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Crash when using 'Replace Footage' Function

Explorer ,
Aug 03, 2017 Aug 03, 2017

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This is a continuation of a thread that was closed, but this issue is not answered or resolved. (LINK)

I'm experiencing a consistent issue when attempting to replace footage by Right-clicking on the clip in the Project Bin and selecting "Replace Footage". I get the dialog box to select the replacement and then I get one of three outcomes:

1. Premiere crashes suddenly and completely. (45% of the time)

2. The Dialog box goes GREY and remains on screen. You cannot close that box. No replacement took place. (45% of the time)

3. The replacement completes successfully. (10% of the time.)

This started on upgrading to CC 2017 in January.

I'm replacing footage several times an hour, so this has a huge impact on my workflow. A fix would be welcome!

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Community Beginner ,
Aug 03, 2017 Aug 03, 2017

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This is happening to me also

A work around to try is:

1 - Make media offline by right-clicking clip and select "make offline"

2 - Right click clip and select "link media"

3 - Browse to file you want to link to - your replacement file.

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LEGEND ,
Aug 03, 2017 Aug 03, 2017

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Explorer ,
Aug 04, 2017 Aug 04, 2017

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I'm 95% sure I already filed a bug on this crash. (Although I cannot find a confirmation email.)

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LEGEND ,
Aug 04, 2017 Aug 04, 2017

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Confirmation emails are not the norm.  Both the Bug report and the Feature Request are mostly one way comms.

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Explorer ,
Aug 04, 2017 Aug 04, 2017

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Is their bug datebase public and searchable? It'd be nice to see that this bug is in their queue.

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LEGEND ,
Aug 04, 2017 Aug 04, 2017

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It is not.  (But yes, it would be nice.)

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Adobe Employee ,
Aug 17, 2017 Aug 17, 2017

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Hi devans_scout,

Sorry for this issue. Did you ever find a solution? Please let us know if you have or if you still need help.

Thanks,

Kevin

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Explorer ,
Aug 18, 2017 Aug 18, 2017

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Hi Kevin, thanks for the help.

Nope, I have yet to find a solution to this. My workaround is to save my work and shut down Premiere anytime I need to replace footage. It never (?) fails on the first try if you've just started up Premiere. After that it seems like a coin flip whether it'll succeed or crash. Actually, to be more accurate, your odds worsen each time you replace footage and it will eventually crash.

The workaround is very disruptive and time-consuming, as you can imagine. Any help you can provide would be welcome.

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Adobe Employee ,
Aug 21, 2017 Aug 21, 2017

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Hi devans_scout,

What kind of footage are you ingesting and replacing? Are they the same format? Any other details you can give us?

Thanks,
Kevin

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Explorer ,
Aug 22, 2017 Aug 22, 2017

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The replacement footage is always the same format, created with the same tools and workflow. The most common example is I'm replacing version 1 of an AE animation with an updated version 2. This happens with H264 files and with ProRes422 files.

These are the steps I follow which results in one of three outcomes:

1. Right-click on the clip I want to replace in the Project window.

2. Select "Replace Footage.." from the choices.

3. The dialog box opens asking which footage will be the replacement. I select the replacement footage and click "Open.'

Outcome #1: the dialog box which I selected the replacement footage turns grey and non-interactable. You can do nothing to the dialog box. If you click away from the box, it disappears, or rather it loses focus and it's behind the Ppro window. The only solution is to save work and restart PPro.

Outcome #2: the moment you click "Open" you get an error box, something like "A serious error has occured" and PPro crashes outright.

Outcome #3: the footage is replaced successfully.

If I save my work, close and reopen Premiere Pro and attempt a replace, it will always succeed. (Outcome#3) However, further attempts to replace footage start sliding down the rat hole of Outcome#1 and #2.

I hope this is helpful.

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Explorer ,
Sep 25, 2017 Sep 25, 2017

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Kevin-Monahan​:

Can you give us any word on if this is in the queue to be worked on and/or fixed?

Or if there's any further detail we can provide to help get it in the queue?

Thanks!

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Adobe Employee ,
Oct 04, 2017 Oct 04, 2017

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Looks like it's being investigated. Can you post any crashlogs? Assuming you're on Mac, here's how to post a truncated log: FAQ: How do I post a Mac OS X crash log?

