Get help using Adobe Animate and creating animations.
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Hello. Someone could tell me why I get this image on my screen when I execute an Animate file? I code some files with Actionscrip too. This problem is new. I hope it's not a virus. Thanks for your help.
I want to sign in flash professional CC,but it show Captcha validation fails,and I can't to sign in.
After loading the new animate CC 2019, I can no longer find Filters - to do things like blur an object. Any guidance on finding Filters is appreciated.
I have a bar symbol that I need to constrain to vertical movement as well as just how far it can go up and down when dragged. I have been looking at the constrain js function but cannot quite figure it out. Here's the script without constraint. I think it is fairly simply to add a constraint function, but I'm not quite sure how.var startDrag = startDragF.bind(this); this.Bar1.addEventListener("pressmove", startDrag); function startDragF(e){ var p = stage.globalToLocal(e.stageX, e.stageY); e.currentTarget.x = p.x; e.currentTarget.y = p.y; }
I'm having a strange bug while running a Jsfl script on Animate 2021 Windows 10, which import bitmap or video files in an Item, then insert them on the Timeline. doc.editScene(0);timeline.setSelectedLayers(2);var lyr = timeline.layers[2];lyr.locked = false;var itemIndex = lib.findItemIndex("flvFileName.flv"); // Or Jpeg filevar theItem = lib.items[itemIndex];//lib.addItemToDocument({ x : 0, y : 0}, theItem); // Same thingdoc.addItem({ x : 0, y : 0}, theItem);// POPUP ERRROR (randomly)! But it randomly popup a dialog box which contains : Embedding OLE objects is unsupported. Use File->Import to import media. I've search the origin of this random bug in 2019, without any solution and forget it. But I'm actually reworking my script for an another project and it randomly stop{4] with this annoying popup dialog box. While searching, I discover some logs [1] in Windows which appends each time I run the Jsfl script and the popup appears. Then, searching t
When I create equation in Microsoft equation editor, copy and paste in to animate cc file. I got error like “ Embedding OLE objects is unsupported” . In adobe cs6 it work smoothly. How can I reolve the issue.
Hi all, The latest update of Adobe Animate 21.0.2 is now available for you to download and install. This release adds support for Mac OS Big Sur and contains important bug fixes. For more info, see https://helpx.adobe.com/in/animate/kb/fixed-issues.html#Animate2021version2102 Thanks, Preran
HTML5 canvasI have a movie clip var img = container.document.getElementById("img").getElementsByClassName("text_input_css"); container.style.width = newWidth; container.style.height = newHeight;
How can I animate the object values of a ellipse?If I create a ellipse I can't change the values of it further.Have someone a tipp for me how I can solve this?
Constantly greeted with this error when I open Animate. Happens with new projects as well as opening previous saves. Tried the universal fix of uninstalling and reinstalling but get the same message. Click OK 6-7 times and the message goes away but it's back at the next startup. Any help with solving this will be greatly appreciated.
Hello everyone .. How are you?I hope that you will be healthy and well-being and away from us Corona.Please experts to help me . Choose any image from the device ? https://drive.google.com/drive/folders/1oFAxc49AuXqkGmPd-b4poiY4eu9ERQLa?usp=sharing var root = this; var putFile; root.stop(); root.INS_PHO.addEventListener("click", function (e) { root.PHO_1, function (container) { if (bitmapA) container.removeChild(bitmapA); bitmapA = new createjs.Bitmap(e.target.result); setTimeout(function () { container.addChild(bitmapA); }, 0); }; }); root.uploadImage = function (container, loadCallback) { INS_PHO.addEventListener("change", function (e) { if (e.currentTarget.files && e.currentTarget.files[0]) { var reader = new FileReader(); reader.onload = function (e) { loadCallback(container); } reader.readAsDataURL(e.currentTarget.files[0]); } else {} }); };
Hi Adobe Family, I've been curious for a while about this feature. Anyone who uses AE on a regular basic is quite familiar with the composition trimming hot keys using alt + [ and alt + ]. When trimming the front-end of a comp using the hot key, the program will trim the comp to the exact location of the time indicator. However, when you trim the back-end of the comp, the trimming will actually take place one frame later than the location of the time indicator.Ex. If I set my time indicator to the 10th frame in my comp, then trim the back-end using alt + ], the comp will be timmed at the 11th frame instead of the 10th.This is not necessarily an issue I'm dealing with, it's more of a general curiousity of why that is the default setting - and if there's sound logic to it that will improve my AE workflow overall.Let me know what you all know! -Chris
Good morningI converted a project abobe captivate into an apk animate, so the Arabic letters appeared apk broken up and upside downThanks
I created a canvas project specifically to use offline. I have unchecked the hosted library option, but the project does not appear to be using the js code. Here is the console error. And here is where the code is referenced in the HTML file. I tried disabling all the browser security setting to no avail. Then tried Firefox with these console errors:Seems it is all about accessing the js correctly, but I don't know how to make this happen. Again, this project needs to run from the files I will publish and not online. What can I do to make that work?
