• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
2

Multiple Lumetri Layers in Premiere

Community Beginner ,
Nov 08, 2017 Nov 08, 2017

Copy link to clipboard

Copied

I'm encountering an issue after upgrading to CC2018 in Premiere Pro. When color grading I often times do an overall lumetri layer with the overall look or grade, and then create a secondary lumetri layer or effect instance to use for masking certain parts of the image. I can get two instances to work on the same clip alright however the issue I'm running into is switching between instances. When I click on the other instance in the effect Control panel the values in the Lumetri panel do not update so I can't adjust anything other than the most recent instance of the effect applied. I used to do this all the time in 2017. I would love to get a fix for this. Currently I'm basically forced to outsource all my masking work to Resolve since the latest build of Premiere seems to be broken. Anyone have a work around?

Views

3.7K

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct answer

LEGEND , Nov 08, 2017 Nov 08, 2017

I'm trying to sort what you're saying ... I've rather some time with the Lumetri panel, and it has always been the case that adding a second Lumetri instance to a clip means the only way to control the first instance is in the ECP, and the second instance has the Lumetri panel controls. I've been rather vocal about disliking that arrangement, especially as it means my Tangent Elements panel is useless on a first instance of Lumetri in a multi-Lumetri arrangement on a clip.

Which I do a lot as I t

...

Votes

Translate

Translate
LEGEND ,
Nov 08, 2017 Nov 08, 2017

Copy link to clipboard

Copied

I'm trying to sort what you're saying ... I've rather some time with the Lumetri panel, and it has always been the case that adding a second Lumetri instance to a clip means the only way to control the first instance is in the ECP, and the second instance has the Lumetri panel controls. I've been rather vocal about disliking that arrangement, especially as it means my Tangent Elements panel is useless on a first instance of Lumetri in a multi-Lumetri arrangement on a clip.

Which I do a lot as I tend to use secondaries quite a bit, sometimes wanting 2-4 HSL secondaries per clip. You can use adjustment layers over a clip, and put Lumetri on them ... for masking, that is typically what I do, put a mask on the adjustment layer and use a Lumetri on that to control things. This of course means the Elements and Ripple panels both work with both Lumetri instances.

Neil

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Beginner ,
Nov 08, 2017 Nov 08, 2017

Copy link to clipboard

Copied

Hey Neil, Thanks for the reply. I could have sworn that you were able to switch between instances in the Lumetri panel in CC2017 but maybe I'm mistaken. If that is the case that seems a bit backwards since its not all that uncommon to need a secondary instance of lumetri.

I appreciate the work around. I will try making those secondary corrections using adjustment layers.

Thanks!

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Nov 08, 2017 Nov 08, 2017

Copy link to clipboard

Copied

It would certainly be helpful to stack AND keep the full control of the Lumetri panel. Sigh.

Back when the CC 2014 came out with a very slick "Direct Link" to SpeedGrade, I was thrilled. Was very easy to slip over, do some work, come back to PrPro, go do some more. Lumetri came out in PrPro, I thought ... well, it's ok for itty stuff ... then they removed the Direct Link to Sg ... and that was really a pisser.

Yea, I can stack Lumetri ... mask ... work the HSL's ... but there's no shotmatch, no 2/3 up ... and running only one secondary per instance is so lame.

But stack the 3-4 I'd like to (besides being a LOT slower to work than Sg) ... and PrPro starts  s   l  o  w  i  n  g    d    o     w      n.

Interesting, you can still manually hack the .prproj file in Mac or PC, or use the PrProBCC app of Patrick Zadrobilek's web site (about $10 in euros), work a 2018 project as if in Direct LInk mode in Sg, then mod the prproj file back to the right number for 2018, and ... all the Sg work is there, there's even a tab at the bottom of the Lumetri panel with the on-off toggle checkmark box ... and it doesn't slow PrPro down at all.

Hoping for a complete revamp of Lumetri now they've officially EOL'd Sg.