Thanks,

Kevin

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Explorer ,
Oct 05, 2017 Oct 05, 2017

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Lots and lots and lots of crashes today. (Yesterday, today and tomorrow I'm doing a lot of footage replacement.)

Here's log from one of them, per the instructionis you provided: (I hope this is what you need.)

- - - -

Process:              Adobe Premiere Pro CC 2017 [37391]

Path:                  /Applications/Adobe Premiere Pro CC 2017/Adobe Premiere Pro CC 2017.app/Contents/MacOS/Adobe Premiere Pro CC 2017

Identifier:            com.adobe.PremierePro.CC11

Version:              11.1.0 (11.1.0)

Code Type:            X86-64 (Native)

Parent Process:        ??? [1]

Responsible:          Adobe Premiere Pro CC 2017 [37391]

User ID:              891207185

Date/Time:            2017-10-05 09:44:17.382 -0700

OS Version:            Mac OS X 10.11.6 (15G1611)

Report Version:        11

Anonymous UUID:        14235165-D022-8886-DAE1-5AED6B7871EA

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread

0  libobjc.A.dylib                0x00007fff92f514dd objc_msgSend + 29

1  com.apple.CoreFoundation      0x00007fff9d287a9f ___CFXRegistrationPost_block_invoke + 63

2  com.apple.CoreFoundation      0x00007fff9d287a17 _CFXRegistrationPost + 407

3  com.apple.CoreFoundation      0x00007fff9d287782 ___CFXNotificationPost_block_invoke + 50

4  com.apple.CoreFoundation      0x00007fff9d244592 -[_CFXNotificationRegistrar find:object:observer:enumerator:] + 1922

5  com.apple.CoreFoundation      0x00007fff9d2437e5 _CFXNotificationPost + 693

6  com.apple.Foundation          0x00007fff96059f9a -[NSNotificationCenter postNotificationName:object:userInfo:] + 66

7  com.apple.AppKit              0x00007fff8758a55c -[NSWindow resignKeyWindow] + 748

8  com.apple.AppKit              0x00007fff875f65a7 -[NSPanel resignKeyWindow] + 79

9  com.apple.AppKit              0x00007fff874b2971 _NXSendWindowNotification + 252

10  com.apple.AppKit              0x00007fff87545234 -[NSWindow _orderOutAndCalcKeyWithCounter:stillVisible:docWindow:] + 377

11  com.apple.AppKit              0x00007fff874b5325 NSPerformVisuallyAtomicChange + 147

12  com.apple.AppKit              0x00007fff874bea5c -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 2539

13  com.apple.AppKit              0x00007fff874bcf5f -[NSWindow _doOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 894

14  com.apple.AppKit              0x00007fff874bcb83 -[NSWindow orderWindow:relativeTo:] + 159

15  com.apple.AppKit              0x00007fff879fdb50 -[NSSavePanel orderWindow:relativeTo:] + 80

16  com.apple.AppKit              0x00007fff879f1a23 -[NSSavePanel orderOut:] + 77

17  com.apple.AppKit              0x00007fff879feef9 -[NSSavePanel runModal] + 686

18  com.adobe.Dialogs.framework    0x000000010b6d7764 DLG::LocateFileDialog::RunDialog() + 452

19  com.adobe.Dialogs.framework    0x000000010b5d1f92 DLG::ReplaceFootage::DoReplaceFootageDialog(ASL::InterfaceRef<BE::IProject, BE::IProject>, ASL::InterfaceRef<BE::IProjectItem, BE::IProjectItem>) + 3122

20  com.adobe.HandlerProject.framework 0x000000010f0e49af HandlerProject::ProjectViewModeSwitcher::HandleReplaceFootage() + 175

21  com.adobe.HandlerProject.framework 0x000000010f0d898e HandlerProject::ProjectViewModeSwitcher::DoCommand(UIF::Command const&) + 4654

22  com.adobe.HandlerProject.framework 0x000000010f0b9152 HandlerProject::ProjectView::OnHandleCommand(UIF::Command const&) + 370

23  com.adobe.HandlerProject.framework 0x000000010f0bd49b HandlerProject::ProjectView::ObeyCommand(UIF::Command const&) + 2235

24  com.adobe.UIFramework.framework 0x00000001079a4305 UIF::Commander::PostCommandInner(UIF::Command const&, bool&) + 901

