
Ric5
Contributor
Ric5
Contributor
Activity
‎Aug 14, 2019
01:10 PM
1 Upvote
Alan, This is just an early version, but it looks like all the pieces are working. I haven't gotten too much into playing with CH settings, but I did get a prerecorded audio track to sync up. This will serve as a proof of concept for us. I am seriously impressed with the software and the design. Thanks for your help. It gave me the start that I needed. Ric
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‎Aug 13, 2019
03:16 PM
1 Upvote
I may be a little early in actually marking this "Correct" but it it has been super-helpful. I just did a reshoot and got a couple of different open-mouth positions and one perfect shot of the full puppet with the mouth closed. It was a pain for the puppeteer to just drop the lower jaw, she did it well enough for me to get a couple of open mouth positions that I was able to cut out and move to the main Photoshop artboard and diddle with using Liquify and Distort to get some visemes. This angle also let me replace the eyes with my own eyeballs, pupil and even a blink. I'm about ready to suck this all (with appropriately named layers) into CH and see what happens. This isn't actually my first CH project. Last year, I used one of Adobe's puppets (the doctor) over a vintage computer room background and had one of the college's security people hidden away and answering questions via a web conferencing app. Hokey, but it got some attention. I'm hoping this works well enough so we can plug in some narration tracks and use it for training videos. If it turns out to look like something, I'll post a clip on this thread. Thanks again, Alan! Ric
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‎Aug 09, 2019
11:28 PM
I'm looking for a good strategy for chopping up some images of a sock puppet (see photo) pulled from a video to use as a CH puppet. (I also have the option to reshoot, if I need to. The character is already the centerpiece of a cybersecurity program at our school and I don't really have the option (or time or talent) to try to retool it as a drawing. Like most Muppet-style sock puppets, talking involves the head tilting up rather than the jaw dropping down. In this case, the head tilt will obscure the bottom of the eyes as the mouth opens. Of course, the eyes also move up and down with the head. Will CH understand if I want to use the entire top two-thirds of the head as the mouth action? I'm planning on using the Photoshop template and these are frame-grabbed from 4K green-screen footage in Premiere Pro. (Ultra Key rocks!) (There are a bunch of intermediary position not shown) And yes, if you look close that is a pocket protector. Thanks, Ric
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‎Jun 18, 2019
10:24 AM
My installation of Premiere Pro (13.1.2/macOS) started doing an odd thing a few months ago (possibly after a recent Adobe update, though it persisted through a macOS update from Sierra to High Sierra, as high as we can go because of our video server drivers). I can't hear audio playback through any connected audio device when I open or create any project. The only fix I can find is to delete both the preferences and plug-in caches when I launch the program (holding down the Shift and Option keys on the Mac). I have to do this EACH TIME I open a project. As you can see below, in one example I have Headphones selected as the Mac's output device in the OS and Built-in output selected in Premiere (interestingly, Headphones do not appear as an option). When I play back anything (including bars and tone), I can see the audio display in the VU meters in Premiere, but can hear nothing. The same is true for every other output source I have available. As you can see, audio output is mapped correctly. Rebooting the computer doesn't help. Here is the only process I've found to get audio to work: Open a project and select an audio output device VU meters confirm that audio is present, but no audio coming through the selected audio output device Quit Adobe Premiere Hold down Shift and Option during the launch Holding down either by itself doesn't fix anything Open any project Select the desired audio output device in Audio Hardware Preferences Play back any clip in any project and the audio plays back in Premiere as desired When I quit and restart Premiere, I'll again lose audio playback. This is really frustrating because I can no longer save any Preferences in the program. Please, can anybody help??? Thanks, Ric Headphones selected in OS Built-in output selected in Premiere Platform info: Mac Pro (Mid 2012) macOS 10.13.6 Raedeon HD 5770 graphics, Xeon 3.06 6-core CPUs 28GB RAM Audio devices (all tried): DP out to Dell display, Line Out, Internal Speaker Out, Headphones Out, Bluetooth (headphones)
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‎Oct 04, 2018
09:50 PM
1 Upvote
I think I saw that, too. But CH is evolving so quickly, I had some hope. I have one more test I need to try, running another audio source over NDI and seeing if that works, but I think my solution will be to use a karaoke setup with a wireless mic connected to a powered speaker near the flat-screen. That will keep me wireless but get the job done. Thanks! Ric
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‎Oct 04, 2018
11:05 AM
