Skip to main content
Participant
February 14, 2022
質問

What is proper workflow for Redshift?

  • February 14, 2022
  • 返信数 2.
  • 1329 ビュー

Hello,

I'm using Substance Painter 7.4.1 and Redshift 3.0.65 in Cinema 4D. For color management I'm using ACES config 1.2 for OpenColorIO. And my textures look absolutely different in SP and RS. Seems like something is wrong with Color and Roughness textures. Because the object looks darker and glossier. I've set color spaces in RS texture are the same as color spaces in SP.

I'm attaching screenshot of SP viewport, RS RendeView, my project settings in SP and SP export settings. I use "Redshift (rsMaterial)" export template.

I don't remember that I had issues like that in previous version of SP and I think this might be about new OpenColorIO integration.

 

What might be the issue here?

Thanks,

Fedor

このトピックへの返信は締め切られました。

返信数 2

Léna Piquet Froyok
Adobe Employee
Adobe Employee
February 25, 2022

How are you textures configured on the Redshift side ?

FedkaOfficial作成者
Participant
April 5, 2022

In textures settings I set the color space which was specified in SP.
For color data: Utility - sRGB - Texture
For non-color data: Utility - Raw

Oxyder
Participant
February 17, 2022

Try to change in project settings (ctrl+d) input color profile from sRGB to Linear