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HelloI have been profiling a Flex application with Adobe Scout and I have identified there is an issue in the rendering pipeline for some of our users.This is shown as GPU lag in "Inactive" section the Scout Session summary as "waiting for GPU" this has been resulting in lower frame rates and choppy user input.It is an Air application with Window Mode set as Direct.For some of our users we are able to fix this by disabling hardware in the setting with the lag going away. However it seems for other users when we disable in the settings we are still seeing the same lag i.e. "waiting for GPU" in ScoutI'd be grateful if any or all of these questions could be answered.1) Is there anyway for use to detect programmatically if hardware acceleration is being used?2) Is there any advantage in using Hardware acceleration for applications with vector based display lists?3) Why is GPU lag continuing after disabling hardware acceleration in the Flash settings?4) Do we need to set Window Mode to some
It seems like pretty basic information. You guys do it for Flash Player, why not Air?
when i click in dowload it go to the home page and don't dowload. what i can do?
Our Native WebView ANE has been available for 2 years now and is used in a large number of mobile applications. The ANE was designed to be an improved version of the StageWebView provided as part of the AIR SDK.It's been through many iterations including several major updates (such as migration from UIWebView to WKWebView on iOS) due to the ever changing mobile platform ecosystems. We have been able to provide continual updates due to the many supporters of the distriqt airnativeextensions site and we are so proud to be able to provide this service to the AIR community.Current features of the ANE for Android and iOS include:HTML5 Video; Browser View Controller;Touch events; Capture BitmapData screenshot; Communicate both ways using Javascript AS3->JS & JS->AS3; Transparent background; Additional page controls: auto play, background colour; and many more.Lately we have had many requests to extend the functionality of this extension to the desktop, including Windows and macOS.
HelloI am in charge of the maintenance of an old AIR application used in a big company.This application displays quiet complex HTML forms inside an mx.HTML component.A few days ago, a user reported a crash that occurred several times at differents times while browsing these HTML forms. We have 2 new users who has this crash too.Nothing inside our application logs so I ask him his windows logsIt seems that the crash occurs inside the webkit dll. Nom de l’application défaillante MAIA 2.exe, version : 0.0.0.0, horodatage : 0x4eb75ae0Nom du module défaillant : WebKit.dll, version : 6531.9.0.0, horodatage : 0x5599545aCode d’exception : 0xc0000005Décalage d’erreur : 0x0000b9f1ID du processus défaillant : 0x188cHeure de début de l’application défaillante : 0x01d2eb43ba5d4876Chemin d’accès de l’application défaillante : C:\Program Files (x86)\MAIA 2\MAIA 2.exeChemin d’accès du module défaillant: c:\Program Files (x86)\Common Files\Adobe AIR\Versions\1.0\Resources\WebKit.dllPC of the user who h
Hi,Recently Google has changed their OAuth login policies and a WebView login (like StageWebView) is no longer possible. I have a few apps in App Stores that use OAuth and StageWebView login and now the users can't log in to use the APIs my apps are built on.Does anyone have success with other login methods? Is there a fully functional ANE that can be used to log in users with their Google accounts (both for iOS and Android)? Any other possible way to authenticate Google users?Thank you
I wanted to play a game on Steam, and apparently, requires Adobe AIR. Every time I try to open the game it pops up with a display box that says:This application requires a version of Adobe AIR which cannot befound.Please download the latest version of the runtime fromhttp:/www.adobe.com/go/getair,or contact the application author for an updated version.So, naturally, I follow the link and download Adobe AIR.Here's where the problem comes in. When I try to run the installer this is what pops up:This application requires a version of Adobe AIR which cannot befound.Please download the latest version of the runtime fromhttp:/www.adobe.com/go/getair,or contact the application author for an updated version.Look familiar? I don't see how an installer can require the installer to already be installed somehow.So...what do I do? This has to be a bug right?Please get back to me,Thanks.
Hi Chris,really need your assistance,latest Adobe AIR broke drag and drop in Mac and I have opened a bug for it but yet to hear from anyone from the dev team.reported by multiple users,see bug here: Tracker Thanks as always,Sean.
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I don't know why I packaged APK in the android set-top box Installed with trust, how can I solve. I've put the AIR into the APK packaging
I am attempting to download the latest Adobe AIR update (26.0.0.118) via File Hippo. When I click on the down arrow, it takes me to the Adobe website. Every time I dig up the AIR page and click on the download button, the website returns me to the home page instead of starting the download. I am running Windows 10 Home (64 bit) with all updates installed. Further, this download is an update to an earlier version of AIR already installed on my laptop. What is causing the download failure?
