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Every time I try to open a certain app that uses Adobe Air, I get the message "This installation in this application is damaged. Please try re-installing or contacting the publisher for assistance." The app is not on the Adobe website. I downloaded it from a link on a website. I've tried re-installing both Air and the application several times. I installed a separate app of the Adobe website just to narrow down the problem and it opened just fine. So I don't think Air is the problem, but I'm not sure. I went to the logs folder for Air but I can't copy and paste so I'm not sure how to put it up here. I am on a Windows Vista. Thank you.
I've tried to install the new version. Returns:Error:"This application requires an update to Adobe AIR but downloading that update on your system is not allowed by your administrator. Please contact your administrator."My O.S. is a Windows XP SP3 32 bits (brazilian portuguese version), and my path is a web page of ADOBE.The returns message is in portuguese version.I translate to english to clear the problem.Claire_s was a the same problem.This message occurs in the others computers, too.I've tried to uninstall (add/remove program - Control panel) but the message is the same.Can anyone help me?ThanksMartin Afonso FariasCuritiba - PR Brazil.
when i try to open up a third party programme i get this message about my air installation"the installation of this programme is damaged. try to re-installing or contacting the publisher for assisstance"i have uninstalled and reinstalled so many times im going dizzythis is my install log, please help [2011-08-03:12:44:24] Runtime Installer begin with version 2.7.0.19530 on Windows XP x86[2011-08-03:12:44:25] Commandline is: [2011-08-03:12:44:25] No installed runtime detected[2011-08-03:12:45:14] Starting runtime install. Installing runtime version 2.7.0.19530[2011-08-03:12:45:15] Installing msi at c:\docume~1\vaness~1\locals~1\temp\air4f9.tmp\setup.msi with guid {FDB3B167-F4FA-461D-976F-286304A57B2A}[2011-08-03:12:48:28] Launching subprocess with commandline c:\Program Files\Common Files\Adobe AIR\Versions\1.0\Resources\Adobe AIR Updater -installupdatecheck[2011-08-03:12:48:29] Runtime Installer end with exit code 0[2011-08-03:12:48:52] Runtime Installer begin with version 2.7.0.19530
Hi,Has anyone created an app for iOS and/or Android which successfully logs a user into Facebook and therefore has an access token?The AS3 FB api requires the FB popup to work which is fine but, it doesn't work on iOS during my tests.Any clues? Can we target an embedded stagewebview component to display the popup?Could we show the initial app state until login as a stagewebview then, once logged in...go to the main app?Just some thoughts.VERY interested to hear how others have integrated Facebook using AS3 in their iOS and Android apps.
Can anyone help me, i want to display the news feeds from a facebook page, that is also mobile safe, i want to develop a mobile application.. How would this be done, could you show me some example code? or point me to t tutorial or something???All the help will be greatly appreciated.
I am trying to deploy a Flash application to the iphone. My application works when run locally but does not run on the ipod.Program uses FLVPlayer 2.5, and loads the video using the load() function.Video's are .mp4 filesand are stored in the root folder.Anyone got advice on using video on the iPhone OS?
I have searched the Web high and low, but can't find an answer to this common issue (found dozens of posts about the issue, but no resolutions!). Here's the problem:Created an Adobe AIR application using HTML and Javascript. AIR framework installs fine (version 2.7), but AIR application fails with the following error:Sorry, an error has occurred. The application could not be installed because the installer file is damaged. Try obtaining a new installer file from the application author.Well, thanks for the apology, but NOT accepted. I need to get this application installed, and I'm not sure how to proceed. It installs fine on Mac 10.6 and 10.7, and also on Windows XP. I get the above error on Windows Vista and Windows 7. I thought it might be a problem with the framework on Windows 7, but I was able to install another AIR application from the AIR Gallery.Please help!!!