Hello! I'm new in Adobe Animate and had a lot of trouble with interactivity and actions to make. Every tutorial i've been looking at in YouTube doesnt seem to work - i've tried it several times though.I just want a button to click on my HTML5 Banner and it should lead to the landing page i want.Every time i try this, i can not click the button or its flickering when i do a hover with my mouse.The code i generate looks like this: this.button_1.addEventListener("click", fl_ClickToGoToWebPage_4);function fl_ClickToGoToWebPage_4() {window.open("http://www.adobe.com", "_blank");} The instanzname of the button is button_1 and its not a MovieClip, i have converted it into a symbol as well. I have to change the website - i know - but it doesnt lead on the adobe site as well. Doesnt matter which website i type in - i can not click the button.Can somebody help me or has the same problem? Is the code maybe false and i have to change something in it? Please let me know if you n
In the new update, I have been infected by the bug I describe in this topic: https://community.adobe.com/t5/animate/bug-with-width-tool-line-thickness/td-p/12031317. Now, I want to create my new projects in the latest version and my old projects I want to open in the older version to avoid the bug. Until now I have been playing around in the creative cloud to make this work, but only get the option to overwrite the current version. (I also lost all my commands and the shortcuts to these commands in that process, which is very disappointing). Any clues?
Hello everyoneI'm working on a project for school. I encountered a problem with Adobe Animate CC. The moment I made a new bone for the skeleton, the program automaticallydistorted my picture. I can't reverse this, because this scribble is freezing the program every time I try to move or change it.
Hi everyone, do you know if I can preview a html5 (+ JavaScript) while offline?It seems not to be working...Thank you in advance!
Hi, I currently have a 5 product banner with a randomizer and next/previous buttons. When it launches, it loads one of those frames using the Math.random() command. However, it does it again when either of the next & previous buttons are clicked. Is there any way for me to turn that off after it's been executed once at launch? For example:HTML randomly loads a frame from 1 to 5 (E.g. Frame 3).I'd like the next button to continue in sequential order from there: 3, 4, 5, 1, 2, 3 HTML randomly loads Frame 4.The next button continues sequetionally when clicked: 4,5,1,2,3,4 Here's what I have in Frame 0: var nextFrame = 1; var totalFrames = 5; var randomFrame = Math.random()*5; var lastPicked = randomFrame - 1; this.next.addEventListener("click", fl_ClickToGoToAndStopAtFrame.bind(this)); function fl_ClickToGoToAndStopAtFrame() { nextFrame++; if (nextFrame > totalFrames) { nextFrame = 1; } this.gotoAndStop(nextFrame); } this.previous.addEventListener("click"
We typically use AE to create animations but I wanted to do something that I could export in both html5 and video. HTML5 works really well in Animate now compared to what it did previously. However, as I am building this project in Animate I am just stunned at the number of weird quirky bugs and strange behavior. Adding an ease should not extent the time of the animation. This causes so much weird keyframe behavior. Making a 3D tween is like trying to wrestle a greased pig. If I move keyframe my MC's implode and double in scale for no reason. Publishing it it still looks fine but it is hosed in the authoring enviroment. I cannot move things on a keyframe without trouble following. WT heck is going on? You can see in this screenshot what is happening. Undo does nothing. I have to save close and reopen every time. And WHY cant you simple move a motion tween keyframe like very other timeline allows you to do? Any help understanding would be great. I am about to jump ship only because it i
I'm attempting to animate a logo for my wife's work and, while the animation works and is within the white workspace, when I go to export it as a GIF only the lower right portion of the workspace is exported. Any solve for this or am I forced to start over and place elements only within a quarter of the presented space? Details of the animation: Set to 1080p, gif, loop once Using classic tweens(ease out, quart) on png imported logo and tagline Using shape tween(ease in out, quart) on small box which streches into an underline Simply enough, no big issues until I tried to export > animated gif > un oh...Any help is appreciated, thanks.
hello i'm currently using adobe animate and have trouble with the copy and past layers feature, The layer when pasted has no property's inside of it (for example) I copy a pair of eyes and when i go to paste it. the eyes aren't there.
Hey, Im having a probelm with anchor points where in the file they are massive and dont scale as you zoom in and out so become really big and look weird which im fine with porbably just a gltich but when i export the ones that are glitched are exporting with the image which looks really weird is there a way to solve this thanks
I'm new to the program, so thank you for bearing with me with this question. I've tried to find the answer, but have had no luck.I have multiple symbols, each with their own animations. I now want to animate all of the symbols positions to the left, all at once. How would I go about doing this? I know that in After Effects you would parent the layers to a null object and then animate the null. Does anyone know the equivalent in Animate CC?Thank you very much!
Hey, I see a lot of IG fitness influencers with this figure in thier posts. it lights up the muscle group being worked on, usually a 2 seconds animation. where can I find this? I dont want to create it but if there is someone out there who can create a female body for me im willing to pay! I have shown this image here of what im talking about, however it is a animated clip.
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