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@Francis-Crossman shared a link with me recently, the HDR pdf file for Premiere Pro 2022, and said I should share it about, so here it is ...
HDR workflow in Premiere Pro User Guide
And if you are working in HDR, you really, really need to read the whole thing ... carefully. Perhaps several times.
Francis also shared some tips that I'll also share verbatim ...
And some further tips ... on Macs, you need to use the "Extended Dynamic range monitoring" option, but on PCs, not really. But on both, you need to be using the Display Color Management option. Due to the calibration work on my system, I prefer to have that off in Rec.709 work. But it's needed for HDR work.
The scopes take a bit of working with to understand.As Francis notes, for normal working, stick to "10 bit" settings on the scope range settings in the lower right of the Scopes panel.
From checking values, the area right about 78 IRE on the left side scale seems to be about where the "HDR graphics white 203" value actually ... sits. So in the 10 bit scale, for HLG work, the brightest your gradated content should be placed at is between 75/80 IRE. The area above that should be reserved for your specular brights without details.
Whites is probably the best control for setting your peak speculars ... and use the Highlights tool to set the "graphics white" area to that 75/80 area. You can check by setting the Scopes scale to HDR, but yea, working there is a total pain. That log scale is nearly useless. But you can see where your values ended up.
Get very used to working one tool against another ... for instance, the Basic tab Shadow control versus the Wheels tab Shadow, which is actually (in colorist terms) a Lift tool, when setting the bottom values of shadows versus black point. This is where having a control surface you can map REALLY comes in handy, as you can map it so that you can be working both the Basic tab Shadow and color wheels Shadow/Luma slider at the same time.
In this case, you can pull the Basic tab Shadow control down while lifting the Color Wheels shadow slider to pull your shadows down (compress the shadows with the Basic tab Shadows) while keeping the black point up (with the color wheel's Shadow tool). Using the Color Wheels shadow luma slider seems to set black point seems better for most purposes than using the Basic tab Blacks control for this.
And of course, pulling the speculars above 80IRE with the Basic tab Whites tool, while pulling your gradated content to 75 or below with simulataneous movement of the Highlights control. Another example of tool against tool to target a specific response.
Neil
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Thank you Neil for sharing these information, its so valuable that already answered most of my questions. Looks like many Youtubers are doing in the wrong way at this time.
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Well, it ain't easy figuring out how to do it the right way at this time, is it? Sadly.
Bluntly, when I'm struggling with Premiere's color, well ... that's a problem.
Neil