Copy link to clipboard
Copied
Hello,
I'm using Substance Painter 7.4.1 and Redshift 3.0.65 in Cinema 4D. For color management I'm using ACES config 1.2 for OpenColorIO. And my textures look absolutely different in SP and RS. Seems like something is wrong with Color and Roughness textures. Because the object looks darker and glossier. I've set color spaces in RS texture are the same as color spaces in SP.
I'm attaching screenshot of SP viewport, RS RendeView, my project settings in SP and SP export settings. I use "Redshift (rsMaterial)" export template.
I don't remember that I had issues like that in previous version of SP and I think this might be about new OpenColorIO integration.
What might be the issue here?
Thanks,
Fedor
Copy link to clipboard
Copied
Try to change in project settings (ctrl+d) input color profile from sRGB to Linear
Copy link to clipboard
Copied
How are you textures configured on the Redshift side ?
Copy link to clipboard
Copied
In textures settings I set the color space which was specified in SP.
For color data: Utility - sRGB - Texture
For non-color data: Utility - Raw
Find more inspiration, events, and resources on the new Adobe Community
Explore Now