Is it possible to use materials to texture my own 3D assets to market them?
I wanted to better understand how the copyright issue of material assets in Abode 3D Assets works.
I wanted to know if it is possible to use adobe textures in an element of a larger texture of a 3D asset, for example, I have a UV divided into 3 types of materials such as wood, metal and rubber, and the wood material came from Adobe 3D Assets, the asset has all the materials together in a single texture. Could I sell this asset on other marketplaces like Unreal and Unity? Knowing that adobe texture is just the base of wood part of the asset and has all the other elements on top of it like dirt and wear and tear.
