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hello!i have chalange with remove childi wrote this codein button_2 the code removed olny the child from empty but not from empty1what's wrong in the code??this["empty"].addChild(new lib["picword14"]());this["empty1"].addChild(new lib["picword14"]());this.button_2.addEventListener("click", fl_ClickToGoToAndPlayFromFrame_2.bind(this));function fl_ClickToGoToAndPlayFromFrame_2(){this["empty"].removeChildAt(); this["empty1"].removeChildAt();}this.button_3.addEventListener("click", fl_ClickToGoToAndPlayFromFrame_3.bind(this));function fl_ClickToGoToAndPlayFromFrame_3(){this["empty"].addChild(new lib["picword14"]());this["empty1"].addChild(new lib["picword14"]());}
Hi, sorry if this is an obvious thing, but I can't seem to find the answer.I've made a simple HTML5 game and want to use a sound clip on a loop to give an ambient background noise. The method I've been using to play sounds is: var ambience = new Audio('jungleSounds.aac'); ambience.play(); It works fine for one-off sound effects triggered but button clicks etc, but how would I loop a sound like this so that it plays continuously? Thanks.
Hello community, I made a small animation as test, with buttons which changes as soon as you press it. Now I'm trying to export a test I have made, which gives me a HTML and JavaScript file. Instead of a website, how would I be able to share this with the team without creating/hosting a website while keeping this private? I was thinking about "Power Apps" from MS but couldn't really find anything. An executable isn't in my publish either, what would be an other way to share this? Thank you!
From december 2+20 the flash-plugin is no longer supported. How come ANIMATOR continues to publish SWF files. ? Since the work produced cant even be watched on my own computer?
I'm currently using Adobe Animate CC 2019 and I've been having this issue where the paintbrush and pencil tools continue to draw after I lift my pen. I'm using a Huion Kamvas GT 190. I've heard disabling Windows Ink could help, but I've only seen that it affects Wacom tablets. If anyone has advice regarding this situation I'd love to hear it.
I created a parented set of symbols in Animate and now wanted to use the asset warp tool to animate them. When I select any of the symbols in the project and try to use the Asset Warp Tool, it changes the pointer to an arrow with the circle and a line through it and will not allow me to create any points. I am able to import some of the same png files into a different animation and parent them to other things and then can add points to them, but cannot do it to any assets in the one project. I cannot find any documentation that explains what some causes for having this cursor might be.
Hello, For me there is no synchronization between Illustrator and Animate CC. When I modify and save my file in Illustrator, the new version is not automatically reflected in Animate CC. I have already installed the 2021 version of Animate CC. What can I do? Kind regards, Marleen
Opened my saved project but only the first keyframe is showing up. When I "Test Movie" the whole animation I had from yesterday appears and plays. How can I retrieve the full project with the Keyframes so I can continue to work on the animation? Thank you,Tim
I currently have a movieclip which is loaded on the main timline on top of other buttons that call other movie clips.I'm not sure what additional code I add to make the movie clip load on frame 2 of the main timeline, thus not interfering with the buttons below. var that = this; var myRectangle; function addFromLibrary(e) { if (!myRectangle) { myRectangle = new lib.Rectangle(); that.addChild(myRectangle); } } function removeClip(e) { if (myRectangle) { that.removeChild(myRectangle); myRectangle = null; } } this.buttonAdd.addEventListener("click", addFromLibrary); this.buttonRemove.addEventListener("click", removeClip);
Hello, I would like to create a website hit counter in animate. I can probably figure out how to do this by searching the web, but the adobe community is very professional. Can someone please post a tutorial for creating a high quality website hit counter. I would be very grateful. 🙂
Hello, I have compiled an application with adobe air in the output format "Application with integrated runtime" and I get the error "No initial content found for this application. Please repeat the installation or ask the editor for help" when opening the Que app I can do???
The title says it all. An answer would be greatly appreciated.
Alright, i'll try to keep this brief. I'm working on a little project wheree it switches between a lot of scenes via buttons and on many of them only partial changes are applied, so my question is this: What command/commands could i use to recall/reuse a function originally created. As an example, here is one of the functions for the main screen. BigPurpleButton1.addEventListener(MouseEvent.CLICK, Database);function Database(evt:MouseEvent):void {gotoAndStop(1, "Database");} There you go, i'd rather not make 231564 variations of the database function if there's a way to reuse it.But so far i've made 3, i don't really want to complicate the code so for now i'll take a break until this can be figured out. Any help would be greatly appreciated, thank you.
