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Hello !We really need a way to easily and rapidly sync 2 or 3 cams with embed sound and with the waveform (without TC)Still not possible ? Still have to do it clip by clip ?Thanks.
UPDATE 9-18-24: This has been fixed in 25.1.0.17 As the subject says, the Lumetri GPU accelleration is completely broken, making playback fall entirely on the CPU. Also it is not possible for me to select the GPU accellerated Tetrahedral 3D Lut interpolation, as it is greyed out. I updated to this new version this morning (I'm in Italy so you do the math), yesterday's version was working with GPU acceleration fine. Needless to say, it made the software basically unusable and I can't revert to the stable release for the projects I'm working on. Here's details on my system: Asus ProArt Studiobook H7604J Intel Core i9-13980HX Nvidia GeForce RTX 4060 8GB Internal Nvidia GeForce RTX 4060Ti 16GB External (via Thunderbolt 3) 32GB DDR5 SODIMM System 1TB NVMe Gen4 Media 2TB NVME Gen3 EDIT: after checking further, it's safe to say the latest update completely broke CUDA integration.
See this bug post in regular forum: https://community.adobe.com/t5/premiere-pro-bugs/issues-creating-new-text-overlay-in-premiere-beta/idi-p/14849710 From my post there: Build 7 is now up. When I update, I start with Shift+open PR, and reset preferences and cache. And I create a new project. The text tool is not working: Click and type or Click+drag and type. The keystrokes execute as shortcuts. The Properties panel does not adjust to be the text item. The history panel shows no text creation - just whatever shortcut (e.g. typing I adds an in-point in the sequence). Clicking the Text tool or hitting T does select the text tool, and it shows in the Program monitor. Click+drag does create a bounding box. Typing anything immediately executes a shortcut. System info Application: Premiere Pro (Beta) v25.1.0.7 OS: Windows v10.0.19045, RAM: 63.80 GB GB, CPUs (logical): 16
I'm finding Premiere Pro beta getting sluggish over a couple of hours of work. A quit and restart of the app seems to do wonders.
Steps to reproduce: 1. ... Result: ...Expected: ... System info Application: Premiere Pro (Beta) v25.1.0.8 OS: macOS v15.0.0, RAM: 16.00 GB GB, CPUs (logical): 12
This is awesome! I'm not seeeing a bunch of flickering when zooming in and out its a much more pleasant experience on the timeline! Kudos for this huge quality of life improvement. I will say I was a little disappointed that this wasn't made apart of the update to the waveform code: https://community.adobe.com/t5/premiere-pro-ideas/display-waveforms-for-audio-clips-while-dragging/idc-p/14867803/page/2#M16595 Being able to see the waveform move while editing is a really basic and vital part of sound design that's always made it just that much hard to accomplish in Premiere Pro. Now that it draws so much faster, can we have dynamic waveform drawing pretty please.
With the latest update of Adobe Premiere Pro BetaMy templates in the Graphics Templates area do not appear in the timeline area.
Is it my imagination or has save-in-background disappeared? I seem to be interrupted in my workflow more than ever with save progress bars. At first I was blaming it on how large my project was to save. But now I'm not so sure. Hmmmm...
Every time I switch workspaces the project window will go to icon view and doesn't retain the folders I have open in list view. I have the workspace saved with the project window in list view but this has no effect on it.
If I have a panel open, eg. a Properties panel, if I scroll down the panel using my mouse's scroll wheel, it is possible to inadvertently change things in pop-up menus in the panel if I happen to scroll on them. This can happen quitre easily:1. Move your mouse to an empty part of the properties panel2. Scroll the scroll wheel to move up (or down)3. See how if a menu scrolls into position under the mouse pointer, you'll change the values I suggest this behaviour is fixed so that it's possible to NOT have pop-up menu values changeable with the mouse wheel unless the user has clicked on that value, or some intelligence is coded in to the scrolling process that maybe checks if the window has been scrolled in the past, say 1 second, and during this 1 second disables the mouse-menu-value-changing behaviour.
