Map Ids/UV wrap
Hello, my coworkers and I are still very new to these programs and so we are learning how to incorporate it into our work to create products. We have the entire substance package and used Modeler to create a model with separate layers and then imported it into Painter in hopes the individual layers would be UV wrapped and identified but they did not. I also saw we can make material id maps for the separate layers as well but have not seen how to do so in Modeler. Does anyone know what we can do?