It should be something very simple that just dont know. When i proprtionally resize large image and display it on my mobile apps (ios & android) the image is slightly distorted and some smaller texts are little hard to read, or just doesnt look good.. As3 on desktop doesnt show it, and seems like only on mobile apps it happens. I am using remote jpeg images loaded as bitmap and changing the width and height, is there something i can do to make it resize more correctly? Thanks
HiWhat's the best way, when developing, to detect memory usage and such while the app is running on the device?So you can test it and see if something is causing it to run wild. I'm making an iOS/Android device so I want to try it on both slow and fast phones and I have a script that "adds on" memory usage as the user continues. I would like to monitor this (either in app, or from the debugger) to see what happens.Any ideas?Thank you
Hi at all,is it possibile use System.gc() into a release build (mobile application).My usage in ViewNavigatorApplication:protected function init(event:FlexEvent):void{ NativeApplication.nativeApplication.addEventListener(Event.ACTIVATE, onActivate, false, 0, true); NativeApplication.nativeApplication.addEventListener(Event.DEACTIVATE, onDeactivate, false, 0, true);}protected function onActivate(event:Event):void{ stage.frameRate = 24; event.stopPropagation(); } protected function onDeactivate(event:Event):void{ event.stopPropagation(); stage.frameRate = 4; System.gc(); }Thanks!F.
Ok, I've searched the forum and no posts...so, I'm either trying to do something impossible that is well documented somewhere that I've missed or, no-one seems bothed about this functionality?!What I want to do is simple: use AS3 within my app to enable the user to make calls on their iOS or Android device.Is this possible? If so, how? Which libraries do I use.Any help, comments or ideas very much welcome.Thanks!
I've been creating a game in Flash for a while now, and I never ran into a problem with the hitTestObject function I use for simple collision detection while making the swf version of the game. I recently started compiling it with AIR for iOS, and now hitTestObject returns true once in a while when it should clearly be false. I've traced the x, y, width, and height properties of the hit boxes that are being compared and and they aren't even close sometimes when hitTestObject returns true.Could this be a bug with AIR for iOS or do I need to change something else when switching from Flash Player to AIR?
Hi,I've developed some apps with FB for the Blackberry PlayBook. Now, I'm looking at porting them to Android. The problem I have is that there is many screen sizes for Android.Do any of you have any tips, or what do you do to make your apps fit all of the screen sizes? What scale mode do you use? Do you make your assets one aspect ratio and leave borders around the app if it doesnt fit perfectly?Also as this will be my first Android app, do any of you have any tips or anything I should be aware of?Thanks for any help you can provide!
Hi,exported for air 2.6 from within flash CS5.5, executed with latest AIR framework (2.7...).As you can see in the screenshot, the same air project, run on windows or on mac, shows arabic text differently.TextField is set to "_sans" device font text (otherwise it doesn't join even on windows).As you can see from the screenshot, underlying is the project running on windows, and the arabic text looks good. On top, is the same air project on Mac, and the arabic text is displayed wrong (not joint, look closely you will notice differences).Text is loaded externally from an utf8 xml file.Any suggestion? I wouldnt like to convert hundreds of buttons and tabs into graphics... And we need multilanguage support.thank youFilippoPSNotice below (stacked on top) is mac version.
hellodoes anyone know why i get this error when im trying to publish?i did a frensh windows instal ,seted up flash cs5,5 with 2.7 sdk,and now when i try to publish i get this error.Its a small app that plays some videos,before i could publish it without problems.