Neil

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Contributor ,
Sep 18, 2019 Sep 18, 2019

Copy link to clipboard

Copied

run into this problem today while trying to apply multiple secondary color adjustments in Lumetri... CC2018

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Explorer ,
Sep 12, 2021 Sep 12, 2021

Copy link to clipboard

Copied

This issue still exsists in CC2021. I wish they'd fix this so I can use my Tangent panels when doing more complex color correction. In the meantime, Resolve it is.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Sep 12, 2021 Sep 12, 2021

Copy link to clipboard

Copied

I hear you. And the engineers have heard from me ... every couple months at most.

 

I've talked with Francis Crossman and Patrick Palmer about it. They understand but ... it's not been fixed.

 

But Resolve is also problematic. They lock down my Elements panel both for how many buttons/knobs actually do anything and have a bizarre method of acessing the other tools that are not available at any moment. Plus I don't like the UI. Friends love it, great, but I like my customized workspaces.

 

Past that, the total tools in Resolve are pretty awesome.

 

And in Premiere, the Tangent people are getting their panels capable of doing audio mixing, size/rotation/placing of images or text, all sorts of jobs. So the Tangent gear is getting more usable in Premiere, while not so in Resolve.

 

Frustrated as I am by this, I've figured out how to do what I need. But everyone's mileage always varies. And it's time perhaps to jog a few more elbows ...

 

Neil

 

@Francis-Crossman 

@TrentHappel 

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Explorer ,
Jul 04, 2023 Jul 04, 2023

Copy link to clipboard

Copied

I see that this thread is marked as "Solved" when it is most certainly not solved in 23.5 !

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Mar 18, 2022 Mar 18, 2022

Copy link to clipboard

Copied

You can toggle between the different Lumetri Color instances in the drop down at the top of your Lumetri Color Window. If you right click on each Lumetri Color instance in your Effect Control Panel, you can Rename them, which I would suggest doing if you have multiple on one clip/adjustment layer, so that you know which one you're controlling in the Lumetri Color Window.

 

Premiere_Color Grade Question01.pngPremiere_Color Grade Question02.png

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Mar 18, 2022 Mar 18, 2022

Copy link to clipboard

Copied

The question in this thread was actually about using multiple Lumetri instances while working with a control surface ... and the problem is that any touch of your controls will be applied to the last instance, no matter which instance is selected and showing in the UI.

 

Very annoying, very limiting.

 

Neil

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Mar 18, 2022 Mar 18, 2022

Copy link to clipboard

Copied

Oh ok, I didn't see any reference to control surfaces in the question. But if that's the case, that makes sense.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Mar 18, 2022 Mar 18, 2022

Copy link to clipboard

Copied

One release back about three years ago now, just after the multiple layers drop-down was added, it worked perfectly. Any touch of the controls went to whichever Lumetri was active/shown in the UI.

 

Then the next build, it was broken. Which puzzled the engineers at the time, as it wasn't a conscious thing. Just a result of some change of code somewhere.

 

But ever since then, a number of us users and the folks from TangentWave Co., Loupedeck, Palette and what not have been trying to get that fixed.

 

Sigh.

 

Neil

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Beginner ,
Jul 04, 2023 Jul 04, 2023

Copy link to clipboard

Copied

Hi everyone.

I just found your topic here, as I encountered this problem a while ago and always thought, I make something wrong. But Tanget noticed me, that it's a Premiere Bug and not a Tangent one. And as I'm always stack Lumetri-Effects, my WAVE2 Panel is more or less useless now... I would so much love to have buttons on my panel like the "Next LUT" Button, that allow me so toggle between the Lumetri effects. Or AT LEAST that the panel is referring to this effect, which is selected (by mouse). 

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Explorer ,
Jul 04, 2023 Jul 04, 2023

Copy link to clipboard

Copied

Hi Sebastian
Thanks for posting on this thread. It seems that the Lumetri API always applies the parameter changes coming in from hardware panels to the last instance of Lumetri created rather than to the instance currently selected in the GUI. As Neil points out above there was a brief time when the changes were applied to the active instance as expected. But that was short-lived and since then the bug has existed. It would be so helpful if someone in engineering could take a look at this.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Jul 04, 2023 Jul 04, 2023

Copy link to clipboard

Copied

LATEST

True.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines