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Hi I'm experimenting with lip syncing on Adobe Animate and I'm struggling to implement audio onto the program, I've tried changing the file type via Media Encoder but I keep getting the same results with the error message.
On windows:When opening an .as file, the font size selected is ignored and it opens very small (8px)pressing ctrl+f to open the search pane does not jump the cursor to the opened search box. quite annoying.Can these please be looked into please. While i'm on the topic of bugs, there was one introduced (feature?) that has made animating in flash quite difficult for me since 21. . Selections are remembered on a per-frame basis, and sometimes things that were not selected are selected, when using , . to move through the timeline to draw on multiple frames.Even pressing enter and watching playback, you can see the selected elements, so the preview you'll get a flicker or selected fills etc while you are trying to watch it. There is no way to fix this except pressing ctrl+shift+a when you reach a frame that has this issue. doing this all day makes my hand sore! It used to deselect something like this by playing forward and back over a frame (. followed by ,). But doesn't deselcet anymo
What is happening? It like its loosing track of the camera and loops back random parts on the exported video but not in the actual project file. Why is this happening? Can anybody help? Im in Adobe animate Thanks
windowsのデータをmacで作業すると読み込んだ画像のパスが全て変更されてしまうのでリンクしなくなります。数が多いのでanimateの設定で読込み画像のファイルパスを一括で変更するなどの設定はないでしょうか?
Hello,I am rewriting my AS3 application with HTML5 Canvas. I am importing SVG graphics, and I need to make an outline around those graphics that varies in width depending on user input.In AS3, I used the glow filter, but it is no longer available (please see the attached photo, showing how I made an outline around imported graphics using the glow filter.). And, it seems that CreateJS does not have a glow filter. Can anyone point me in the right direction of how to 1) use a third-party JS library to obtain a glow filter, 2) draw an outline around these SVGs, or 3) any other ideas? Thank you for any help!
Hello,I'm loading images/global_6000.svg and trying to modify the stroke, which has an ID of border. I get an error, "bitmap.getElementById is not a function," of which I agree with; I know I'm doing something wrong, such as not targeting the id correctly or something to that effect. I don't understand how to properly target the attributes of the loaded .SVG. I've tried multiple things, including the use of contentDocument, only because I've seen it used in some forum examples. Can anyone indicate what I'm doing wrong? Thank you!const loader = new createjs.LoadQueue(false, null, true); loader.on("complete", e => { const bitmap = new createjs.Bitmap(e.currentTarget.getResult("test")); this.addChild(bitmap); // Modify border of SVG *** THIS DOESN'T WORK *** bitmap.getElementById("border").setAttribute("stroke-width", 0.5); // *** THIS DOESN'T WORK EITHER *** //document.getElementById("test").contentDocument.getElementById("border").se
I need to generate colored QR codes in AS3. Is their any library available for that? Can zxing do this?
Exporting video from Animate 21.08 fails every time. My 2018 Macbook Pro 15" is running macOS 11.5.2 (32GB 2400 MHz DDR4 RAM, 1TB SSD, 2.9 GHz 6-Core Intel Core i9, Radeon Pro 560X 4 GB Intel UHD Graphics 630 1536 MB)Media Encoder never loads, no error pops up nor a status update. Animate does not crash, and there are no problems with my files or filenames. I cannot render any video from files I successfully rendered in the previous versions of Animate and Media Encoder. I've rechecked all my export settings, loaded Media Encoder to authenticate it and rebooted repeatedly. There's definitely a deal-breaking bug in Animate or ME.Unfortunately I stopped retaining previous versions of the sw in oder to save disk space. Can I revert to a previous version using Time Machine or does Adobe offer stable version downgrades?
For some reason my brush cursor doesn't match the size of my brush. It always looks like this no matter what the size is:Kind of annoying because I can't tell what the brush size is until I start drawing. I tried toggling the Caps Lock, but doesn't change anything. I'm on Windows 10 and checked 'Ease of Access' settings, but didn't see anything there that looked helpful. Am I missing a setting somewhere?
Hi, I am having problem with web browser caching of my Adobe Animate html5 canvas animation project.Let's say, my Adobe animate animation project (.fla) contains ten png image files on the timeline. (1.png, 2.png, ... 10.png). After exporting (Shift+R12) the project to html5 canvas format, Adobe Animate creates an image file: myfilename_atlas_.png for all 10 png images placed on the timeline.I've uploaded the project to the web server ( myfilename_atlas_.png, jyfilename.js and the web page containing HTML5 canvas animation), then the website visitors opened the web page and chrome browser created cache file for the myfilename_atlas_.png on their machine.Then I had to change some of the png files on my adobe animate project and re-uploaded the project to the web server. But when website visitors view the page again, they see errors - The location of the png images are mixed up - They see 2.png image on the spot where the
I am working on a pretty straight-forward motion graphic, that requires lines to extend in various directions via animation. I made one attempt, but feel like my way of doing this – making a small square, then motion tweening it to extend can not be the best way to do this – as I am manually extending each square to make each line, but am running into a lot of alignment / shifts.Any help, or direction to help would be appreciated. thanks.
