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I'm getting frustrated. I have no issues with any other 3D rendering applications such as blender or unreal engine, however the moment I enable 3D layers in after effects (using just 2D graphics and text i should add) I immediately get low memory warnings and AE slows to a sluggish pace. I can't get any work done like this.I've tried searching for a fix and all I can find is people recommending to clear cache and make sure memory allocation is done correctly. I've done all this already, it doesn't change anything. The only workaround I can find is to not do any 3D work in after effects, and that's just not a very feasible workaround. Specs:GPU - RTX 3090RAM - 32gb DDR4 3600CPU - Ryzen 7 5800x
This is so frustrating... I've clean installed windows and it still does this. Here is what the windows debug shows when analyzing the .dp file. ************* Preparing the environment for Debugger Extensions Gallery repositories ************** ExtensionRepository : Implicit UseExperimentalFeatureForNugetShare : false AllowNugetExeUpdate : false AllowNugetMSCredentialProviderInstall : false AllowParallelInitializationOfLocalRepositories : true -- Configuring repositories ----> Repository : LocalInstalled, Enabled: true ----> Repository : UserExtensions, Enabled: true >>>>>>>>>>>>> Preparing the environment for Debugger Extensions Gallery repositories completed, duration 0.000 seconds ************* Waiting for Debugger Extensions Gallery to Initialize ************** >>>>>>>>>>>>> Waiting for Debugger Extensions Gallery to Initialize completed, duration 0.016 seconds
So I have been unable to use After Effects for the last three weeks because my 3d camera tracker has decided to break. It will track through everything quickly, and then the points that it gives me will not move throughout the scene. This also does not allow Warp Stabilizer to work in AE though it does work in Premiere. I have tried doing a clean install and download of AE. I also tried running the intel version of AE through Rosetta but still had the same issues. I even did a clean install of Mac OS to see if that was the issue but nothing seemed to help. The only thing that has allowed me to use the data is to transfer the project to my Gaming PC, track the footage, and save the data. However, I am often on the road so this solution won't work forever. In addition, I rely on the Macbook screen due to it being more color-accurate than my regular monitor. I have also tried to use both Mocha Ae and the 2D tracker and while they do work on my Mac, I've no
Version of the app: 24.1.0 Platform and OS version : Windows 11Basic steps to reproduce the problem: 3D camera track a video, create a new Text and camera.Expected result and actual resultExpected Result:On the 3D Camera tracker Fx, after a successful camera track, creating a new Text, Camera, null ,etc. The created object should show a 3D axis on the object for easy transformation. Actual result:On the 3D Camera tracker Fx, after a successful camera track, creating a new Text, Camera, null ,etc. The created object does not show a 3D axis on it, it may only be seen if you set camera to default, but is not usable, also it seems only to be shown in multiple views but only at default camera. 3D Axis not visible on active camera. Not Visible on active camera view.
Was curious if anyone else has encountered this in the update to After Effects 2024. I've noticed a few of my expressions have been breaking, in particular, just a simple comp("Comp 1").layer("Text Reference").text.sourceText. I was referring a bunch of text in a project to one text layer in one composition, but noticed today that it wasn't working. I tried pasting the expression in again, rewriting it, restarting the project, and restarting the computer. Nothing worked. I don't get an error message, it just doesn't update with the text layer anymore like it did in AE 2023. Am I missing something or is anyone else running into this problem?
Hi everyone, I've a big issue trying to use my RX 6800M GPU with After FX, Premiere and all the design/video softwares. Simple, the software doesn't recognize my GPU, perhaps the GPUsniffer.exe does. I tried to unistall and install my gpu drivers twice. Even I tried to uninstall and re-install all my adobe package. I wonder if my Graphic Card works with your products. My specs are the following:Windows 11AMD Ryzen 9 5900HXAMD Radeon RX 6800MRAM 64 gbAsus ROG Strix Screenshot from PremiereScreenshot for GPU Sniffer
Hi everyone, I've been struggling with rendering for years now.My projects are often 15~20 minutes long with mainly AE dynamic link sequeces. The AE files only has keylights, vectors and some keyframes, no other heavy effects.More often than not in regards to big projects the render will get halted while the expected render time keeps going up, forcing me to requeue it. What's more confusing is that sometimes after requeing it will render smoothly without any problem.Has anyone encouter the same issue? and how can you fix this? I've missed so many deadlines because of it.
