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G'day chaps, me and my mates have purchased a copy of Flash Media Server 4 Enterprise edition for use on our web project. Since we will be transmitting to large amounts of users through this exceptional piece of software, we will be needing to run more than one server at once. Before going ahead and doing anything against the policies we have decided to post here on the support forums and inquire about being able to run multiple copies of Flash Media Server 4 Enterprise edition with one Serial KEY ( 10 x GigE dedicated servers ). If this is not possible, how can me and my chappies load balance all the traffic through one Flash Media Server 4 Enterprise edition.
Hello,I setting up flash media server developper on a ubuntu 10.04 server.I installed flash live encoder on windows with a webcam.I managed to send the webcam stream to the fms server but now i don't know how to watch the video ?Regards,Xavier
Hi!As part of my authorization plugin I have a content URL tokenization system. When user requests some content to play, it sends a tokenized name. e.g. 06e3b733c1140573f105a83462471df8. Then it transforms through a request into 3rd system to a full path of the requested content.To handle this I ought to catch E_FILENAME_TRANFORM and change a content path there. It is odd that is imposible to do it during E_PLAY event.Everything is fine while the content transformation is successfull and I authorize E_FILENAME_TRANSFORM event. But when the transformation failed and I blocked E_FILENAME_TRANSFORM and even close!!! the connection with a user, I still get a few E_FILENAME_TRANSFORM events after the blocked first!I understand the nature of those events, but I would like to find a way to prevent the generation.Simple solutions like 'just ignore it' or 'remeber somewhere that it was already handled and blocked' do not work in my case. The whole system is comlex, have a async pool of threads
I've read the reference here,but it seems to me that I can only make it work with live OR recorded videos.How can I make it work with both live AND recorded videos?
Hi, So as to increase the lagg in our live applications we ve upgradedto FMIS 4.0 which is 64 bit.In the link, http://help.adobe.com/en_US/flashmediaserver/configadmin/WS5b3ccc516d4fbf351e63e3d119f2925e64-7ff0.htmlits mentioned,Note: Cache settings have no effect on live streams, as live streamsdo not need or utilize the cache.Anything I should configure to make fms work better as we haveupgraded from 32bit to 64 bit which will be able to address more than4 GB RAM. I m using 64bit machine with 8GB RAM on CentOS.
Dear Collegues,We're planning to start a public live videochat service.We made a p2p flash swf, let's call it live videochat client.It uses finds webcamera and microphone and connects to FMIS4 (fiew edges "in front" of same origin, all are placed on different datacenters:Germany, USA, Netherlands, Russia, etc...Now we achived the following:ANY livevideochat client (I mean browser with webcam), let's call it client1, can connect to ANY edge, let's call it edge1.ANY livevideochat client2 can connect to ANY edge2Both edge1 and edge2 are using the same origin server with application for p2p live videochat and client1 and client2 are happy.Now we need to optimize this "almost"-cluster.We need to push clientA to connect to edgeX, not to edge2 or edge3 or edgeN but this edgeX MUST to be placed not even in the same country with client1. It must to be on the best connection stability and qwality with clientA.1. How can we measure the speed in a short time comfortably for chat users?I mean bandw
Hi, I am building an FMS admin application. I have one application at FMS server "ChatManager". Clients (swf) connect to this ChatManager application (FMS) and Chat, video Audio conference. All applications are fine and working perfect.Now I need to build a admin application, to overview and maintain the chat sessions. In this application, one will view the chats and particular video streams, disconnect the users, send a message to a particular user.ChatManager : A custom FMS server side application developed by us.I don't want to write any code in FMS server side application "ChatManager". Just want to implement every functionality by using FMS Admin APIs. So, can anyone tell me the FMS admin apis for >> Disconnect a particular user, >> Call a function at FMS server side application (as defined in "chatManager")>> Call a function defined at user end (in connected users swf).>> Send message to a particular us
Hi everyone,We are having a little problem implementing bandwidth detection with FMS, for some reason when enable it, bandwidth consumption spikes significantly I am wondering why? and if there a white paper somewhere that would talk about how properly implement this feature.Kind regards.+LA
Hello,We've just installed Flash Media Server 4 to host video for a new client. We've gotten it to serve up video to the public and ourselves (inside our own network), but the problem is our client cannot view the videos. They keep getting a "can't connect to the network" message. Does anyone know of how we should troubleshoot this? The videos are each about 90 minutes long, and for right now, there are six of them, which is why we wanted to stream instead of embedding them.Thanks for any good advice you can offer.Laurie Robey
I don't find such API to indicate whether a stream is live or not.Anyone knows how to judge this,either by client side or server side actionscript?
Using the multicast sample included in the FMES 4 install, I been testing multicast. I am confused as to what I should be seeing in my Resource Monitor - Network (Win7). I can see the connections to the clients playing the live stream, the only problem is that it appears that I am sending the full bandwidth to the clients. I thought I would the server send less bandwidth to each client. My initial thought was that because the clients and the server are on the same physical network that the clients were predominantly using the server as main seeder. I guess I am asking how can I see the if the multicast is actually working.
I've got a USB mic connected to an Apple MacBook (OS 10.5). In the Mac's System Preferences/Sound I've selected the USB mic as my input source. I've also minimized the built-in mic so it's not picking up any sound.The problem, though, is that my USB mic doesn't show up in the Audio Input dropdown list. I've restarted the FMLE and also the MacBook. Still no go.Does a USB mic not work with a Mac and FMLE/Thanks.
