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I have recently learned that I can use “synchronize symbols” instead of manually entering the start frame for every keyframe of a symbol on a timeline which saves me alot of time, but I can’t seem to get it to work for a symbol on my main timeline. I have set the symbol to loop for every keyframe but the “synchronize symbol” option is whited out. I’m not sure what I’m doing wrong? I made sure the symbol has the same number of frames as the main timeline, I’ve made sure there aren’t any other symbols hidden in the same layer but can’t get the option to present itself? Any ideas on what I might be doing wrong?
When importing audio into a non-23.97 fps timeline, the audio resampling is incorrect. The difference is 99.79%, so only becomes noticable on longer shots. eg.on a 25fps timeline, by second 400, frame 10000, the audio is out by ~22 frames. for 70 seconds, 1750 frames, the audio is out 3.7 frames. When timeline is set to 23.97fps (not 24), the audio comes in perfectly and streams properly. Tested with 44.1k 16b mono and stereo wav, 48k 24b wav, aiff, mp3, all responds the same way.Audio tested from multiple sources, direct from DAW, and via premiere and ffmpeg rencoding/ resampling, no combination seems to change the issue. Extracting a wav from SWF plays the wav as it is - not stretched like it is on the timeline. Audio that has been slowed by 0.97% prior to import shows up correctly on the timeline and in playback, but plays slowed in the swf. Cannot provide exact test file for nda, but replication for testing should be: Create a ~7min long scene with 25fps timeline. Create a 7min lon
Hello!I've added support for importing Motion Capture coordinates (optimized for 2D characters) into my Adobe Animate extension, including presets from the Adobe Mixamo catalog.If I embed 20–30 Mixamo presets directly into the extension, would that be a copyright violation? The extension is completely free.Detailed update overview on YouTube <extraneous link removed>
“Recurring .FLA Save File Deletion Issue in Adobe Animate”Hello,I am experiencing a recurring issue in Adobe Animate related to saving my .FLA files.Very often, the software displays the following message:"The file has been moved or deleted by another application than Animate. Please save it again before continuing."After this message appears, both my project file (stored in a folder on my desktop) and the automatic backup file completely disappear. The file is removed from the recent files list, is not in the Trash, and becomes totally nonexistent.I have tried saving the file in different locations, but the same behavior keeps happening. At some random point, the saved file disappears, and if the application closes at that moment, I lose all of my work. This has already happened to me many times.(Usually, the only remaining file that does not get deleted is a .SWF file.)Where should I save my .FLA files to prevent this from happening?For reference:macOS Monterey 12.7.4 Latest official
I have gray boxes appearing in a glitchy mess all over my screen, making drawing impossible. I’ve had this problem for over 4+ years. It happens randomly, interrupting and completely halting process on animations, newly created (like currently) or older projects. I even tried copying all layers from a project I created 10 mins ago (before this begun occuring) to a new project, and it still happened. If I zoom, draw, or click objects or move the screen this happens.And I’ve found other documented cases of this very same problem listed at the bottom of this post.This but has persisted for over 4 years, I’ve updated drivers, updated animate, reinstalled windows etc over the years, this is just becoming rediclousy and has halted all my animation progress. Even now, I finally get back into animating again, and within 10 mins of starting my momentum is halted due to this issue. Here are gifs of the issue I’m facing and others I found on this very board. No one has ever given a solution. I’ve
Hello friends, I need some help. I created an application using ActionScript 3.0, and I want to generate an .apk file. However, I’m unable to publish the apk, and I’m getting this error message as shown in the attached image. I believe I followed the same steps I usually do, but this time something went wrong. Why is this happening?
Hello,I was wondering if it exists an easy way (like a plugin maybe) to integrate animate CC compisitions / animations into a Wordpress website, more specifically, I'm working with Elementor builder and would like not to play with iframes and responsiveness.Thanks for the answer. LC.
Hi, I have an AIR application made in Animate, but now it's giving me jsfl error on opening the AIR settings and testing the movie. I reinstalled,cleared the preferences, but nothing helps. Also the FLA isn't the problem, it does the same with a new project. On my other system everyting works fine.
I’m having trouble replicating rush hour traffic with a movie clip, classic tween and the easing property. It’s still jerky; any tips on smoothing would be appreciated. Thanks!
