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Hopefully someone can help me with this because the user guide for Aero didn't. I'm learning Aero and decided to try a simple solar system with the Aero assets. Having an issue figuring out hoe to get the moon to orbit the earth while the earth is doing it's orbit. I have all the planets orbiting the sun fine but when I try and have the moon orbit the earth, just testing the orbit action once it works but when I preview it the moon's path orbits the sun. Not sure what I'm missing and again the user guide and support chat where of no help. I know this is still in beta but I would the user guide that they have would be usable.
Hi! So I was playing around with adobe Aero and it seems it has a hard time maintaining the anchor point when using large objects. I designed a structure that its meant to have people walking inside that structure and every time the phones move inside it the composition moves along with it and all falls out place. Does anyone had this issue before? Thanks
Hi Aero, we invented a beacon device called LigTag which offers.a new way to bridge physical and digital worlds together. Here's the slides for LigTag introduction of what it can do. We'd like to propose to be adopted by Aero as a new Anchor type. We love Aero so much for its authoring apps both mobile and desktop, hope to have opportunity to present to you.
Hello Aero team, I would really like to be able to use a new action that allows the user to immediately start a phone call by tapping an asset. This new action is commercially very interesting. Furniture can be viewed from all sides, click to order form on the website is already possible, but it would be great if the customer could also call directly for the order.Create a nice interface where country code and number can be entered.
I've been working in 3D for several years now, starting in Cinema 4D and now mainly Blender-now wanting to look at AR, so starting with Aero. I can't import a GBL file to Aero Desktop (Windows)-keep getting error message: 'There was a problem reading the GLB file.' This is the same for several different models. I've created/ exported glTF/ GLB files for use in other applications (Sketchfab, BabylonJS) without issue-including the same ones that won't import into Aero. Any thoughts on what the problem might be..?
I found a 3D model on Adobe Stock, saved it to 'My Library', but i cant seem to access it within Aero. On mobile, when i access the Cloud folder its only showing 'Synced files' with no option to view libraries. Should i be able to view all my CC libraries from within Aero? if so, how?
Hi! Not sure if it's a bug?! My model has glass in it and in adobe dimension it looks great! But when i view it in aero : 1- the shine /reflection is gone2- the model seems unstable and keeps moving , can't reach the wall to read what's on it😂 my file is 3.5MB Am using iphone pro m13latest aero version would really appreciate any help tkx!
My Adobe Aero project gets stuck on the sharing button. I cannot see arnchor image or the QR code. I'm on a Mac OS Monterey 12.6.
Hi! Jared here. I'm really enjoy the Aero app, but I'm struggling to create a link of a gif to play from an image anchor. When I try, it just tells me it can't create a link. I've attached a picture of the prompt, if anyone can help me I'd greatly appreciate it. Thanks in advance! Jared
Trying to import a 3D model into Aero Desktop with the assigned grouping retained to allow for independant animations and interactions. However, regardless of file type (OBJ, FBX, etc), on import Aero initially flashes a group folder as if the model imported properly and then the icon switiches to a single model and has no independant 3D elements.
I'm using Aero this year for a Holiday card, and I noticed that after scanning the QR code and holding my camera over the card (the camera seeing the Image Anchor), the Layers will show, but the behaviors of the card won't function. If you try scanning again and then wait for the files to load and Aero prompts you to find the image anchor, then everything works great! I used the Beta Desktop app to bring all the elements together. Please see the attached video for reference. Happy Holidays!
I have been trying to create behaviors using images imported from Photoshop. Many of these images have a transparancy. I am using a Tap behavior to "show" a transparancy over another image to highlight it followed by "hide". Some of these work during preview mode, but some do not even though I use the exact same settings. Then, when I "share" the highlights are working, but are showing up behind the image not in front where they should. I have things layered in Aero so certain things should be on top, but it doesn't seem to matter... Please advise. FYI, I am using the desktop software to create.
