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I tried uploading footage into After Effects and Premiere Pro, but the videos came out way too bright because of HDR. I looked up how to change the color settings, but even after trying those, the footage still doesn’t look close to the original. I need your help finding the right settings so it looks correct. The After Effects version looks the worst. I’m attaching a picture to help you understand.
Imported layers from illustrator have broken edges. I have outlined texts and I have the continuosly rasterize option activated, and nothing seems to help.What can be causing this issue? The rest of the imported ai files work fine, it's only this ai document.
Hey guys,as you can see in the screenshot below, I imported some psd.files, but the problem is that the layers are not being regarded as Photoshop Layers by After Effects, as you can see in the timeline because there are no "Ps" symbols next to the layers, despite me, when I imported the file, choosing "Import as: Composition - Retain Layer Sizes".Therefore, the text layer "So, you want to create" is not even regarded as a text layer for example..I tried solving this problem for hours, but have not been able to fix it yet...
Hi everyone,I’m stuck on a problem in After Effects.I’m following this tutorial https://www.youtube.com/watch?v=iB7tLjqsKMY , and everything works fine, until I try to make my molecule higher quality.If I scale up the layer inside the new composition, it becomes too pixelated.But if I increase the size directly in the base composition (where the solids are), I go from having about 3 atoms to around 10, and the whole effect looks completely different.I’d like my molecule to be at least 1000 px wide for my animation.However, it seems that it’s not possible to go beyond 50 in the “Space Grid” setting of CC Ball Action.Does anyone know how to get a higher-quality version of this effect or how to recreate the same look as in the tutorial without using a 3D program (ideally staying within After Effects)?Thanks a lot for your help!
So im trying to do Content-Aware Fill on my rotoscoped subject in the black, but I keep getting either this error code or 'Rotobrush buffer size mismatch'. If someone could diagnose my problem that would be greatly appreciated.
I use to edit A LOT on Element 3D, I used to pirate all of it becaise I couldn't afford it, one day Element crashed my After Effects and it never stopped until this day, I BOUGHT After Effects and Element 3D from Video Copilot, HOPING it would work. I can apply element to a layer with no problem, and open the interface without nothing happening, but when I import 3D models EVEN the ones that come with Element, my After FX crashes. I tried unistalling everything, and just nothing works! I got clients waiting on me AND I DON'T KNOW WHAT TO DO. help plz
I’m trying to use two variable fonts: SCALE and SZTOS SCALE works great in illustrator but when I try to use it in AE I only have italic options. SZTOS would be my preferred choice but that only gives my access to the italic versions in both Illustrator and AE. I’ve installed/removed etc but can’t get them to work. I did also test OBVIOUSLY font which works great. I have emailed about SZTOS as it is a known issue of the font itself. I should have reguular and italic. Seems to be a font issue maybe but strange how I have limited options in AE – ie, limited to Italic only. Any ideas?
Hi, on version 15.1.1 the UI panel does not scroll down to show all edits. I read it is a bug that will be fixed.In the meantime, HOW CAN I ACCESS TO "properties" of the linked VRcomps to stabilize/track and above all REFRESH the "Output/render"??Appreciate any help!
Hey everyone,I’m using the following After Effects expression: var rect = thisLayer.sourceRectAtTime(time, false); var pos = transform.position; var offset = 20; pos - [0, rect.height - offset]; It works, but I’d like the text to stay fixed at the bottom no matter what characters are used — uppercase, lowercase, umlauts, or special symbols — and I’d like the offset to adjust automatically (so I don’t have to set it manually).Right now, the position still changes slightly depending on the text content.Does anyone know how to modify the expression so the text baseline always stays perfectly fixed at the bottom with an automatic offset?Thanks in advance!
I tried to make a seamless loop using Turbulent Displace. I added the following expression to the Evolution property: time * 36 or time * (360/10) The Evolution does make a full circle from 0 to 360 degrees, but the animation is far from seamless. Basically it starting from 0*+00° and finishes 1*+00° Could somebody help me to create a real seamless loop from Turbulent Displace for 10s
When I import Ai layer with text that is not outlined, this error appears; but this never happened before until yesterdayHopefully someone can help me with this.Thanks a lot!
Hi. When I click "alt" + scroll, it doesn't move me to the place where my mouse cursor is (in After Effects). It must be a problem with the program because everything works fine in Illustrator. I uninstalled and reinstalled it. I also changed the settings, but it still doesn't work.
So does anyone know if you can get element 3d for free somehow with macos catalina? I've searcehd far and wide but haven't found a solution to paying $200 for the plugin. I know it's worth it, but still...
Hello! I’m having an issue with an expression. I wanted to create a series of patterns and I thought that I could do this by triggering a pre-comp’s animation with it’s distance from an object. When objA passes over, pre-comp will play 2s - 4s. When objB passes over, play 6s - 8s.I’ve gotten to a point where the objects interact with the pre-comp’s time, but the output time’s are always off. Instead of 2s - 4s, it will output 2:12 - 4, 6s - 8s will be 6:04 to 8. I assume I’m not understanding linear() or time correctly. Any help would be appreciated!// Set Pre-comp time t = thisLayer.time-inPoint; // Define each object to detect objB = thisComp.layer("Object B - IN"); objC = thisComp.layer("Object C - OUT"); // Define layer positions p = thisLayer.position; xP = transform.position[0]; yP = transform.position[1]; xA = thisComp.layer("Object A - STATIC").transform.position[0]; yA = thisComp.layer("Object A - STATIC").transform.position[1]; xB = thisCom
Everytime I open any version of after effects it says crash repair options and then the spinny wheel on the mac shows up and it stays like that forever not letting me use any version of after effects. I've tried deleting and reinstalling and it doesn't work. What should I do
So - I'm new to the roto brush and am having an issue. As my 20 second clup renders, the render behind the playhead gets lost - meaning at say the 10 second mark, everything the green line behind will disappear. This continues to happen as the playhead moves on. Any sugestions as to what could be casuing this?