We are putting together an exhibit booth for Cyber Security Awareness Month at our college and I'm using a live interactive puppet to answer students' questions as they're walking by. Using our campus wireless system, I've been able to get CH video out from a Mac laptop to another running NDI Monitor connected via NDI to a big flat screen, but the audio isn't moving. I've been trying SoundFlower and oSD and can finally move audio over wired HDMI (using the big screen as a second display), but the setup may not let the CH computer be that close to the screen. I've been using the Apple MIDI utility to aggregate my outputs to see if that will help, too Is there any trick for getting NDI to move the audio or is this something that can't be done yet? At the moment, I'm planning to use a second wireless mic and speaker by the flat-screen to work around it. Thanks, Ric
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‎Jul 26, 2018
03:41 PM
dvdbornPXL​, This worked for me, though I added a small package (Extension Manager CC) just in case what Oliver said was true for me. Like most people here, the older version of RUM was downloading but not installing some updates. A drag-and-drop replacement of the latest version only checked Acrobat and finished up. Using the install package built by CCP downloaded and installed the updates that were failing. This is very good to know and I'm a little surprised that there aren't a lot of other people getting bopped by this. Thanks and kudos for Karl Gibson & co. for passing this along. Ric
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‎Oct 31, 2017
08:17 AM
I haven't checked recently, but most of Adobe's documentation says to uninstall first and then use the CC cleaner tool. However, I was working with one of Adobe's support techs to untangle an install issue once and learned unofficially that the tool was okay to use as an installer. It would be nice to have that confirmed, if you could be so brave, Allster. Ric
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‎Oct 27, 2017
10:38 AM
1 Upvote
Well, the packaging tool still seems to be missing uninstallers for most of the more recent CC2017 apps, even when I drilled down under the triangle. What's interesting is that it will remove the 2018 versions quite effectively. I've had to independently launch many of the 2017 installers manually. Has anybody else noticed this? Ric
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‎Oct 26, 2017
07:42 AM
1 Upvote
Eureka! The disclosure triangles let you choose the full versions to uninstall. That's exactly what I was looking for. Thanks, Alister (and the Helpx people). Ric
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‎Oct 25, 2017
01:29 PM
"Details and command lines" point to a broken link (Can't find the Server) Ric
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‎Aug 15, 2016
09:50 AM
1 Upvote
harpercollins and others... I just heard back from the tech at Adobe and this was confirmed as a bug that they are working on. There are a number of tickets opened on this. They expect a fix and promised to let me know when it comes out. (He didn't say so directly, but it sounded like it's something that is getting fixed on their end and not something we'll have to take action on.) (And if anybody found this helpful, I'd be grateful for the Helpful points or at least a Like. Getting by second bar of credibility was really exciting.)
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‎Aug 11, 2016
12:36 PM
My reply to the email from them that I quoted asked just that. I also provided a link to this thread. Whether or not they tell us when they have a solution remains to be seen. This may show up as an update to the Adobe Application Manager (AAM) or it could come through as part of some trivial component that we'll never notice. Ric
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‎Aug 10, 2016
03:21 PM
harpercollins​ I did hear back from support. Their reply was: Thank you for sharing the update on this issue, There seem to be an ongoing issue with interactive updates in an Ausst setup environment . Our product engineering team is working on this. In case of any queries feel free to respond to this email. The new update to RUM (available from the Enterprise Dashboard) fixed my problem with RUM installs but it looks like they have some work to do on the interactive ones. Ric
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‎Aug 10, 2016
01:32 PM
1 Upvote
rrouleau​ This cured it for me. However the primary issue that I turned to RUM to fix (AAM crashing when I run updates interactively from a built package) is still broken. (I'm in touch with support on that one.) This will get me around the problem for now. Thanks!! Ric
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‎Aug 09, 2016
08:52 AM
harpercollins​, Right now, I'm just using RUM to pull updates from Adobe to the workstations (no server), running it either interactively or remotely (Apple Remote Desktop). I do have a server (Mac) I can use, but with only a handful of workstations in my domain, a RUM server wasn't very high on my list of things to do. Perhaps it should be now? Ric
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‎Aug 09, 2016
07:55 AM
1 Upvote
I have an escalated ticket in on the update function in the packages I built failing, which forced me to try RUM. I just added on to that ticket to include this (via email) and plan to follow up by phone later today. Ric
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‎Aug 08, 2016
03:19 PM
harpercollins​ Does RUM work for you? I just tried this on a new system I imaged and RemoteUpdateManager can only download one of the seven updates the package I built needs (ACR). The important ones like Premiere, Audition and AME fail to download. And I still haven't heard back from Adobe Level 2 support. I also filed this as a bug report because there are other users experiencing the same thing. There's another thread I found covering the RUM issue.