I get the administrator won't allow install as the error message. When I try to follow the troubleshooting instructions and remove the old installation, it won't uninstall using control panel. In another post on the forum, it said to post the install log to get some help. I am running Windows 10 Creative version on an HP PC.[2017-06-08:15:45:46] Runtime Installer begin with version 25.0.0.134 on Windows 10 x86[2017-06-08:15:45:46] Commandline is: -silent[2017-06-08:15:45:46] Installed runtime (3.2.0.2070) located at c:\Program Files (x86)\Common Files\Adobe AIR[2017-06-08:15:45:46] Starting silent runtime update. Updating runtime from version 3.2.0.2070 to version 25.0.0.134[2017-06-08:15:45:47] Installing msi at c:\users\ccl\appdata\local\temp\air6ab5.tmp\setup.msi with guid {25A60C59-0FDC-4D73-81F4-D4A6D4E0CB92}[2017-06-08:15:45:49] Error occurred during msi install operation; beginning rollback: [ErrorEvent type="error" bubbles=false cancelable=false eventPha
My Starling application crashes in iOS device (version 9.3.1) with error exception, information=ArgumentError: Error #3672: Buffer creation failed. Internal error.I also tested a blank Starling project with a single Quad on stage. That did not produce the error, but the quad only quickly shows and then the screen goes black. My application and the blank test project both work perfectly in Emulator.My app and test project work as expected in the test device when using Air 23.
Hi,the current minimun system requirements say AIR apps for windows will only work 64-Bit Systems. Would it be possible to compile the app with an old SDK and run it on 32-Bit-Systems? If yes - where can I find the version that fits...?Kind regardsChristian
Nous bloquons sur l'installation d'un .air car celui-ci demande systématiquement un accès internet pour transmettre des informations provenant du poste faisant cette installation.malgré la désactivation de l'auto-update, il cherche à contacter le site airdownload2.comComment peut-on désactiver cet appel, nous avons plus de 7000 postes à déployer qui ont leur accès sécurisé et verrouiller en raison des politiques de sécurité mises en place sur les postes.ccdt.
Please help me with that , if anyone knowsThanks
Hello,let´s all support the development of a real true cross-platform HTML5 ANE for macOS and Windows, besides the already existing support for Android and iOS.We already are at nearly 25% of the target goal:https://www.kickstarter.com/projects/distriqt/native-webview-air-native-extensionSo, what do you think? Any recommendations for the development?my wish list:- constant and trustful support over the next years so it won´t stop working when Adobe releases a crude Air version or Apple releases a strange OS (again)- true cross-platform development, means that I can easily compile for all four major platforms from within the OS X Air SDK- coherent behavior across all four platforms at least in terms of ANE-AIR interactionWhat´s on your wish list?Best,Stefan
I tried absolutely everything found online. It doesn't work. Whatever I do I get: An error occurred while installing Adobe AIR. Installation may not be allowed by your administrator. Please contact your administrator.I've been working on this since a while now. I absolutery need it. Here are my log file. [2017-06-17:22:47:13] Runtime Installer begin with version 26.0.0.118 on Windows 7 x86[2017-06-17:22:47:13] Commandline is: [2017-06-17:22:47:13] No installed runtime detected[2017-06-17:22:47:15] Relaunching with elevation[2017-06-17:22:47:15] Launching subprocess with commandline c:\users\herves~1\appdata\local\temp\airb55c.tmp\adobe air installer.exe -ei[2017-06-17:22:47:15] Runtime Installer begin with version 26.0.0.118 on Windows 7 x86[2017-06-17:22:47:15] Commandline is: -stdio \\.\pipe\AIR_6272_0 -ei[2017-06-17:22:47:15] No installed runtime detected[2017-06-17:22:47:15] Starting silent runtime install. Installing runtime version 26.0.0.118[2017-06-17:22:47:15] Installing msi a
This is now my 3rd post. There is no one gives help even at the chat. They aonly send links, which do not help. We pay 75 Euro per month and can not create release builds without getting error messages by apple or by flash builder. The Download for Mac is as dmg file. How to install??If we zip it and extract at iTerm, the Flash Builder accepts, but comes error 102, namespace error.When finally one of the adobe developers will give a reply here??
Does anyone know why AIR SDK version 23 in Animate can handle Apples requiremenst for <key>NSMicrophoneUsageDescription</key> but newer versions like 26 does not?And is there a way to get info about new releases of AIR SDK in a modern, automated way rather than me going to the web to check, feels a bit ancient?
Since today i am getting this error fromAdobe Animate SDK 24Changed nothing,I have internet connection. I never had problem to compile an air for Desktop.I urgently need a new update for customersPlease help
I'm trying to make my app, able to read a video. It's working on desktop, but when I'm trying on my Android or IOS device, it's not.So I suppose it's a path problem.Here's what I've tried (Working on my desktop, but not on my device. And yes, I've included the videos to my project ) : stream.play( "bougna.mp4") ; I've tried this too : var bougnaVideo:File = File.applicationStorageDirectory; bougnaVideo = bougnaVideo.resolvePath("bougna.mp4"); stream.play(bougnaVideo) ;But both of the methods don't work.Any idea why ?
Hello All,Just curious to know if SVG will finally be supported in AIR 4? If not does ADOBE ever have the intention on offering the support?In any case, what would an alternative be, if I'm nto interested in build games, but rather infrastructure management tools?Thanks in advanceJan S.
Hi, i started work with charting engines that using svg for creating charts elements and when i try to run the air package my chart it's not displaying.I started googling and i can see that there is not svg support for ealier adobe air versions, there is a solution?Thanks for your support
When I try to install version 26.0.0.118 I get this message An error has occurred while installing Adobe Air. Installation may not be allowed by your administrator. Please contact your administrator. I am the administrator. I tried to run it as administrator no luck. Any ideas?
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