos with my puppet but since the update. When i export the head with an alpha background the puppet is completely washed out, the colour are faded so bad.This has never happened before.Its even seen to change from the "Source" and "Output".I'll upload screenshots to show you.Any help will be greatly appreciated. I'm at a complete loss.Thank you.
Hi, I got a question, is it possible to live stream and make transitions between pre recorded performances with audio and normal live performances with a puppet? Anyone has an idea how this could be done?
Hi I'm trying to download the example puppets from Adobe, but none of the links work: https://character.adobelanding.com/puppets/ Does anyoen have an alternative, working link? Thanks
I am trying to figure out this puppet thing. I don't understand what I am doing wrong can someone please help
Hello my Adobe Bros! (A-Bro-bees?), I'm new to After Effects. I've been working on a 2D animation project using Adobe Illustrator and Character Animator. I've been following tutorials from Okay Samurai, who mostly posts about Character Animator. I'm following his tutorial (titled "Complete Cartoon Workflow") and I'm at the step where I bring everything I've created and captured in Character Animator and put it all together in After Effects. But it is nearly impossible to work in After Effects. Everything I do takes forever to render and I always get the colored spinning wheel and my computer fan goes crazy. I also have already lowered the resolution to "quarter" and have it set to skip every 2 frames, but it still struggles. Here are the specs of my current Macbook:MacBook Pro (13-inch, Mid 2012) Running Catalina OSProcessor: 2.5 GHz Dual-Core Intel Core i5Memory: 16GB 1333 MHz DDR3Graphics: Intel HD Graphics 4000 1536 MB Even though I don't know what a lot of the above
Character Animator Support ProblemsI have contacted Adobe customer care via chat multiple times and after being transferred to the correct area it was determined to call me back. That is pretty normal, but what is not acceptable is not calling at the agreed upon times or at least emailing back with “ I will get back to you at….” and doing it.Basically support is not being provided and I am continually rearranging my time to be near the computer for support that doesn’t exit.Please take care of this extremely unprofessional behavior.JeffWe’ve Scheduled a Call for Your Adobe Customer Care CaseDear Jeffrey,Thank you for contacting us. We'll call you during your requested time period below to help you resolve your issue:Start (month/day/year): 11/16/2020 8:00 AM (based on call back history I don't anticipate a call, but...)End (month/day/year): 11/16/2020 9:00 AM Time zone: Eastern Standard Time Start (month/day/year): 11/13/2020 8:00 AM End (month/day/year): 11/13
Hello -- I'm making a virtual avatar for myself, of myself. I've used photoshop to draw and create the layers, and followed the video guides for character animator. The lipsync and hair movement works great, and it follows my movement well without any warping. I have a couple problems though:1. Whenever I tilt my head, the body follows. I only need half of my body, so the model only has the upper body part connected to the neck, connected to the head. But I can't get the body to stay in place while I tilt my head. I would also like to have the neck move a bit with my head, but still with the upper body staying in place. 2. The pupils aren't moving very much. Sometimes one of them snaps to the side and back in place, but they aren't moving with my eye movements. Both pupils are independent (crown icon) and other pre-made puppets work alright. I wear glasses, so I'm not sure if that's an issue, but I'm in good lighting with no big reflections. I have tried adding pins. I remove
Hello all, I'm, curious if it's possible to use the camera for the movement of the puppet for everything but using audio-only for lip sync. The camera doesn't do a great job with lip-syncing, but audio works a lot better for me, and I want to keep the movement of everything else that the camera is able to do. I didn't make the puppet myself so I do not know that much about this program. Thank you.
Is there a way of saving the scene and replacing the puppet and having them do the exact same movements?
Hi, Please help me with this problem I'm facing.If I toggle my alternate Mouth Group ('Mouth_alt'), it shows only the 'Neutral' Mouth in that group but others dont show up. I have attached the video of the recording and also the photos of the Rig.Thanks in advance!
Hi good afternoon, I write because lately I've been experiencing some issues with Adobe Character Animator.The current version that I have is the 3.3 also I don't use the creative cloud, still I keep getting errors such as the "Unable to open project: repo.noindex" when I just start Adobe Character, try to create a new project or even try to open an already existing "puppet" file. Iv'e tried reinstalling the program but this doesn't seem to help at all. It would be great if you could help me with this situation.