I have after starting up Premiere Pro Beta a error message of the Debug Event.The bug log is:Debug Assert failed!{expression (StringValue): "!dvacore::string::StringEndsWith(inPath, DVA_STR("\\"))"hash (Guid): "2eab9b5d-191e-0a26-871a-94a90000005f"lastError (std::uint64_t): "5"sourceFile (StringValue): "D:\main\dva\Drover\dvacore\filesupport\file\win\FileHelper.cpp"sourceFunction (StringValue): "dvacore::filesupport::`anonymous-namespace'::AssertNoTrailingSlash"sourceLine (std::uint64_t): "75"threadID (std::uint64_t): "26892"threadName (StringValue): "main"timestamp (StringValue): "2024-09-18T08:59:39.0Z"} -------------- StackTrace --------------dvacore::debug::DoSimpleAssert ( @ 0) (dvacore.dll+0x00000000001C5D6E)dvacore::filesupport::IteratorHelper::IteratorHelper ( @ 0) (dvacore.dll+0x00000000003774F4)dvacore::filesupport::DirHelper::SystemDir ( @ 0) (dvacore.dll+0x000000000037C88E)dvacore::filesupport::Dir::UserDocsDir ( @ 0) (dvacore.dll+0x0000000000224097)dvacore::filesuppor
This is to confirm an email from @Nicolas from Autokroma re: licensed BRAW Studio being unusable in rather 25.x builds of Premiere Pro. Even though I'm fully updated in my license data, and fully functional in all previous release versions, no 25.x build allow the use of any control in the BRAW panel. I'm hoping this is solved before final release which is coming very soon now.
There is a dramatic color and level shift when selecting the Lumetri controls. Difference is visible on the scopes as well as the monitorFootage is ProRes422 shot on a BlackMagic PCC6KPro film profile, but issue is exhibited with other footage as well. Opening a project in Non beta does not exhibit the problem.
Thank you!!
I cannot select the type tool now and be able to type text on screen on Beta version of Premiere
I've noticed that only the project panel can't be dragged out. Has to right click-Undock panel to move to a different place. It's annoying because the saved workspace still bugged. Never saves the position of the project window. I need to replace it manually everytime i make a new project.
if we could get properties reset by clicking on the property name it self without going to reset button or press ctrl+z.
Steps to reproduce: 1. Editing clips in the timeline. Result: Audio wave forms are not updating, visually out of sync.Expected: Wave forms to reflect and update based on the edit.Solution: Jumping between Sqeuences seems to refresh the wave forms. System info: Application: Premiere Pro (Beta) v25.1.0.8 OS: Windows v10.0.19045, RAM: 127.80 GB GB, CPUs (logical): 24
Hi, I was doing some text-based editing and I was editing on the DYNAMIC transcription when I realized I couldnt export the transcription without naming the speakers. I wanted to change it to a STATIC transcription but I realized if I did that, Premiere would retranscribe my sequence (essentially making all my word/phrase edits null). For context, I had several interviews in the same sequence. So, is there any way to name my speakers on my DYNAMIC transcription? Or is there any way I can change from DYNAMIC to STATIC without losing all my word/phrase edits (meaning: all the times the transcription was wrong and put in a different phrase/word other than the correct one). Or is my workflow all wrong? Thanks!
Clips in sequences randomly get a cross-hatch texture on them (see attachment).And audio waveform display is randomly incorrect.
PT_BRBom diaBug reportAs ondas de audio não acompanham quando se dá ripple delete, elas ficam desalinhadas___________________________________________________EN_USGood morningBug reportThe audio waves do not stay in sync when ripple delete is applied; they become misaligned.
As I use ripple delete, the audio from the next clip doesn't visually update. The audio displays what was previously trimmed off and only readjusts if the clip is moved.
Found a bug in Premiere Beta (25.1). Trying to expand or shrink clip on timeline becomes laggy if this clip is the last on the track. Then, if I drop something on the track in the right of that clip, lag is gone
I can't drag and drop (for example) the effects panel to another window. Need tu "undock" first....
Subject says it all, really; we just wanted to let everyone know that 25.0 is the MAX release. [Any changes in PPro beta 25.1 builds will NOT be part of the MAX release.]
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