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'Live Shape Properties' not showing in Photoshop CC 2017

Community Beginner ,
Dec 04, 2016 Dec 04, 2016

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After drawing a shape in Photoshop CC 2017,  the only info. that appears in the Properties panel is W/H/X/Y (see pic attached). I would like to know why I am missing all of the options for manipulating the shape.

Any help will be greatly appreciated.

cheers

Screen Shot 2016-12-05 at 00.22.22.png

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correct answers 1 Correct answer

Community Expert , Dec 04, 2016 Dec 04, 2016

Make sure your tool is set to shape and not pixels. There is no path in your path panel, so that's what I'm thinking. Show an entire screen shot with the layer panel showing also, so we can confirm.

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Community Expert ,
Dec 04, 2016 Dec 04, 2016

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Make sure your tool is set to shape and not pixels. There is no path in your path panel, so that's what I'm thinking. Show an entire screen shot with the layer panel showing also, so we can confirm.

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Community Beginner ,
Dec 04, 2016 Dec 04, 2016

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Thanks a million, Chuck. Worked fine. Appreciate it.

neil

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Community Beginner ,
May 01, 2020 May 01, 2020

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Today this is wrong:

Capture1.PNGexpand image

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New Here ,
Jun 08, 2020 Jun 08, 2020

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Having same problem here today. Live shape properties show up fine when I make a rectangle with shape tool. But when I try a polygon, those properties do not show up and I cannot round corners, etc.

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Community Beginner ,
Sep 05, 2020 Sep 05, 2020

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Hey Caleb, having the exact same problem. Live Shapes beyond basic objects (such as circles and rectangles in my experience) do not become Live Shapes with 'Live Shape Properties' and instead create flat raster objects. I've just about had it with Live Properities failing perform CONSISTENTLY in the year 2020. As sad as it is, if you are only doing basic editing to a shape with 5+ edges, you need to switch mental gears to pre/post production cycle if you want to use Photoshop specific editing techniques.

 

Pre Production

Make a 'source' file for your shapes in illustrator where you can freely round corners, adjust strokes and enjoy all the perks of a vector environment. 

Post Production 

Now copy in your shapes as the file type of your choosing (ex; Smart object) into Photshop. From here you can begin post production, adding layers styles, clipping masks and other effects. I'd suggest also making it a Path so you dont have to trunr to Illustartor as frequently. Naturally if you want to make edits to the core properties of the shape (like rounding) you will still have to return to your Illustrator source...so yeah not ideal but its a solution I used to solve my problem below...

 

2020-09-05 12_35_14-Window.pngexpand image

 

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New Here ,
Sep 08, 2020 Sep 08, 2020

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Thanks Gregory,

You are absolutely right in terms of workflow, starting shape work in Illustrator. I typically NEVER try to edit shapes (or type) in Photoshop, as Illustrator is much better suited for those capabilities. But in this instance, in a time crunch, I had one quick project to edit that was started in Photoshop by another designer and was trying to edit without having to go out and recreate shapes. This is where live shape properties would have come in handy.

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