Im trying to install animate/flash in my laptop but the installer just shows a blank pageDoes anyone know how to fix this? Heres a image for further detailVersion im trying to install:Adobe Animate CC 2018
Adobe Animate is crashing every time I try copying from illustrator into animate since the recent update. I have had this problem before and I just needed to update animate, but I just installed the new version. I have tried installing the old versions and the same issue happens. I have tried uninstalling and reinstalling.
https://imgur.com/a/EsrsWy5 you can see here, it’s converted to a tween but the animation just stops. when it’s not converted to a tween the animation works fine. idk how to fix it
I've designed an animated character in Illustrator 2020 (ver. 24.3) and have been testing it out in Adobe Animate but find that its vector art becomes misshaped upon being exported to Swf and Video regardless of looking perfectly fine on Adobe Animate's stage. My character's art is very simple as it just uses filled shaped with strokes which I then have defined as graphic symbols in Illustrator before importing to Animate (for rigging purposes). In the above image, the character's eye lid symbol contains a white fill shape with a varying stroke width which gets converted to a fill when imported to Animate, and the eye brow symbol contains a fill shape with the default uniform stroke width and no brush style, yet it too becomes distorted upon export. I'm not using any tweens or animation, just exporting the static art from the stage as swf and mp4 files. The most success I've had in preventing the misshaped art was to ungroup, outline strokes,
I just switched to a new computer (Windows) and installed Animate. Now whenever I used the Classic Brush tool, each stroke starts out as slightly transparent with a lined pattern inside. This pattern disappears when I release my pen and the stroke returns to normal. This doesn’t interfere with the drawing, but it’s definitely annoying. The Fluid Brush or Pencil do not have the same issue.Here is a video of what it looks like.Is this an issue with Animate itself? Or does this indicate something else like a driver problem? I use a Cintiq 16.
I can't use the newest release of Adobe Animate because of this error.Unable to multiply transform. GDI Status: ^1 Does anyone know the solution?
Whenever I try to modify/read deeply nested MovieClip objects, output gives me typeerror #1009, but when I cast those objects as movie clips I get typerror #1010. I understand them both, but I don’t know what to do with that, as simpletrace(object.nestedObject.deeplyNestedObject);would give me errors. Details that might be relevant:Strict mode is on, and I want to keep it on. Those objects are nested via Adobe Animate gui and all of them have proper instance names. Advanced layers are turned off. Error is still thrown when code is putted inside deeply nested MovieClips frame.How can I fix this and how generally should I approach accesing nested objects?
Bug: When you select the transformation tool to manipulate a graph, you can move the center point. I keep having trouble selecting that center point. It only works about half the time. Is there a workaround?
On the left is the color I picked and the right is the color that came out when using the brush tool. there’s no active adjustment layers, no effects on the brush, no new settings. Nothing. Just colors becoming more saturated every time I color pick. While using the brush its accurate but as soon as I move my pen off the screen it becomes saturated.
I want to get the value XY of a motion tween object(not classic tween), not the one from Object tab, but this one under Frame tab, through JSFL. Is there a way to do that? Cannot find the function.
I know there’s already the polystar options file but there’s no documentation on what I can actually write in the xml file. I’ve looked everywhere online does anyone know anything about this?
Anyone know what could be causing Animate to crash everytime I copy and paste from Illustrator? I make a lot of display ads and it was working fine earlier this week. I find it much easier to copy and paste elements from my static ads into animate to create the animation. I just updated to the most current Mac OS, uninstalled and reinstalled animate, and it's still crashing. HELP!
I plan on getting a new computer before I move to CSU Fresno, anticipating more use of the Adobe apps and the demand it has on my current computer’s (Windows 11 PC) performance. One of the ones I am interested in getting is a MacBook Neo which runs under macOS 26 Tahoe (I believe). If I were to get that, I just want to know if I’ll be able to use Adobe Animate on it alongside Illustrator, After Effects, and others.
Когда пытаюсь рисовать кистью или ластиком, линия сдвигается вправо, рисовать очень трудно, также происходит и мышкой и стилусом, помогите
Please fix the vulnerability
So if you decide to edit your question description, after you add lots of detailed information here describing the problem, this new system DELETES “Describe your question in detail” instead of saving the content as a draft. Who thought this was a great idea? I have an image dragged and dropped onto my timeline, it does not appear in the published app. Why? Manifest says it’s there, but not in the images directory? Really? The image is indeed there: No console errors, what is going on here? Any ideas? Thanks. -JW
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