Can someone please help me? I tried to open my file, but then it says this: Please, is there anyone who knows how to fix this? I really want to open it, because i used SO much time animating it
Hello, I have the newest Animate and I don't know how to allow movie clip export for action script. I know in the library click on the movie clip, then Properties, and then there is a check box and input text field, but this is not allowed. I need it for dynamic adding to the stage. Thank you for your reply.Ondra
Hi, I'm trying to adapt the code for a volume slider to work from a class. The code works perfectly from my action panel, but from the class it gives me that error.I explain the code a bitThere is a volume symbol which is an mc and named for AS3 Volume. The class is from that symbol (Volume class).That symbol contains two movieclips with instance names knob_mc and line_mc.This is the tutorial I have used for the slider:https://www.youtube.com/watch?v=qMotNC40pWw&list=PL1AjQxdF0PuY3KEfJhOYnPwrGv1GnjZBP&index=5&t=743s this is the code package { import flash.display.MovieClip; import flash.media.SoundTransform; import flash.events.MouseEvent; import flash.events.Event; import flash.media.SoundChannel; public class Volume extends MovieClip { public function Volume(myChannel:SoundChannel) { var v = myChannel; function volume_drag(evt:MouseEvent):void { knob_mc.startDrag(false, new Rectangle(0,0,line_mc.width-knob_mc.width,0))
serious issue need to fix this before Febuary 2nd of 2021
Hi guys,I'm having trouble with my Animate project being uploaded to the web. I have an interactive document that allows you to click buttons and move within the timeline from frame to frame. Everything works fantastically until I try to publish and upload it to my web server. I'm doing the hosting myself with Plesk and I haven't had problems before. I've published my Animate file as HTML. Here are the publish settings: I have created a new directory on my server entitled "final" and placed the Html doc in there. I haven't made seperate directories for the images and sound assets, just uploaded them straight into the "final" directory along with the HTML doc. I have no idea what's wrong. If you could help me that'd be much appreciated. Thank you so much! 🙂
Good Morning. I'm working with a class made by a professional actionscript sound specialist (Andre Michelle).The class loads a sound, changes its pitch, and plays it.I want it to loop. I have added the (0, int.MAX_VALUE) in the play method but it only plays once.Thank you very much for the help.package { import flash.display.MovieClip; import flash.events.Event; import flash.events.SampleDataEvent; import flash.media.Sound; import flash.media.SoundChannel; import flash.net.URLRequest; import flash.utils.ByteArray; import flash.events.MouseEvent; public class Bucle extends Sound { private const BLOCK_SIZE: int = 3072; private var _mp3: Sound; private var _sound: Sound; private var _myChannel :SoundChannel; private var _target: ByteArray; private var _position: Number; private var _rate: Number; public function Bucle( url: String ) { _target = new ByteArray(); _mp3 =
It's been a while when I opened adobe animate. And I don't understand where I can find this pencil tool?
I've been trying to make a simple walk animation using a sprite character using on my <url removed-kglad> When I scrub through the timeline to make sure the cha...
When i open the software adobe animate 2020, this window pop out "could not write to the directory C:\Users\Acer\AppData\Local\Adobe\Animate2020\en_US" . Would like to ask anyone facing this issue? It happened after update the software
So, after successfully animating my first character, the rest are glitchy in a sense that they become blocks and some parts disappear (please see attached picture). This happens after copy & pasting it from adobe illustrator. I don't know why and dunno what to do. Please help me. I'm a newbie in Animate. Thank you.
I am trying to type Bengali words in Adobe Animate, but characters do NOT combine correctly. For example, when I type or paste the following word to Animate CC, it shows as following in Animate CC Can somebody help with a fix or workaround for this?
Hi. I just hope that someone will be able to give some input on what my current problem is. I am experiencing some issues when I run Adobe Animate or my laptops.I have a Lenovo Idea Pad 3 which was bought two months ago and old Sony VAIO 2011 model.I installed Adobe Animate on both of them around the beginning of January this year and I was hoping that the Lenovo would give me less of a hassle to operate Animate and run the animate projects while the Sony Vaio was going to be a back-up for minor projects. These are all college related assignments and I have to do a test run of the project in a browser just to see if it works outside of the authoring software. On my Lenovo, I can create and work on a project and add all the necessary timeline movments like Shape Tweens and Motion Tweens to animate the 2D projects. But when I try to do a test run through a browser like Chrome and Mozzilla all I get is a blank stage/canvas and the animation won't run. Just the stage will show in the
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