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‎Aug 08, 2016
03:12 PM
1 Upvote
I'm also experiencing this. And actually, what got me to that point was the in-application updating system on the last package I built failing. The Updates... option (MacOS) would be available (not grayed-out) but would not do anything. I do have a ticket in with Adobe on this that was escalated to Level 2, after which I never heard back from them. Ric
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‎Aug 04, 2016
12:51 PM
HC harpercollins​ Just spent about 40 minutes with Adobe Enterprise support with no luck. They're elevating the call to Level 2 support, who will be giving me a call back. I'll keep you posted. Ric (Love your books, btw)
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‎Aug 01, 2016
08:10 AM
Not much, HC. I now have a problem where a package I built with updates enabled (but not the Desktop App) that's not running updates. I select the item in the Help menu (not grayed out) but nothing happens. A reinstall of AAM did not help me either. I'm going to have to call this one in. I'll post if I learn anything. Good luck!
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‎Jul 25, 2016
09:09 AM
1 Upvote
I've built (and rebuilt) an install package for a group of users and the update function is not working and failing silently. This package does not have the desktop app enabled but does have updating enabled--I checked and there is no .dat file disabling it. The Update option is available in the Help menu. It's not grayed-out. However it does nothing. The first time I try it, I can see the AAM icon appearing for a split second and then it disappears. I've reinstalled AAM via a download and this does not help. Launching the Remote Update Manager either locally or remotely via Apple Remote Desktop does work, however. This is the latest CC release and the problem has occurred on MacOS systems running 10.11.5 and 10.11.6.
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‎Jul 25, 2016
09:00 AM
Usually, reinstalling the AAM from the download will fix this for us. Ric
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‎Nov 17, 2015
09:19 AM
It may be that you're on a 32-bit Windows system, which the current version of Flash Professional does not support (64-bit only). Ric
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‎Nov 17, 2015
09:17 AM
2 Upvotes
Move the /Library/Application Support/Adobe/OOBE folder to the Trash and reboot (optional, I think). That has worked for me. Ric
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‎Nov 17, 2015
09:14 AM
We have a system that has Adobe CC originally installed via a user "subscription" I set up in aedash and would now like to repurpose it as a shared, lab-type workstation under our ETLA (serial number) license. This is a Mac. I uninstalled the CC Desktop App, ran a script to use the prtk to un-license it, removed the OOBE folder and ran the serialization script I built with the Creative Cloud Packager. When I launched a CC application, I got the message that I needed to register my "trial version." Is there any way I can simply convert the license without having to uninstall and reinstall all the software via CC cleaner? This workstation gets a lot of use (as does my time) and I'd like to find the quickest fix I can. Thanks!
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‎Oct 12, 2015
03:55 PM
1 Upvote
It may be useful to look at the log files to see where the install is breaking. Here's the link with the locations: Troubleshoot install issues with log files | CS5, CS5.5, CS6 If you're building installers for Windows, I've gotten into the habit of changing /qn to /qb so I can at least get an idea of when and where it fails. One more stupid thing that people (including this tech) sometimes forgets is to make sure there are no browsers or Adobe apps running during the install. Good luck! Ric
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‎Sep 11, 2015
03:45 PM
Our media services group would like to test the upcoming version of Connect (9.5) to see if the configuration of the conference rooms and carts will have any issues (they had some camera driver versions with a previous release). Does Adobe ever do this for enterprise customers (we're a large community college). Thanks! Ric
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‎Sep 02, 2015
03:26 PM
1 Upvote
jfilice, I have to say that hasn't been my experience. The only change I make is (for Windows) to place a batch file in the installer's root directory, the directory that contains the Build directory and the .ccp file. For Mac installers, I don't do a thing create a shortcut for the installer .pkg in the root directory and then make a .dmg that I distribute to our techs. I do this for all the installers I build, but the corrupt .ccp file is a fairly random occurrence, happening most often on the Windows side. That being said, I do appreciate your tip about looking at the .ccp files in TextWrangler, which works wonderfully for Mac files. I still can't find a way to look at the Windows version (even with TextWrangler. Ric
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‎Aug 25, 2015
01:33 PM
MickLeigh, I'm not sure that this can even be done for a whole suite without some scripting. Each application has it's own uninstaller package that you can find by right- or control-clicking on the Uninstall... shortcut in each applications's folder. That will take you to a pkg in the /Library/Application Support folder with a name like {60D034D6-7494-4FB2-AA48-EF453ECB1581}. It's a pkg file but the extension is hidden. I'm assuming that you can use this path/file for the <uninstall_pkg_name>. I'd give the syntax a try interactively in the Terminal before you go much further. After CS 6, Adobe stopped giving us the ability to uninstall all the applications at once with anything other than the CC Cleaner tool. I don't think the company is particularly concerned about silent installs/uninstalls because no other applications should be open while the installer is running. Good luck! Ric
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