After Effects 2023 & 2022 are constantly crashing, Yes I have updated graphics drivers.The has been an awful experience.Firstly they would not install via the CC app. Then they would not startup without crashing.So I updated graphics card (RTX4080) to latest studio drivers (535.98)I managed to work for 30min, then the app crashed (2023 latest), and now I can't start either 2023 or 2023.All the crash logs state this with slight variations: Crashed thread: 27 [9012] THREAD_PRIORITY_NORMALException Code: EXCEPTION_ACCESS_VIOLATIONException Parameters: Access violation writing location 0x0000006669a00f48Exception Message: 3221225477 The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s. I tried attaching the .crash files but guess what, even that doesn't work.garbage
i have no idea what's causing this and I am new to after effects, I added the effect on an adjustment layer yet no matter what I did they won't go away, there's also some red crosses on the screen aswell
when i open my ae my cursor goes crazy and nothing works i also have a vid of it i have i9-10900 3060gpu and 32gb ram
Good day. I have a problem where, when you place your functions that add controls to a panel in another file, then they don't work. Have a look at this example: This works fine (when everything is in one file):# myFile.jsx myButton.onClick = function () { var myWindow = new Window("dialog", "My Dialog"); var myPanel = myWindow.add("panel", undefined, "Panel Title"); myPanel.alignment = "fill"; localAddButton(myPanel); myWindow.show(); } function localAddButton(panel) { panel.add("button", undefined, "OK"); }But this does not work (when things live in different files):# myFile.jsx #include "otherFile.jsx" myButton.onClick = function () { var myWindow = new Window("dialog", "My Dialog"); var myPanel = myWindow.add("panel", undefined, "Panel Title"); myPanel.alignment = "fill"; otherAddButton(myPanel); myWindow.show(); } # -------------------------------------------------------------- # otherFile.jsx function otherAddButton(panel) {
Instead of copy-pasting your keyframes through the whole composition, use expressions to loop your animations! Here's the walkthrough. After you've keyframed one loop of your animation... Alt + click (PC) or Option + click (MAC) the stopwatch next to the parameter you want to loop – scale, position, rotation, etc. Delete the code that displays in the expressions editor Replace it with one of the following expressions loopIn("cycle") will repeat your animation before the keyframes in your timeline. The animation will end at the last keyframe. loopOut("cycle") will repeat your animation after the keyframes in your timeline. The animation will end with your composition. loopOut("continue") will take the last two keyframes of your animation, and continue that stroke indefinitely. loopOut("pingpong") will carry your animation forwards and backward through the keyframed positions. loopOut("offset") will bring the entire animation along. The animation
Hello, Is there anything I can do to improve the performance of After Effects? It is extremely slow, so slow that at times is it almost unusable. It is particularly bad with plug ins such as the Red Giant suite such as Trapcode and Form. My machine is pretty good (see specs below) and all my other apps are blazing fast so it aint my machine. Is there anything I can do to improve it? Thanks in advance,David Specs:Mac Pro 20192.5 Ghz 28 Core Intel Xeon WAMD Radeon Pro Vega II Duo 32 GB768 GB RAMMac OS Ventura 13.5.2 (22G91)
Hello! I am currently facing the following problem: I was cropping all my TIFF sequences in AE and planned to edit them in Premiere later. I created a sequence in Premiere from proxies (MOV files) that I later tried to replace with TIFF sequences rendered from After Effects at 24fps. The problem is that the mov is longer than the TIFF sequence even though it was rendered from the same After Effects sequence with the same frame rate. What could possibly go wrong?Here is a demonstration of the time difference between the mov footage and the TIFF sequence:note: the mov and the TIFF are stretched to 50% to achieve a 12fps rate. Here this is how it looks when I replace the mov with the TIFF sequence:note: the mov is time stretched 50% to make it 12fps. Thank in advance!