hi i have a character which has the bone bined to it, i am trying to replace its fist symbol to an open hand symbol within the timeline but seem like i cannot do that. is there anyway i can swap the symbols? thankssi
An animation I did, starts with 16 frames of the exact same image. Then, 10 frames of a fade to 50% dark. Then 10 more frames of no change, etc. I did it this way, because, apparently, an Adobe Animate GIF animation can have only one frame rate -- even though it's possible to set varying frame rates in an animated GIF. When I export this as an Animated GIF the file size is rather large. In my search for ways to reduce this file size I discovered that all those frames where nothing changes are NOT being optimized. In other words, the Export utility is not collapsing these frames, to conserve file space [like another GIF Animation tool I occasionally use]. How did I determine this? I tried chopping out, all but one frame, in each of the places in the animation, where nothing changes, and the files size shrank by a factor of 6!! Am I missing some optimization setting, or is this just a limitation of the software? Another thing
Hi,I imported an mp4 video to adobe animate. I would like to make a loop seq from that.I spend 3 hours to watck tutorials, read forums etc, but all solution is for FLV or does not works.(I try to convert the video file to FLV, but my encoder not able to do that. ) Any idea what is the best way to make a loop seq with mp4 (h264) Thanks! g
I am trying to create animation but i want to know what is the best app to use on an iPad when drawing characters, vehicles,etc. I didn't like using adobe draw too much on my ipad. I am looking at Procreate and Affinity Designer. Not sure if vector drawing is ideal or not for Animate CC.
Dear kind clever person, 🙏 PLEASE HELP ME! I recently switched from Adobe Flash CS6 to Animate CC. In Flash CS6 i published my cartoons in Quicktime mov. & then had controllers below the stage, to go forwards, backwards, play, pause, or slide the button below the film to any part of the cartoon to be able to make corrections and adjustments to sound, visuals etc. I am currently making my first animated cartoon in animate CC and it seems happy publishing SWF. files. The problem is there are no controllers with the SWF. file. Once the file is sitting on my desktop it automatically plays, and I can't manipulate the film with a control panel below because there isn't one. I did find a few things under the control drop down menu but it's awkward and i can only move forward one frame at a time which is impossible. I need a whole control panel and a way to start and stop anywhere in the cartoon. Please can you tell me how to obtain an SWF control panel or what is
I'm creating a 2 minute animation. In a couple of segments of the video, I have a sequence of bubbles rising from the bottom of the stage to the top. Each bubble has a word or phrase on them. When I play the animation in the timeline, these words and phrases appear, but when I "test movie," they do not show up, i.e., they are not on the bubbles. I thought this may be because each bit of text has to be a symbol or something, but making the text into symbols didn't work. I also can't seem to "break apart" the text when I edit the rising bubble symbol, otherwise I thought that might work.
How can I stop the other pieces moving when I drag and drop a piece its a jig saw puzzle p1.addEventListener(MouseEvent.MOUSE_DOWN, fl_ClickToDrag_24);function fl_ClickToDrag_24(event:MouseEvent):void{p1.startDrag();}stage.addEventListener(MouseEvent.MOUSE_UP, fl_ReleaseToDrop_24);function fl_ReleaseToDrop_24(event:MouseEvent):void{p1.stopDrag();if(tar1.hitTestObject(p1.hit1))p1.x=205.2;p1.y=254.8;}
I have discovered an unwanted glitch in Adobe Animate. I am working on a HTML5 animation that works fine untill the replay button is clicked to go back to a section. Then there is unwanted movement. The animation is many words coming in one at a time. I am making MovieClips of the words, bitmapping them first. So I am not dependent on Google fonts. What happens is there is a blur of the words moving from slightly above where they should be to the baseline where they should sit. That is not in any of the Motioning I am creating. I have fixed it somewhat by having all text layers start on the first frame of a MovieClip and hiding them via box overtop that matches the background. It's more work than I feel I need to do. Alpha at 0% would be much easier. I would share a link, but right now my fix is working, so you would not be able to see the glitch. But I fear these next very involved sections will suffer from the same glitch. Eventually there will be a button to
Animate just started creating new keyframes when drawing a new line or moving something and I was hoping to be able to turn off this new option. Similar to switching off the "create a new keyframe option" in the frame picker window. Thanks!
Hi Everyone, Is it easier to animate using Adobe Animate or Illustrator with after effects to create a 2D vector animation (Kurzgesagt/Infographics show style)?Also what is the difference between Adobe animate animations and Adobe illustrator (WITH) after effects animations? Thanks,Gajaan
Two annoying bugs in the new version (using actionscript based documents).1 - When you export video/media - Adobe Media encoder doesn't automatically launch. Only way to fix is to quit Animate and Encoder and open both programs before exporting.2 - When you test the movie and it runs the SWF, it now hangs for around 10 seconds or so before playing the movie? This is so detrimental to my workflow I’ve now gone back to a previous version.Anyone got a fix or found these issues?
IVE TRIED FOR HOURS AND NOTHING WORKS IVE CHANGED THE SETTINGSS ON THE AUDIO USING AUDACITY NOTHING, MP3 NOTHING, OGG NOTHING, WAV NOTHING
No puedo importar audios Mp3 al animate.Tampoco puedo exportar vídeos en .move
I've been having a lot of trouble importing new audios recently. Every time I try and drop a sound in it gives me an error message along the lines of "cannot locate audio file." I've tried everything from installing older versions, deleting the program, restarting my computer, trying shorter audios, and using .wav/other audio formats. The weird thing is all of the older audios I've downloaded prior work perfectly fine, but now when I try importing a new one it doesn't work at all. Also I've been using the same website I always have to convert audio to mp3 (which is YouTube to mp3) I'm just so frustrated at this point, I have no idea what could have happened or how to fix it
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