Connect, learn, and get help from the Aero Community.
Recently active
Good evening group, I have seen some issues before with creating links on Projects but not during updates. I have logged out / logged into the desktop app, restart, I have been pushing changes successfully for the better part of a week, just popped up this morning and has been doing it ever since. A secondary test file I had created is doing the same thing with no changes made to the file.
Hi, I'm using Aero desktop and I have two Aero projects that I would like to combine into one. In other words, I would love to be able to copy my assets including all the behaviors from Aero file #1, into Aero file #2, so that I don't have to redo all the work I did in file #1. Is this possible? Thanks!
hi how can i use adobe aero to track position of real life moving ball? For instance if the ball is by top of screen (or image) it plays a certain sound and at the bottom plays a different sound?
Hi, I am trying to import a png file in aero but it says reason rt3d Import failed . I named it correctly and I even opened the file from the folder where I saved it. is there any solutions for this?
I just saw a job where from interactive buttons created in the AR experience in Adobe Aero Geospatial Creator, it is possible to control elements outside the software, in this case a set of DMX lights. Could someone comment on how this interface is made? Is it possible to access Adobe Aero points/ports to handle external elements? I leave the link of the commented work: https://devpost.com/software/geoluminescence#updates
Hi Having just seen videos demostrating Geospatial function,this look amazing as would be a useful tool, as I work withinthe architectural field. When is this released, as not in my version 0.23.4or can I get a invite copy. Thanks Greg Gibbon - Foster and Partners
I am creating AR clip with my fine art oil painting. I use a photo of my painting as the vertical surface and then make the objects moved. How can I have the anchor set to kick off the clip when the person is actually pointing at the painting in real life to start the clip?
Hello! I'm reaching out from Japan, and I'm very new to Adobe Aero.I'm reposting the same content for the second time as no responses on the previous post.Currently, I'm working with Adobe Aero Beta 0.23.4 (#127) and creating AR content using location anchors. I've come across a JSON file format called "ATImage Command Stream (*.json)" in the Adobe Aero "Import" function dialog.I'm curious to understand the nature of this JSON file format. Is it a standard JSON file, or does it have a specific structure? Despite my efforts to search online, I haven't been able to find detailed information about it. Even on the Adobe website (Adobe Aero's Supported file formats ), there doesn't seem to be any mention of this JSON format. Initially, I assumed it might be a GeoJSON file and attempted to import it.Here's my code:However, I encountered issues, such as the "RT3D import failed" (as in the following 1st picture) error and sometimes an unknown error (as in the following 2nd pictu
Will the discontinuation of Creative Cloud synced files affect Adobe Aero and its shared files?
I'm still on the Adobe Aero Win Desktop 0.23.4(127) version, how can I access the new version 0.24?I haven't received any email or link to update and the only email I have received is still the same as 4 months ago.
I used the sun from the built-in library of origami objects. When I set the SPIN action to it, it spins from the bottom, not from the centre. Kindly help. The settings are the same as in the tutorial video. https://youtu.be/Fra8KEfVwWY?t=235
I think it would enhance the experience if the user would be able to take photos or record videos of the experience themselves, right now they can only have the content as long as the app/AR experience if open. But what if they want to take a photo with it and share it online? I think it's pretty essential.
trying the beta, have imported a model(cube), exported via QR code, no model visible, tried the built in models in Aero, a sphere, share link via QR code, again object does not show up?? my location is Sweden, should work here to, yes? any hint on what to do to get it going are welcomephone is a google pixel 6a
Hi,ok, so I did download the geolocation able aero, imported a simple cube, created a link with QR code tried it on the phone, no object there(cube). tried again with built in object from within Aero, sphere(gold?...) and new link/qr code, object still does not show up, any ideas what might have gone wrong here? my location is Sweden, should work here to, yes? phone is a pixel 6a,link: https://adobeaero.app.link/IBI7LDc9vFbCheers!k.