Hi everyone,Im looking for help regarding my issue above. When I select the puppet in the project menu and press on the PS icon, I get sent to Corel paintshop Pro, which does not transfer the layernames making the puppet unusable when I reopen in Character Animator. I have photoshop and would like for the puppet to open there. I have searched in the preferrences whicc only seems to change issues with the "audio hardware", "lip sync", and "live output" options. I need to be able to have the puppet open in photoshop. please help.
How do I toggle between Camera 1 and Camera 2 during recording? I can't find an answer to this anywhere. Basically, I just want to toggle back and forth between two cameras. Having the hardest time finding out how. Or maybe there is a better way to do this? I have two cameras on the timeline. Each gradually zooms in on a different character. I just want to toggle this between the two cameras back and forth over 30 seconds or so.
Hello! I am driving myself to insanity trying to figure out what is wrong with my puppet. She is based on a previous version that had no issues, which of course means nothing in the world of animation. I have tried making the head independent, body independen, making neither independent, making BOTH independent. I am out of ideas. I tried tags, behaviors. I am very new at this so I may just be missing the obvious.
For some reason my puppet arm keep stretching when I move his arm, I've try everything, I can't find the am Ik. I have latest version or CH (3.4)Thank in advance
hey all, For some reason my alt body is not showing in CH...It was working perfectly..then it just isnt showing..I see it in photoshop...I save the file..CH updates the "eye" is filled in CH to show the layer but nothing?..my other alt bodies work perfect...I have deleted the layer in photoshop and remade/renamed it, but it still doesnt showing up.. Hope that makes sense :P.
Hi, I have a puppet (rigged with the basics for being able to reuse it) that has head profiles and swap faces in place and when I compute lip sync from a new audio file it computes 10 takes of visemes, which in turn are very hard to manipulate when I want to make a change. Am I going wrong somewhere? There must be an easier way to have just one take of visemes from audio and have the puppet lip syncing when turning head to profiles too. Because I`ve tried just adding lip sync behaviour to frontal only with one take of visemes, but then when I need profile view lip sync does not work. Any suggestions to make this easier to work with?Much appreciated in advance,Alex
I know how to create moving backgrounds when a character walks. That is a well covered topic. I have recently come upon a situation, that is slightly different for my next upcoming episode. I have this background , that has a water/river effect created using Adobe After effects (mirror+fractal approach). https://youtu.be/b68RGExIhzs I am wondering how to import this into character animator. 1)As a puppet? or 2)maybe a cycle layer(is this hack possible), so that it acts as the background for my next episode. Is there a way to do it in Character Animator. The reason I want to do that is because: Camera feature in Character Animator is reallyconvenient to work with. For example once this background is somehow imported in Character Animator. I then can proceed to record my puppets perform, as well as use the Camera in Character Animator, to zoom in, our pan etc etc.
im running a zoom q2n webcam setup, the webcam shows itself in obs and other softwares however i can only get the audio from the camera (dedicated camera mic) in ch animator with no camera options being available, the same camera works on my laptop in ch animator but not on my desktop, have tried different versions but to no avail,please let me know what could be causing this,i tried droidcam aswell and it doesnt work either, how can i confirm it is a windows related problem?
I was able to change the right hand for default, point and flip. When I went to change the left hand the point and flip were detached from the arm in animator but not detached in illustrator. So it looked correct in one but not the other. Then, as I was making adjustments to the left hand trying to correct the issue I go back to the animator rigging screen and the right arm is detached. Anyone have any thoughts? I have included some screetshots to show what I am seeing. Thank you.
How will the UI for Character Animator look on a 32 inch 4k monitor? If it's too small is there anyway to scale just the UI tools and text but not the puupet canvas and movie frame.Thank you
I tried customizing a blank puppet in CA and while I was editing the AI file, the left arm stopped being draggable. The Right arm moves fine, but how can I fix this rig? // Also my pupils double up only on the left eye? Does anyone know why? (I am desperately in need of help since I need to figure this out for a school project 😞 )
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Already have an account? Login
No account yet? Create an account
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.