Is there any way to stop my apps being pirated with Adobe Air and Android?Thanks
Hello, I was wondering if is there any way to eliminate the shine that Apple add to my App's Icon?It makes my icons look sad ... Anybody knows?Thank you
Hi, I was wandering if is there a way to disable multitasking in a Flash CS5 iOS app.I need that if the user click the home button on iPad or iPhone the app restart when the icon is clicked again...Any ideas?Thanks
It seems that the font-renderer in HTML/Ajax based Air Applications is using some kind of sub-pixel font renderer that is overriding and vastly inferior to the standard Windows ClearType, or any Apple based option as well. This problem is particularly noticable with light text on a dark background, and made worse the smaller the text is. I've put together an example image explaining exactly what I mean at: http://regator.com/fontRendering.png (it's a large image 1126 x 1500 px)My example shows two fonts at four different sizes rendered in an HTML Air App vs the default Windows Cleartype, as well as using Safari to show the Font style anti-aliasing. In all cases the HTML Air App rendering is far more difficult to read, and in many cases severely distorts the color of the text in a way that other subpixel algorithms do not. As far as I can find after literally hours of googling and searching there's no way to override this in HTML based applications.&n
Hi,I have an app that works fine when I package it using the ipa-debug target. But when I set the target to "ipa-app-store" instead, the app crashes at startup (the linked splash screen is displayed, then it quits back to the iOS "desktop").I'm using FlashDevelop as an IDE, so I'm not sure I could be able to debug the app (and anyway it works in debug mode).Did someone already encounter this nasty issue?Thank you!Frédéric
Hi everybody,I've been working on an iPad app in Flash and all went well but at the end I discovered a problem. I'm making a childrens book with a page on each frame. And a can move between the pages. On the pages things are happening. Things can be touched and make sounds or can be moved.The problem is that the app seems to be instable. After a while it crashes and I have to start over again.I did a lot of optimizing as told at different blogs made sure all events are closed when I don't need them anymore but it still crashes. Now I was thinking it could be the sound that is the problem. On each pages I load at least one sound some playing on click, endlessly looping when on the page. Could this give me a memory problem? I looked for sound and sounchannel close or remove options but couldn't find a right solution. I think it's easiest to put this remove sound stuff in the killMe function right? Here is a script I load everypage.I'm worki
We're transitioning our AIR apps to Android and am a little unsure of a few things.We're busy developing a magazine type app that will have content (images, video, swfs) downloaded by the app to the tablet device over time and will grow as new issues appear. The app will also use an AIR SQLite db.1. Where should this content live? I've considered putting it on an SD card, but some tablets don't have external storage. Best practice suggests that this kind of data shouldn't be stored in the File.applicationStorageDirectory so I'm guessing somewhere else on the filesystem. If anybody can point me to a similar post or discussion around this I can then clarify my understanding of this.2. When the app gets updated (if I understand correctly, essentially by a brand new .apk file), I'm assuming all the app data and related SQLite db's get deleted? If so, how do I update the app but maintain the database? This is also the crux of my forum question of where I should place the app content.Any poi
I've searched around the forums and google extensively but haven't seen anyone with a similar issue. I'm creating a simple iOS app using Box2d. When I enable GPU rendering, the objects on screen get a lot of visual artifacting and often disappear completely. See the attached video below. The isue doesn't exist when rendering in CPU mode.Configuration:AIR 2.7, iPad2, OSX Lion, CS5.5Things I've tried without luck:1.) CacheAsBitmap + CacheAsBitmapMatrix for some or all objects.2.) Choosing the render option "export as bitmap" for all graphical objects.3.) Recreating the FLA.4.) Restarting the iPad.Any help or suggestions would be greatly appreciated. Having a blast with the iOS exporter, can't wait to get back to it!Thanks,–Scott
Hello,I'm developping an AIR application with FlashDevelop and I use AIR 2.7.The problem is that I can't detect softkeys on my HTC Sensation... any ideas please ?Here is my AS code : package { import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.display.StageQuality; import flash.desktop.NativeApplication; import flash.desktop.SystemIdleMode; import flash.events.Event; import flash.events.KeyboardEvent; import flash.system.Capabilities; import flash.ui.Multitouch; import flash.ui.MultitouchInputMode; import flash.ui.Keyboard;
I would like to know if there is a way to encrypt our data on a mobile device. According to the doc, this LocalStore is not supported on mobiles devices. Anyone found a workaround to protect our local data?
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