『アドビコミュニティフォーラム』に質問/トピックを投稿する方法
Learn how to create, build, and animate 2D puppets.
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Please make CA like all other apps and allow us to have more than one project open at a time. Often I need to compare two different files, esp. when troubleshooting rigging. It seems like a cludge to import a second puppet into my project just for this purpose.
Hola... no se porqué no logro tener acceso a la actualización de Character Animator... la última que me aparece en las opciones es 4.2 pero no aparece la 4.3
I hope if the puppets were sorted with each other and the scenes were sorted with each other and not combined the puppets and scenes.
my stream section is blank, I've created my puppet on record section but as soon as I click stream it becomes blank. please assist to restore
I ran the calibration at first the animation was moving with my face and head and then it stopped. Since then the calibration does not work as the animation is not tracking anything. I am getting no errors. I am on a Mac Pro laptop MacBook Pro (Retina, 15-inch, Late 2013) Processor:2 GHz Quad-Core Intel Core i7 Memory 8 GB 1600 MHz DDR3 Graphics Intel Iris Pro 1536 MB. Pleas help. I have rebooted the program but it will no longer track me. The animation will play though.
Every time i click record.. push stop, an error message immediately pops up! Can anyone assist with this???
Crashes constantly. I imported a static image with a mouth set of visemes on top of it, nothin more. Anything that I click to try to test sync, or basically anything else, causes the application to close abruptly. Can't do anything.
My project has turned to garbage. Look. After 4 days of work this is what loads up.
No text available
I have issue in my character animator, I am using surface book 3 as my production device. But when I installed character animator, It says :"Surface Camera Rear (not fully supported)""Surface Camera Front (not fully supported)"
I was working on my original character in the rigging mode and was hopping back and forth between the example puppet and my own. I am not sure what I did, or did not do, when the message bellow appeared. I could not exit the program and had to reboot my computer. I am using Win 10 operating system."Internal error code: (1380437316:156+57)bNiOk false but b oundBehaviour not resolvable"
if photoshop and character animator con talk better to each other that would be great right now we have the buggiest adobe software because you keep on adding cool features that don't even work half the time
Adobe Character Animator selected camera is unavailableSteps to reproduce: 1. ... Result: ...Expected: ... System info Application: Character Animator v4.2.0.34 OS: Windows v10.0.19043, RAM: 31.94 GB, CPUs (logical): 8Canoneos m6 mark2
Camera Error:USB Video Device (not fully supported)Please help
Well, it's not an idea per say, but I've been having trouble for the last.. 4-5 hours and I cannot find anything anywhere to debug myself. I've rigged my puppet at 99%, but when I use one of the Draggers installed on its body, the head/neck doesn't follow, and I wonder if there's a way to get the to attach at the base of the neck. The neck is inside Head (which is not independant) and Body is also not independant. Thank you in advance!
Please add a Play button and Spacebar to start playing when a Scene is active.
For example, if you want eyes wide open and you have eyelids you want to remove to get that effect, which means you would need to "dis-arm it". If you do it now, you would need to remove the eyelids from the puppet. I just want to remove them for the effect and then put them back on the normal puppet.
It would be useful if the user could insert frames into the timeline (similar to Adobe Animate) so that it is easier to edit a recording in the likely event that new dialog needs to be inserted.
I don't think you guys noticed this, but I'm sure that thousands of your users have-In-app playback in Animate and Character Animator absolutely sucks. How is it that in 2002, you could scrub and play through the timeline as you work and get frame-accurate playback. But now, with vastly faster CPUs, we can't see that anymore and we have to resort to exporting videos and swfs just to see what we are doing actually looks like? You should be ashamed of yourselves at how poorly your apps perform, given the horsepower of modern computers. It's deplorable. What's your excuse Adobe? I was never a member of the Apple/Jobs cult. But he nailed it when he called you out for being lazy. I've been using "Flash" for character animation for over twenty years. For the first several years of my career, I was able to play through my work in-app and see EXACTLY what the animation looked like. Now when I do it, I see the apps struggling to deliver a 10 fps rate. WTF?!? Computers evolve and yet
hey are traditional songs and poems intended to entertain and educate small children and use poetic elements such as rhyme and rhythm to meet the cognitive understanding of children rather than using figurative language in the same way complex poetry does.
app will not ask access permission to use the microphone - how do I correct this?
Child Draggers that follow the position, rotation, and scale of the Parent dragger, from the set origin of the object. While allowing you to move the child dragger without moving the parent dragger.This would be amazing!
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