Hello all! I've been using the text animation present for Counter Countdown Monospaced the last week or so without any issues to make little rolling number animations for a corporate job I'm working on. Yesterday I was experiencing some crashes and performance issues with a different project I had running alongside this one, so I updated After Effects to 25.5.0, and updated the Maxon plugins I was using and that seemed to resolve that issue, but when I reloaded the first project to create more counter animations the preset no longer appears to be working. I tried saving a version of the project as AE 24 but the same problem is showing up in there. It's showing up errors in a few lines of the expression, are there any expression supremos that can help me resolve the issue? I've pasted the screenshots below. Thanks in advance!
AE 2025.2 and earlier launches fine, but any of the 2025.3 updates don't launch--I get a "The application was unable to start correctly (0xc0000142)" error. Googling has shown this error crops up from time to time across lots of programs, but the problem seems to be something out of date. I'm on Windows 10, completely updated, and my RTX GeForce 2070 Super drivers are also completely updated. My system is way beyond the system requirements minimum. I haven't run into this with recent updates on the other CC programs (but I haven't tried them all). Since this error is happening with LITERALLY only this program, and only the recent updates of this program, I assume this is an Adobe ask.
I've only used After Effects 2024 until recently, when I downloaded AE 25, the video preview won't load, and it seems to lag. I've never had problems with AE 24 but AE 25 is lagging and doesn't seem to work. At first the video preview had worked but now it won't seem to load and I've already checked my cache and RAM, neither seem to be the problem.
There's some kind of messed up stuff going on. I needed a simple text animation from another project. I reduced it down to just that comp plus a few pngs. After importing it into the main project I get this message. This data is coming from nowhere. Feels like some f-ed up cache shenanigans going on somewhere. I've had another messed up situation once with generating proxies that one frame in the proxy file suddenly had a black fill with random white text about some prompt. This is starting to feel really awkward because it feels like Adobe may be logging data from outside it's apps and now accidentally leaking that via these errors. Happy to share the file to DM of whoever at Adobe reaches out to investigate. Win 11 AE 25.5.0 build 4
I noticedapp.activeViewer.views[0].options.zoom; gives a different result on my mac vs my PC. On my mac when the view is at 100% zoom I get 0.5, while on my PC I get 1.I assume it has something to do with display scaling, but I couldn't find any information about this online. The docs should emphasize this. What's the best way to reliably get the correct value through extendscript? Also, since I am creating a CEP panel, could I just multiply the value bywindow.devicePixelRatioor do I need to take other factors into account? Thank you.
Hello, I'm having a sudden issue arise within After Effects today, whenever I am scrubbing through the timeline or hitting play to preview. The viewport freezes completely on a static frame even though all UI and functions seem to continue to work as normal and can be selected, shortly after this I will get a not responding notice at the top of the window which continues indefinitely until I force close. I have tried updating to the latest version of AE, rolling back as well updating/rolling back my drivers. Strangely nothing has changed on my device between the last session working in AE (the day before) yet these issues have suddenly appeared in any project file newly created or already exisiting. I have also tried changes in preferences and project settings (multi frame rendering, CUDA to mercury, etc) but I'm having no luck. Lastly I've tried a fresh install of After effects but no change to the problem, unsure of what else to try or the sudden cause for this repeating pr
The program is crashing while editing.1. Launching the programAfter launching the program, but before the main window opens, the following message usually appears.It doesn’t show up every time.2. Initial troubleshooting attemptsI’ve tried every option except “Manage Plugins,” since I don’t have any external plugins installed and would prefer to avoid uninstalling the program’s default ones.After selecting any of the other options, the program opens as usual.3. Normal operation before editingThe program works normally until I start editing a video. After adding any footage to the timeline, letting it load, and pressing “play” (for example, with the spacebar or by clicking the button on the interface), it runs normally.4. Issue when moving on the timelineWhen I manually change the position on the video timeline (e.g., to the 5-second mark) and press “play,” the video freezes — the image stops, but the sound continues to play.There’s no synchronization between audio and video, and the tim
I have an effect with a couple deprecated parameters, and other effects with hidden parameters I set programmatically. I don't want the customer to be able to see them. Setting PF_PUI_NO_ECW_UI in the parameter's ui_flags removes it from the effect window, but not from the timeline window. Setting AEGP_DynStreamFlag_HIDDEN seems to do the trick, but I'm unclear as to when to set it. Currently I'm setting it during param update, but that doesn't appear to cover (for example) the case of opening an existing file.Is there a well-known way of handling this? Thanks.
Directly inside After Effects you can import and animate 3D models in the timeline. Provided it is either an OBJ, GLB, and FBX file type. But importing them doesn’t always go smoothly. In this video I work through some common problems caused by missing textures, procedural materials, or Blender's modifiers which can trip you up. I start with a walkthrough of Bender-to-After Effects workflow, which is a fancy way of saying I explain how to convert a model that Blender can see (including enabling the add-ons for GLFT / GLB and FBX files). After we have a model After Effects can import, I talk about fixing missing textures, how to Bake a material into an image texture and how to apply modifiers. I'm trying to make this guide useful AE users new to 3D models. https://youtu.be/CvpXU7TIDfw
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