In my continued effort wanting photoshop to properly support HDR images cause I need them for many non-photography reasons.
Another thing missing is easy ways to easily visualize the HDR color values. Like even on a basic level what colors are above the value of 1. Using a gradient map would be nice, but that function doesn't work with 32-bit images.
For example Unity lets you visualize the intensity of color values.
High Dynamic Range (HDR) Output | Universal RP | 15.0.3 (unity3d.com)
Normal image
Debug view for colors outside the gammut range
Values exceeding whats considered Paper white
If i'm working on a game and need images to look similar to HDR gameplay i would have to go in-engine and couldn't know what the result would be before.