Hi guys. I have a little issue where I have a null object being animated, and another one linked to it, but would be ideal if I could unlink it and then relink it at some point in the timeline ? Basicallly the main locator goes up in Y, then the other one linked follows of course, but I don't want the rotation to be affected by it, only position... so I can animate the rotation indipendently on the other one, if it make sense ? Cheers
... View more