25  com.adobe.Frontend.framework  0x00000001009bba39 FE::ApplicationErrorManager::ExecuteFunctionWithTopLevelExceptionHandler(boost::function0<int>) + 41

26  com.adobe.UIFramework.framework 0x00000001079a3ef5 UIF::Commander::PostCommand(UIF::Command const&) + 117

27  com.adobe.UIFramework.framework 0x0000000107bcbb89 UIF::MenuUtils::ForwardMenuCommand(int) + 57

28  com.adobe.UIFramework.framework 0x0000000107a5bbbe UIF::MenuUtils::TrackContextMenu(boost::intrusive_ptr<dvaui::utility::OS_Menu>, dvaui::ui::UI_Node const&, ASL::ParamPoint<int> const&) + 222

29  com.adobe.UIFramework.framework 0x0000000107a5c242 UIF::MenuUtils::TrackContextMenu(char const*, dvaui::ui::UI_Node const&, ASL::ParamPoint<int> const&) + 82

30  com.adobe.HandlerProject.framework 0x000000010f05c132 HandlerProject::ProjectListTreeView::RightButtonUpSelf(ASL::ParamPoint<int> const&, UIF::KeyModifiers const&) + 1058

31  com.adobe.UIFramework.framework 0x0000000107acb38e UIF::SubViewImpl::UI_DoPointerEvent(dvaui::ui::UI_Node*, dvaui::ui::PointerEvent const&) + 1758

32  com.adobe.dvaui.framework      0x0000000106b6e437 dvaui::ui::UI_Node::UI_DispatchPointerEventToLeaf(dvaui::ui::UI_Node*, dvaui::ui::UI_Node*, dvaui::ui::PointerEvent const&) + 215

33  com.adobe.dvaui.framework      0x0000000106b6dfab dvaui::ui::UI_Node::DispatchPointerEvent::operator()(dvaui::ui::UI_Node*, dvaui::ui::UI_Node*, dvacore::geom::PointT<float> const&) const + 139

34  com.adobe.dvaui.framework      0x0000000106b76176 std::pair<bool, dvaui::ui::UI_Node*> dvaui::ui::UI_Node::UI_DispatchPointerEventTowardsLeafT<dvaui::ui::UI_Node::DispatchPointerEvent>(dvaui::ui::UI_Node::DispatchPointerEvent&, dvacore::geom::PointT<float> const&, bool) + 182

35  com.adobe.dvaui.framework      0x0000000106b7615a std::pair<bool, dvaui::ui::UI_Node*> dvaui::ui::UI_Node::UI_DispatchPointerEventTowardsLeafT<dvaui::ui::UI_Node::DispatchPointerEvent>(dvaui::ui::UI_Node::DispatchPointerEvent&, dvacore::geom::PointT<float> const&, bool) + 154

36  com.adobe.dvaui.framework      0x0000000106b7615a std::pair<bool, dvaui::ui::UI_Node*> dvaui::ui::UI_Node::UI_DispatchPointerEventTowardsLeafT<dvaui::ui::UI_Node::DispatchPointerEvent>(dvaui::ui::UI_Node::DispatchPointerEvent&, dvacore::geom::PointT<float> const&, bool) + 154

37  com.adobe.dvaui.framework      0x0000000106b7615a std::pair<bool, dvaui::ui::UI_Node*> dvaui::ui::UI_Node::UI_DispatchPointerEventTowardsLeafT<dvaui::ui::UI_Node::DispatchPointerEvent>(dvaui::ui::UI_Node::DispatchPointerEvent&, dvacore::geom::PointT<float> const&, bool) + 154

38  com.adobe.dvaui.framework      0x0000000106b7615a std::pair<bool, dvaui::ui::UI_Node*> dvaui::ui::UI_Node::UI_DispatchPointerEventTowardsLeafT<dvaui::ui::UI_Node::DispatchPointerEvent>(dvaui::ui::UI_Node::DispatchPointerEvent&, dvacore::geom::PointT<float> const&, bool) + 154

39  com.adobe.dvaui.framework      0x0000000106b7615a std::pair<bool, dvaui::ui::UI_Node*> dvaui::ui::UI_Node::UI_DispatchPointerEventTowardsLeafT<dvaui::ui::UI_Node::DispatchPointerEvent>(dvaui::ui::UI_Node::DispatchPointerEvent&, dvacore::geom::PointT<float> const&, bool) + 154