Hi there, I'm using Adobe Aero 0.18.4 on a MacBook running Ventura 13.2 I've been unable to produce any links, either on projects I create myself or have downloaded from the adobe platform. I've closed and restarted the program, and reuploaded the files as .real files but haven't been able to get anything to work. I always get the same alert: Unable to Create Link. Something went wrong and we couldn't create your link. Are you able to advise on what is going wrong and if there is anything I can do about it? Thanks in advance
I understand that after an object is placed it's stuck in local position, in my case it's 8 stories above the ground. How do I initially place it at global 0,0,0? I don't want to slide it down to -12000 and guess if it's on the ground, and I'm not sure why it's being placed so high. CLearly in local space becuse when I set it manually to 0,0,0 it's still hovering 8 stories in the air The only way I know how to add is to press the + button. Every other 3d program places objects at 0,0,0 by default and it appears Aero only has a default and it's really high in the air. Curious if dragging it down to -12000 is the only solution for now?
I recently have been working on an AR project using Adobe Aero, but for some reason I cannot export it. When I export it, It says it exports, but when I check the file directory it is not exported. I've tried:Duplicating the project and exporting it.Exporting the project to an empty folder.Exporting the project to a different directories entirely.Creating a new project and attempting to export it (To see if my download of Aero was at fault, which it wasn't as it was able to export all other projects except for this specific one and its duplicates)Duplicating the project, deleting all the assets in the duplicated project and attempting to export to see if the assets were at fault (Assets were not at fault, project still did not export even with no assets to export)Attempting to copy the assets and paste them into another project (Did not work)Making the file "Available Offline" to attempt to view on the Adobe Creative Cloud synced folder (I realised I do not have access to the sync
Hi everyone, yeah, as stated above. I'm adding audio in as a "play audio" action and when it gets to that point, it plays the audio but all other animations and actions after that don't happen until the audio has finished. I need the audio to play as the sequence unfolds behind it. Any idea how to sort this? Cheers
I can't install Aero (Beta) on my Asus Flow X13 (R9 7940HS + RTX4050), and it returns error code 405. this seems like a strange problem because this code seems to be an error when trying to install on an arm platform, not on a x86 laptop. Can anyone help me with this?
Hello!I recently subscribed to the Adobe Aero Geospatial Creator pre-release and I'm still waiting for access. What is the usual amount of waiting time to get access?In the meantime, I have a couple of questions regarding the cost of use. I want to create a Geospatial Augmented Reality experience that hundreds of users will access simultaneously. I searched for a while but I unfortunately couldn't find any info on the cost per user/view amount limits of the experience. I saw some info from Google's side regarding the cost for the Geolocation API, but none for the development of the experience in Adobe Aero or the cost per view that the experience will have. Any info on this will be greatly appreciated.
Hello, i have this show anyone have same issue, i want to know how to fix it thank.
Adobe is a leader in the creative app community, so let's see Aero take the next step and go to a web based AR system so the public doesnt have to download the Aero app to view the content.
Would speed up workflow if I could use the Maps photogrammetry mesh that imports for placing the anchor as an object mask as well.
Is it by design that I can't find any way to export my Aero project asUSDZ? MAny Thanks
I can create an AR experience and generate the QR code and run it just fine, however, If something goes wrong between when I click the URL from the QR code at my desktop and when I am at the location (for a geospatial experience) then the only option is to walk back to the desktop computer and rescan. With the geospatial anchor, it will not let you "edit" (and I'm fine with that because I will likely never edit on my phone) but strangely it appears to have no method of running the experience again without triggering from the QR on the desktop. For example, If I scan the QR code, at an office in Manhattan, then take the elevator and walk 3 blocks, if I accidentally put my phone asleep I have to walk back and start all over -- I can't just run it from the phone because the app says I cannot edit a geospatial beta project -- even if I have no interest in editing it, I just want to trigger it again. I have a workaround by using an old phone to snap a photo of the QR code so I can resc
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Already have an account? Login
No account yet? Create an account
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.