Skip to main content
Jon Chambers
Inspiring
January 13, 2017
解決済み

I want it to behave like a graphic AND a movie clip.

  • January 13, 2017
  • 返信数 1.
  • 1076 ビュー

I'm using the bone tool to animate, so the parts must be movie clips. However, I also have 5 different possible hand gestures, so a graphic and frame picker would be perfect for cycling through them and choosing the correct one as required.

How do I get the functionality of both?

    このトピックへの返信は締め切られました。
    解決に役立った回答 _keyframer

    You can use Graphic type symbols with the Bone tool and have your alternate hands on different frames nested inside the Graphic symbol's timelines. Then you can control what frame is visible on the parent timeline using keyframes and the Frame Picker.

    返信数 1

    _keyframer
    Community Expert
    _keyframerCommunity Expert解決!
    Community Expert
    January 13, 2017

    You can use Graphic type symbols with the Bone tool and have your alternate hands on different frames nested inside the Graphic symbol's timelines. Then you can control what frame is visible on the parent timeline using keyframes and the Frame Picker.

    Animator and content creator for Animate CC
    Jon Chambers
    Jon Chambers作成者
    Inspiring
    January 13, 2017

    That's what I thought, but I get an error message. It says it MUST be a movie clip.

    I could have a graphic symbol inside the movie clip, but then I can't control it from the timeline.

    Maybe I've misunderstood you. Could you mock up a quick *.fla?

    _keyframer
    Community Expert
    Community Expert
    January 13, 2017

    Try this:
    Bones_NestedGraphicSymbols.fla - Google Drive

    What version of Animate are you using?

    Animator and content creator for Animate CC