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francescos11749902
Participant
March 31, 2022
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Selling textures generated by Substance Sampler

  • March 31, 2022
  • 返信数 1.
  • 937 ビュー

Hi. Is it possible to sell the exported textures I generated with Substance Sampler software?

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解決に役立った回答 sfbaystudios

https://wwwimages2.adobe.com/content/dam/cc/en/legal/servicetou/Adobe-Substance-3D-Assets-Addl-Terms-en_US-20220322.pdf

 

They define the use case, including "distribute" as "Modified Work" or "Larger Work". 

 

"1.1. “Larger Work” means a new work of authorship created that incorporates an unmodified Substance 3D Asset. 

1.2. “ModifiedWork”meansanewworkofauthorshipcreated,atleastinpart,bymodifyingaSubstance3DAsset."

 

"3.2. You may distribute the Substance 3D Asset(s) only as incorporated into a Modified Work or a Larger Work if (A) the Modified Work or Larger Work, without inclusion of the Substance 3D Asset(s), would qualify as an original work of authorship; and (B) the primary value of the Modified Work or Larger Work does not lie with the Substance 3D Asset(s) itself."

So if you use Sampler to modify textures from Substance 3D, then it must be part of a "larger work" or "modified work", and the primary value of that must not be the Substance 3D assets themselves.

If what you make w/ Sampler is all from your own textures, scans, etc, then no problem.  But if you're creating textures, the end result needs to adhere to 3.2.  

返信数 1

sfbaystudios解決!
Inspiring
April 1, 2022

https://wwwimages2.adobe.com/content/dam/cc/en/legal/servicetou/Adobe-Substance-3D-Assets-Addl-Terms-en_US-20220322.pdf

 

They define the use case, including "distribute" as "Modified Work" or "Larger Work". 

 

"1.1. “Larger Work” means a new work of authorship created that incorporates an unmodified Substance 3D Asset. 

1.2. “ModifiedWork”meansanewworkofauthorshipcreated,atleastinpart,bymodifyingaSubstance3DAsset."

 

"3.2. You may distribute the Substance 3D Asset(s) only as incorporated into a Modified Work or a Larger Work if (A) the Modified Work or Larger Work, without inclusion of the Substance 3D Asset(s), would qualify as an original work of authorship; and (B) the primary value of the Modified Work or Larger Work does not lie with the Substance 3D Asset(s) itself."

So if you use Sampler to modify textures from Substance 3D, then it must be part of a "larger work" or "modified work", and the primary value of that must not be the Substance 3D assets themselves.

If what you make w/ Sampler is all from your own textures, scans, etc, then no problem.  But if you're creating textures, the end result needs to adhere to 3.2.