40  com.adobe.dvaui.framework      0x0000000106b7615a std::pair<bool, dvaui::ui::UI_Node*> dvaui::ui::UI_Node::UI_DispatchPointerEventTowardsLeafT<dvaui::ui::UI_Node::DispatchPointerEvent>(dvaui::ui::UI_Node::DispatchPointerEvent&, dvacore::geom::PointT<float> const&, bool) + 154

41  com.adobe.dvaui.framework      0x0000000106b6d4e1 dvaui::ui::UI_Node::UI_DispatchPointerEventTowardsLeaf(dvaui::ui::PointerEvent const&, bool) + 65

42  com.adobe.dvaui.framework      0x0000000106b6cc29 dvaui::ui::UI_Node::UI_DispatchPointerEventToTarget(dvaui::ui::UI_Node*, dvaui::ui::PointerEvent const&, bool) + 345

43  com.adobe.dvaui.framework      0x0000000106b6ca22 dvaui::ui::UI_Node::UI_DispatchPointerEvent(dvaui::ui::PointerEvent const&, bool) + 66

44  com.adobe.dvaui.framework      0x0000000106bf0663 dvaui::ui::OS_View::UI_DispatchPlatformMouseEvent(dvaui::ui::MouseEvent const&, bool) + 675

45  com.adobe.dvaui.framework      0x0000000106bf01cd dvaui::ui::OS_View::UI_DispatchPlatformMouseClickEvent(dvaui::ui::OS_Event const&) + 621

46  com.adobe.dvaui.framework      0x0000000106bee5e8 dvaui::ui::OS_View::UI_DispatchEvent(dvaui::ui::OS_Event*) + 120

47  com.adobe.dvaui.framework      0x0000000106bee546 dvaui::ui::OS_View::UI_HandleOSEvent(dvaui::ui::OS_Event*) + 22

48  com.adobe.dvaui.framework      0x0000000106befc76 dvaui::ui::OS_View::UI_HandlePlatformEvent(NSEvent*) + 70

49  com.adobe.dvacore.framework    0x0000000100125b5c int dvacore::config::ErrorManager::ExecuteFunction<void>(boost::function0<void>*, void*) + 28

50  com.adobe.Frontend.framework  0x00000001009bba39 FE::ApplicationErrorManager::ExecuteFunctionWithTopLevelExceptionHandler(boost::function0<int>) + 41

51  com.adobe.dvacore.framework    0x0000000100125bf3 void dvacore::config::ErrorManager::ExecuteFunctionWithTopLevelExceptionHandler<void>(boost::function0<void>, bool*) + 99

52  com.adobe.dvacore.framework    0x0000000100126560 void dvacore::config::ExecuteTopLevelFunction<void>(boost::function0<void>, bool*) + 160

53  com.adobe.dvaui.framework      0x0000000106bfb92f -[DVAMacContainerView rightMouseUp:] + 159

54  com.apple.AppKit              0x00007fff87b478ce -[NSWindow _handleRightMouseUpEvent:] + 107

55  com.apple.AppKit              0x00007fff87b48b15 -[NSWindow _reallySendEvent:isDelayedEvent:] + 2108

56  com.apple.AppKit              0x00007fff87587539 -[NSWindow sendEvent:] + 517

57  com.apple.AppKit              0x00007fff87507a38 -[NSApplication sendEvent:] + 2540

58  com.adobe.dvaui.framework      0x0000000106bf44e8 -[DVAMacApplication sendEvent:] + 600

59  com.adobe.Frontend.framework  0x0000000100a5c9fa -[PremiereCocoaMacApplication sendEvent:] + 346

60  com.apple.AppKit              0x00007fff8736edf2 -[NSApplication run] + 796

61  com.adobe.Frontend.framework  0x0000000100a5e7cd FE::MacApplication::RunSelf() + 45

62  com.adobe.Frontend.framework  0x0000000100992471 FE::Application::Run(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 7905

63  com.adobe.Frontend.framework  0x0000000100a61058 FE::AppMain(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int, void*) + 568

64  com.adobe.Frontend.framework  0x0000000100a62635 FE::Run(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int) + 485

65  com.adobe.PremierePro.CC11    0x00000001000015f7 main + 663

66  libdyld.dylib                  0x00007fff9cb655ad start + 1

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New Here ,
Oct 25, 2017 Oct 25, 2017

