Will Model run on a MAC using Parallels ?
I was a bit surprised that Modeler is Windows only at this time. My old PC has insufficient RAM (just half the minimun) to run Modeler. So...
Can I run Modeler (desktop only - no VR) under Parallels 18 on either an Intel Mac or M1 Mac each with 16 GB of RAM?
I recently started trying the Substance Suite of apps to see if they would provide a nicely integrated system that would allow me to create or modify 3D models, do texturing, and then get niclely lit renders for use in Photoshop composites. So far my experince with going from Painter to Stager is fine except it doesn't work in the other direction. The only reasons I have for using Modeler would be the smooth integration into a system or if it had really useful features in the desktop version.
Thanks for any insight on this.
