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I figured out this issue. I spent a lot of time, oh horror)). In general, all the problems in the name of the object. AERO does not import files with Cyrillic and special characters, even with: "_"; "#"; "@" and so on. Please fix it in the next version, it makes life very difficult!It is especially important to note that AERO does not import files (even with normal typical names without Cyrillic and special characters) from Explorer, from folders that are connected to the Google drive cloud, even though they are loaded into the cache and even with the Internet turned off AERO does not import files from downloaded folders from cloud storages that are downloaded or cachedPlease correct these two errors. and add the ability to adjust imported .psd layers at different distances.
Adobe Aero Android app does not exist in India, kindly let us know when it will be available.
I just love Adobe Aero, but I didn't expect the tool has also a minus (problem): when I export 3D Metallic object (Banner) as gITF, the Metallic effect's lost (Banner 2). There's also a video how that looks. How to solve this problem?I also have a question about 3D layers. Is that possible to select and animate individually in iPad, iPhone? (For example I want to animate the Pearl, also open and close the Shell).Thanks in advance!
Hi,My team is currently building a game in Adobe Aero. We are using mostly stock 3D models and a mix of PSD files, creating diorama type scenes. We have some basic interactivity with 1-3 objects in a scene, where users can tap an object to move it. We also have embedded links in the scenes, that link to other Aero scenes. We are experiencing some weird issues, that weren't present during our initial testing. i.e. when we tested. We rolled out a beta version of the game for 1000+ people at a conference, and the issues showed up. Everything worked in testing, but when 100's of people were accessing the scenes at the same time, a lot of things suddenly didn't work. Scene file sizes ranged from 5MB to 40MB.Issues we experienced:- scenes would not load all components, despite having stable and good internet connect w/ good down/up speeds. Users were all around the world, and a large chunk of them were on location of the conference. All users experienced this issue.- scene links would not wo
Hi, I picked up my Aero project today after leaving it for two weeks. Now Aero crashes whenever I try to import something from disk. I've tried *.glb files and animated png sequences in *.zip format. I'm on windows 10. Any advice? Thanks,Willem
Adobe Aero keep crashing on the ipads with no warning, any suggestions?
Adobe Aero now supports App Clips, which means that anyone can view your Aero experiences on iOS without needing to install the Aero app. Plus, Aero experiences load much faster than before, enabling viewers to dive right in your AR creations. Now you can make changes to an Aero experience and publish your changes to the original link — no need to update shared links or QR codes. Learn more here: https://helpx.adobe.com/aero/using/whats-new.html
Hello! Im working with an FBX model with body and face animations. Upon importing the model the face has some missing polys on the forehead and neck. I've already recalculated the Normals to Face outwards but the issue is still persisting. Any idea whats causing this?
Hi Aero team, do you think it's a good idea to add a trigger as "look at" with in a certain distance, when pointing the device at some thing roughly for a certain amount of time?And thank you a lot for creating this easy to use app for us to step into AR world.
Let's say a user is at an entrance point of a maze and there is an initial anchor point on the floor to calibrate the large scene with the maze. As the user walks through the maze, there are other distinguishable anchor points on the floor to help orient the users position in the large scene with the maze. Using the same anchor point would not work as the user would just be sent back to the initial anchor position in the large scale scene. Without creating a whole new scene with the initial position updated, it would be nice to impliment this feature to auto update position with multiple indestinguishable anchor points set in the scene.
Hey guys, i just starting using adobe aero and i made a project and i want to transfer my AR project and make a instagram filter i tried searching how but didnt find any way, and i was wondering if it was possible in any way, i also tried transfering the adobe aero file to Spark AR so i can making a filter through Spark but i also didnt find anyway to converte Aero file to a suitable file type for Spark.
Eu posso utilizar o Adobe Aero para fins comerciais? Fiquei nessa dúvida... Se posso criar e disponibilizar a visualização com fins comerciais.
Hi, maybe a dumb question, but really need a hand here.I'm in a team working with a AR project.I am trying to share my Aero file with my teamate so she can continue where I left off.But there seem not to be a download button I could find on Adobe cloud?So how can I share my Aero file with her for editing?Thanks in advance.
Hi there, I'm reporting a bug within the recent 0.18 "App Clip" release. It seems that AR experiences viewed within the App Clip draw layers in the reverse order than is expected when compared to the full app / desktop preview. See the attached screenshots for examples of how it looks in the full app (Image 1) versus using the App Clip (Image 2). Hoping to get this bug squashed soon. Cheers. 🙂
AEROデスクトップ版で書き出した後、icloud-driveへ移行。.realファイルがIPADで読み込めないのはなぜですか?(.realが透明になって選択できない現象)。よろしくお願いします。
When android version will be available in Turkey?
I am contacting museums again for my exhibit of 30 large paintings, six of which are ARs done with Adobe Aero. The wait time for an exhibit, once it is accepted, can be as much as a year and a half to over two years. So I just need to know how long it might be before Aero can interface with Androids. I did have the unfortunate experience of having MOMA, San Francisco very much interested in the exhibit until the curatorial staff was unable to look at the six AR versions of my paintings because some of their staff were using Androids. So they immediately dropped the whole exhibit. Up until then I was not aware that was one of the limitations of Aero. androids are over 72% of the cellular phone market.
227MB project fails to generate link. iPhone 13 Pro, iPad Pro. Same result. Any suggestions?
So I'm trying to recreate smoke in my scene and I'm testing out a sequence of transparent .png files to show the smoke moving. It looks great when face on but as you move around the .png sequence you then see it's a flat plane. The ability to get that plane (or 3D object) to turn and face you at all times would then fake it to make it look like it's really there from all angles. I'm thinking that it would need to pivot around the y axis only (but an option to choose axis points would be useful). Many thanks!
So did a super quick test drive of the the new App Clip feauture via social media: Here's the link used: https://adobeaero.app.link/mWDj8lBmiub The good news:Seems to work fine for those on iOS and Safari (and no Aero app install)The odd news:2 cases of errors and not opening - both on iOS with the Aero app already installed. Hmmmm
Hi, I was surprised that after creating my work on Aero, I couldn't see it because I couldn't instal the Aero app on my mobile: Samsung Note 20 Ultra!I hope sometime soon we could use this service.Thanks,
I have experimented with OBJ imports from my program, and for the most it works very well. Some models seems to loose textures for some reason, and I can't figure out why. The model imports prefectly in my own program, Keyshot, Blender, Chetah 3D and Vectorworks. I use an iPhone 13 Pro with the current IOS. In some cases, the model comes it looking 3D pixelated too, despite having very sharp textures.
Hello all, Can you please express your experiences and tips about which android device should be preffered to smoothly run Adobe Aero? Thanks in advance.
The fbx file cannot be imported on an ios device. Why stop it? And when can we add transparency and light effects? thank you.
I have a model that was rigged and animated with key frames in Maya. Exported as FBX and imported to Aero. The animation will play but the actual motion of my model has changed. The model has a skeleton made in Maya. The part that doesn't work in Aero is the part of the animation created with skin binding, while the rest of the rigged animation does work. Instead of moving the skin of the model, an entirely different part of my model moves back and forth during that part of the animation.
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