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I was having this exact same problem in After Effects.  I have a template that was created in 14.1 and newer versions AE would crash as soon as I tried to replace footage in that template after it opened.  Every time.  I just had to stick with 14.1.  Today I upgraded to CC 2018 hoping that it would fix the problem.  It did not.  I did, however, find a way to fix my problem.  Here's what I did:

Screen Shot 2017-10-25 at 12.27.41 PM.png
That is my folder structure.  My AE file and assets that need to be relinked are nested in additional folders contained in the _PS_CourseTrailer_Template folder.  After a lot of trial and error, I discovered that I could manually replace each file if I took them out of that folder.  Here's what I did that fixed my problem:

Screen Shot 2017-10-25 at 12.28.19 PM.png

I simply renamed the folder containing everything to   template.  That's it.  All of the additional folders contained within are exactly the same.  AE no longer crashes when I relink/replace files.

It seems that newer versions of After Effects have a problem of replacing files if it has to go through certain folder names or older folders it doesn't like.  It might help if any of you having replace issues try and rename folders or files and see if it works for you.

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Explorer ,
Sep 08, 2017 Sep 08, 2017

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Same here. I have been having this problem since CC2017.    Very frustrating.

I use proxies from stock libs. Once a cut is approved I license the clip and use "Replace Footage" in the bin and start the crash crash boogie. Really upsets me that something that used to always work is now a pain in the butt.

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Community Beginner ,
Sep 15, 2017 Sep 15, 2017

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I thought I'd chime in on this too because it seems as though Adobe is shrugging this one off. This bug has been destroying my workflow. I've filed multiple bug reports from various PP versions and OSX versions. I've been patiently waiting for a fix for this and still nothing.

1. Right click watermarked/scratch audio track in bin.

2. Right click, "Replace Footage"

3. Select new audio clip, click "Open"

4. Premiere Pro blows up in my face.

With that said, I'd like to point out that SOMETIMES it works. I'd guess once every 4 or 5 attempts. But boy is it annoying when you're switching out many files at once. A task that should take seconds suddenly turns into a half hour of fist slamming.

The "Make offline" method seems to be ok as a workaround but still annoying.

This happens on BOTH of my machines - iMac (27-inch, Late 2013) and MacBook Pro (Retna, 15", Mid 2014). Both are currently on OSX version 10.11.6, but I've had this issue on various versions of OSX. Again, pretty much since PP2017.

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Community Beginner ,
Sep 15, 2017 Sep 15, 2017

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I'll add that I'm currently using Premiere Pro 2017.1.2.

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New Here ,
Sep 16, 2017 Sep 16, 2017

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Im also having this same problem 100% of the time lately. extremely frustrating.

Using 2017.1.2 with win 10, its a new issue for me, as of the last month or so...

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New Here ,
Sep 23, 2017 Sep 23, 2017

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I have the same problem and I work on PC . Sometimes the same problem occurs when "just" importing regular Footage. I always work with After Effects and Premiere at the same time so maybe the shared memory is the problem ?

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New Here ,
Nov 08, 2017 Nov 08, 2017

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HI all i have the same issue.in fact i got more my project keep on crashing. and i have to save multiple copies of project. its really annoying.

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Participant ,
Nov 15, 2017 Nov 15, 2017

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Also having the same issue here.  Trying to replace Photoshop files using Right Click > Replace Footage.  Crashes Premiere or gives the Replace Dialogue dialogue Finder window twice in a row for each footage item.

Mac OSX 10.11.6

Premiere 12.0.0

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Explorer ,
Dec 15, 2017 Dec 15, 2017

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Same issue, described by everyone else. Premiere Pro CC 2018, Mac OS 10.11.6.

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Community Beginner ,
Jan 30, 2018 Jan 30, 2018

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Same exact issue here, happens on multiple OS X versions, although I'm currently using a machine with OS X 10.11.6, Premiere Pro CC 2017.1.2 (22) Build v11.0.  Same issue has happened since upgrading from 2015.3.

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Participant ,
Jan 30, 2018 Jan 30, 2018

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For anyone that's experienced this bug, if you haven't already, please file a bug report to Adobe so they can prioritize this ASAP:

Feature Request/Bug Report Form

This is a major bug that affects an extremely important and time-saving workflow.  The last version that had a working Replace function in our experience was 2015.3, so we've been dealing with this bug for a long time now.

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