I'm using Aero to create an an outdoor augmented reality (AR) pop-up show featuring life-size renderings of brick-and-mortar stores from popular modern retail brands. We will be creating life-size renderings of the retailers' physical stores, allowing customers to explore the stores and see the products in person, even if the physical stores are located far from the pop-up show. We are creating our models using magic voxels so that our triangle count is under 15k. When I upload the model in Aero it has all of its textures but when I send it to be viewed the textures are gone. How can I stop this from happening? In Aero: In Live View:
HiIm trying to import an FBX file into Adobe Aero from Blender. In Blender i have setup three animations of a character using the NLA (Non-Linear Animation) editor. However, when imported into Adobe Aero, it only plays the first one. The NLA check box is ticked in the FBX export from blender, so i presume it should have worked. Is there a way to export all the NLA animations for my character from blender into Adobe Aero.Thanks.
When I import a .obj object into Aero (from Sketchup), it loads beautifully. I can manipulate it, add triggers, etc., all seamlessly. It looks and works great in Aero. But when I share it via QR code and try to view the final experience on an iPhone, the object is invisible - nowhere to be found. When I combine it with a starter asset (an abstract shape, say), I can see the starter shape fine, but my imported object can't be found. What am I doing wrong?
Morning! I'm a Game Dev whose been using aero for a couple months now (@gammarayblast on IG). The software is awesome as it easily allows me to show work and experiences in AR. I'm really pleased with the results but I have a question, Do you guys plan on keeping the software updated and supported? I definitely plan to use Aero in my business but Ive noticed after initial release nothing has really happened. I even bought an Iphone as there isn't any real Android support (Though I'm sure my Note Ultra 5g could have handled the app with no hiccups). Is there a date for a proper Android release? Are you still actively developing Aero?
HiI am looking for the Aero player in google store, cant find it.Did I missed something?Thanks for your help
Hi, I have created a 3D object in substance using custom images as materials, the images appear on my desktop preview but when I try adding to Aero which is what I need this object for, it doesn't show all the images, any help on this would be much appreciated.
Hi everyone! I'm really interested in learning Adobe Aero. I want to use it for a client project. I see that I can anchor an object to the floor, table or wall. What if I want to anchor a 3D model of a light to the ceiling? Can I do that? I only see examples of the floor and wall online. Thanks!
Would the idea of being able to run projects/experiences from the internal drive of the device be considered? I raise this as the data being retrieved from the cloud affects:• Download speed dependant on file size• Internet connection required Locally stored files would get around this... Cheers, Rog.
I need to make interactive 3D assembly videos, and it seems like Aero would be my best bet, using it's AR capabilities. I watched a few tutorials on Aero, and did some tinkering in the program, but I can't seem to create the "animations" I want in Aero itself, and I need to use a different Adobe software to create the animations, then import them into Aero? It also seems that everything revolves around bringing 2D animations and objects into Aero, but I have 3D CAD models of the individual parts that I want to animate to "assemble itself". When I tried doing this in Aero, I couldn't find a way to accurately move individual models where I wanted. For example, having one wooden panel dovetailed into another wooden panel. There was no way to use faces or points to align one part to another. Are there things I'm missing? Would different Adobe software be better suited for what I'm trying to do? Thanks in advance,Andrew
Hi, Thank you for your wonderful support always.Could you please tell me how I solve the prolem to import a GLTF fule from Illustrator into Adobe Aero? I'm stucking this issue for a few days but I can't get over it.The message (attached a screenshots) shows It contains some technical ploblem regarding GLB file. Thanks in advance!Macbook pro/Montrey/Aero beta 0.184/Illustrator 2023 ver27/ Trying to export GLTF file to import Adobe Aero
Guys, I have been waiting for several months for AERO to appear on android, some kind of discrimination that there is on iPhone, but not on android ((( Please share the .apk file so that I can test my AR projects on my Samsung Galaxy s21 FE .Specifications of the phone attached.
A whole bunch of errors came out, I attached a screenshot. I had 16 GB of RAM and the computer was not busy with anything. How to give AERO more memory?
I have installed the Adobe Aero app on my Samsung Galaxy S22 and the app appears to be working fine. However, when I scan a QR code it takes me to a webpage that tells me I need to install the app. It has the question "Do you have Adobe Aero installed?", but there is no way to respond to this question and no button to push, only a link to the app in Google Play. The QR codes always take me to this page, with no way to then open the projects in the app. I have tried using both Chrome and Firefox on my phone, with the same results.
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