I have built a flash app that utilizes an rtmp feed to stream video and I want to be able to stream my own content. I am looking into building the machine that will run Flash Media Server and was looking for some pointers before I get started.My flash based application runs independently on a large touch screen and is going to be the only pc accessing this server, so I was wondering how beefed up the server needed to be. I would like to get it stream three live hd feeds. Can I run Flash Media Live Encoder and Flash Media Server on the same machine? Any suggestions on a particular hardware configuration?Thanks for the help!
It's natural for users to find something interesting and record it when subscribing to a live video,but so far I can only record it when publishing,is this possible with FMS?
http://www.flashcomguru.com/index.cfm/2009/8/14/flvplayback-obtain-nc-referenceI followed the above example in AS2,but only get the error:Call to a possibly undefined method getNetConnection through a reference with static type fl.video:INCManager.Here's my code: this.addEventListener(Event.ENTER_FRAME, function() { if ((nc = player.ncMgr.getNetConnection()) != undefined) &
Hi,It says in the documentation that the default Fragment Duration is 4000 milliseconds, and that the Fragment Duration can be changed by making an Event.xml and setting the FragmentDuration.Is there a way to change the default, so that I don't have to manually create an Event.xml for each event?Thanks-Tuan
I have a FMS 3.5 installed on windows 2003 server, with a NFS file system.Both the application directory and the data directory is on the network file system.Every two weeks the system became unstable because the Free system PTEs go under 2000.The only strange thing i've noticed is that the Virtual size of the FMScore grows to about 1.300.000K after few hours from the reboot of the machine and stay to this value indipendently from the load of the server, In another FMS installed on a machine without the network file system this value is 16.800 K.Someone has a similar strange problem?
I've already enabled the FMIS:Please enter your Flash Media Server 3.5.1 serial number.xxxxxxCongratulations. You have enabled theAdobe Flash Media Interactive Server!But my own application still fails :Nov 28 02:10:51 softgoo Javascript[20450]: Connection rejected by server. Reason : [ Server.Reject ] : (defaultRoot, defaultVHost) : Application (vid2/definst) is not a valid signed application; loading access denied.How to make my own app signed?
I've build a simple video chat application. The problem is that there is a delay of seconds between video display i.e. user1 video motion change displayed bit late at the user2 window.I'm using FMS 3.5 and FLEX.. IS THIS PROBLEM RELATED TO THE BANDWIDTH. My FMS bandwidth is 256kbps.Here is the code of cam and microphone that I was using in my code. camera = Camera.getCamera(); camera = Camera.getCamera(); camera.setQuality(0,70); c
I'm running Flash Media Streaming Server and have only been serving VOD up until now. I had my network administrator open up port 1935 to the outside world during the setup process and now I can't remember if that was actually required for streaming VOD to clients. Most documentation I've read says that this port should be open, but I seem to recall reading something at one point that suggested it wasn't necessary.I've just started messing around with publishing live streams using Flash Media Live Encoder to the Flash Media Streaming Server. I have that working without issue but was surprised to find that no authentication is required before a client running the live encoder can publish a stream to the Flash Media Streaming Server. An authentication module is available however it only works with Flash Media Interactive Server and Flash Media Development Server.If I leave port 1935 open to the outside world, there would be nothing to stop anybody anywhere from st
Hi, I have application that uses the send functionally in the NetStream on the server-side. When a connect to the app using rtmp I am able to see the send come thru but if the app uses rtmfp it does not.I gone thru all the examples in setting up a mutlicast app and I know the app works because when I publish a video out everyone in the group sees the video. The only thing not working is send. I've also set dataReliable to true.
I am looking for free SIP Service Provider for software test and development.Thanks.
We have an application that works no problems on our server with FMS in test mode. As soon as we enter our FMS license key we get this error:"application is not a valid signed application loading access denied"We removed the license key and it works again, but with user limits obviously, so this is not an acceptable fix.This is happening on two servers. Any help or advice would be appreciated.Thanks in advance.
Hello guys, how are you? I'm developing an online meeting system with audio/video sharing, using Adobe Flex 4 and Flash Media Server 4. I'm using the RTMFP protocol to make the transmission of audio/video which increases considerably the performance. The trouble now is that i must record the audio/video transmitted, but i figured out that when using the RTMFP protocol the FMS doesn't operate in the channels. So, how could i make FMS record this channels?Regards.
Hi,First sorry about my english, i search my problem, but i couldnt find my answer,We have more then 80 live stream videos. More than 20 PC with capture cards, send cam streams to FSM with FME,Problems,PC can crush, capture card can crush, fme can crush, camera connection can crush,so with below code, i can unterstand if FMS server is alive, "NetConnection.Connect.Success"but is my stream alive? How i can understand "1test1" is alive,for example i can unterstand with onMetaData info, if there is no meta info, no stream,but i am a noob, what is the true way to understand live stream is alive, meta info isn't true way i thinki change var videoURL:String ="1test1" to a false valuebut no error i get, it never says "NetStream.Play.StreamNotFound":my goal is, i will make a web page, it will find all livestreams from xml, and cheack them, so systemadmin will see problem easly,last question, if there is a camera problem, livestream gives a blank black screen, can i understand automaticly
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