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What is proper workflow for Redshift?

New Here ,
Feb 13, 2022 Feb 13, 2022

Hello,

I'm using Substance Painter 7.4.1 and Redshift 3.0.65 in Cinema 4D. For color management I'm using ACES config 1.2 for OpenColorIO. And my textures look absolutely different in SP and RS. Seems like something is wrong with Color and Roughness textures. Because the object looks darker and glossier. I've set color spaces in RS texture are the same as color spaces in SP.

I'm attaching screenshot of SP viewport, RS RendeView, my project settings in SP and SP export settings. I use "Redshift (rsMaterial)" export template.

I don't remember that I had issues like that in previous version of SP and I think this might be about new OpenColorIO integration.

 

What might be the issue here?

Thanks,

Fedor

TOPICS
Bugs & Crashes , Color Management , Import & Export
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New Here ,
Feb 17, 2022 Feb 17, 2022

Try to change in project settings (ctrl+d) input color profile from sRGB to Linear

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Adobe Employee ,
Feb 25, 2022 Feb 25, 2022

How are you textures configured on the Redshift side ?

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New Here ,
Apr 05, 2022 Apr 05, 2022
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In textures settings I set the color space which was specified in SP.
For color data: Utility - sRGB - Texture
For non-color data: Utility - Raw

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