AFTER EFFECTS 2022I am trying to learn After Effects using the tutorial. In "Learn." It tells me to select a layer, which has a video. Then I am to add Effect > Distort > Mirror. No problem.Then I am told, "To the right of Reflection Center, click on the box with a target icon inside and then click directly in the center of the logo in the Composition panel."I have toggled switches/modes on and off, there is no box with a target icon to the right of Reflection. The first image is my timeline panel. The second is the tutorial. You can see in the red circle, there is a box with a dot in it. You can see on the timeline panel that there is no such option "to the right of 'Reflection Center.'"Help, please. Center.
Hello, I wanted to know about the Hardware side of the Media & Cache in After EffectsI will basically be working with 4K Log Footage and Tons of layers. I'll be working with a 5700x, RTX 4080, 32 gigs of DDR4 RAM and I have a sole 1TB M.2 for my operating system (where I have Adobe Softwares installed).My questions are about caching, I was thinking of getting this seperate Samsung PM9A1 2TB M.2 Gen 4 NVMe SSD (R&W Speeds are 7000 MB/s Read and 5200 MB/s Write). 1. Is it okay to partition this and use it whole for both Caching and Storing Project Files? Will it become slow because everything is being done on the same drive?2. Or should I store all my footage on this (bcz I mainly wanna store 4K files on it and don't wanna waste storage space if it is overkill) and I can dedicate a spare 500 GB ssd for caching (which is 540 MB/s Read and 520 MB/s Write) Thanks in Advance!
When I import a video it looks like its in slow motion, I think its because my pc is not rendering the video in real time so how can I fix it?
I have this very crazy problem that when I place several PNG-sequences on the timeline, after working on the project for a while, some frames from a PNG-sequence appear on other places in the timeline in another PNG-sequence. This can also be seen in the final render with Adobe Media Encoder. The only thing that helps, to remove these wrong frames, is to use 'replace footage' and import the PNG-sequence again. I work with AE2020 on a PC. Someone an idea where this problem comes from and how I can prevent it?
How to continue tracking only by position in tracking motion, without creating another tracking and without applying scale and rotation, if the tracked point disappeared?
Hi,i want to make a really simple clone of a xPosition animation from one layer (Layer A) to another layer (Layer B). Layer B sits somewhere in the timeline, layer A starts at the beginning and has to keyframes starting at 0. I need to clone layer B several times, so it would be handy to change the keframes and timing in layer A and all layers are synced. thx for ideas 🙂
Hi ,When I attempt tto render my file to Adobe Media Encoder (AME), the scale of the graphic is different to what it is set at in After Effects.Image attached shows the prob. Left is AE, right is AME, you can see the difference in scale of the graphic on the art board—the edge to graphic measure is a lot less in AME. I thought all I'd need to do is hit "Change Output Size To Match Source" in Media Encoder but I don't have the option to click that.Please advise what I should do? Thanks. Edit: I fixed it.
Hello, I recently purchased the Twitch plugin for After Effects 2024 and was working through the different configurations in trying to recreate a specific shake/blur that I had seen in this YouTube Video (been trying to figure out for about a month but am new to AE) at around 5-11 seconds. I was wondering if anyone would be able to identify the specific settings that may have been used in the transition, or if there was anyone I could contact about such an inquiry. I attached a few screenshots as well near the frames of the shake, if its any help. If not, due to the wide array of customization possible, I completely understand.Thank you for your time and assistance.
When freezing a roto brushed clip, the speed progressively slows down until basically zero.Is this normal or malfunctioning? Any fixes or ways to alleviate this? It ended up working, but why the absolutely drastic difference in processing speed between the beginning and end of the clip, not to mention the program constantly not responding and nearly crashing towards the end? Good hardware, recent fresh windows install, freshly installed AE earlier today, 2:45 clip at 1080 30fps of a person in front of a solid background, fixed camera, so clear sharp edges and not much subject movement and no background movement. The first minute of the clip freezed in about 10 mins with my GPU steadily around 20% usage even with multitasking (I always have a hardware monitor running), then left the pc alone to work and the next minute of the clip took an hour to freeze with GPU usage having dropped to around 5% when I checked it, another hour later at 15 seconds left on the clip it was freezi
Hello...I'm new to After Effects. In the Magnification Ratio Pop-up menu, can anyone please explain the differences between 'fit', 'fit to 100%', and 100%? Which of these shows how your composition truly appears within the aspect ratio that is set for the project. Thank you!
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