Textures in Blender and Substance are looking different
Hi
I use Substance Painter for my textures, and most of textures goes fine when imported into Blender. But, I noticed that some textures are deformed when I put them in Blender.
Here's how it looks in Substance

And here's how they do in Blender

It's not the first time when I face this problem.
I tried almost every combination of project setting in Substance, but nothing changed.
Is there anyway to solve this? Because I didn't see anyone with same problem as mine.

