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Hey,I have a banner example and want to make it multilingual.I would prefer to load words from 1 external text file (language_txt.txt) for each translation.I have dynamic text fields with instance names. (Header_001, Slogan_001, Button_001)With what code do I load the variables from (language_txt.txt) ?And in which frame do I put that code in the *.fla? (970x250-multi-language-banner.fla)What code do I put in the *.text (language_txt.txt) files to link the translated words to the dynamic text fields. Goal: An explanation and tuturiol for many creative people who can't program very well 😉 ----------------------------------------------------------------this.Header_001 = new cjs.Text("Sun is shining the weather is sweet", "normal 700 44px 'Roboto'", "#FFFFFF");this.Slogan_001 = new cjs.Text("Make you want to move your dancing feet", "normal 700 28px 'Roboto'");this.Button_001 = new cjs.Text("CLICK HERE", "normal 700 28px 'Roboto'", "#FFFFFF");----------------------------
Guys I have an image which is bigger than stage, but when I play this movie in player the background image is cropped on each of sides, that is on left and right there is a gray margin around 2cm wide.Any ideas how to fix this so the background image covers entire stage?Thank you.
If this has been covered somewhere else, I apologize. Feel free to redirect me. But after not using the 3D tools in Animate for a number of years, I'm teaching a class in this again. And the 3D tools are not behaving at all how I remember them (or in any way that is useful). I've also got a video showing the glithces below. There are two. They feel related. Glitch no 1 is that when I change any 3D property, it automatically readjusts after I let go of the mouse. I tell something to be at 300 z position, it moves itself to 400+. I rotate something half way along the y axis, it over-rotates to the other side. Not only does this work very differently than in older software versions, but it makes working impossible. How can anyone plan an animation, then the program readjusts everything on you? The second glitch has to do with nested 3D animation. If there is any 3D manipulation inside a movie clip at all, the animation outside that MC gets weird. It's as if the anchor point
Animate runs pretty well and fast on M1 Macs under Rosetta 2, but will Animate be updated as a M1 native app for its 2023 release? I don't see any Animate Beta app on CC, so very curious to find out if you Adobe peeps can give us the inside scoop on the near future. Thanks!
I was working on a project in Adobe Animate and I have no idea what I might have clicked or what happened. I can't see any of my objects or symbols in the stage or offstage and none of the layers are hidden. When I download it as a .swf file I'm able to see the full animation but I can't see anything in my workspace. I know it's a long-shot to see how I can fix this with so little information, but I have provided a screenshot of my full workspace so hopefully someone can find out why this may have happened and how I can fix it. Thank you!
Hello everyone.I'm trying to find out if it's possible to create one source animated HTML5 banner in AA, which I spread to other dimensions and correctly adjust what will be needed. It's the same as Google Web Designer has it. Working in it is simple, but it has its ups and downs.For library reasons and interdependencies, I want to keep it all in the Adobe family.Thanks Adam Kubin
I recently started to use the app more, You can’t add multiple cameras or a layer on top of the camera layer 😢 they need to work on the app a bit more
basically, I rotated the torso slightly on every frame, but only the torso shows onion skin, although everything else is linked to it through armature/rigging. I need all body parts to show onion skin, please help.
Good afternoon, i would like to make a mask that is "invisible" and that cuts off a certain part of the outside of the object
Hi Guys I managed to get all my buttons work correctly. now i need some help with sound/music. I need the title music to play at the start of my project frames 1-28 where my first bit of frame by frame animation runs with it. But when I test project the animation runs ok but no music. But when i press button to go to another part of the project and return to home page the animation plays ok again and the music to but only for the duration of the short animation. I need the music the keep playing in that area 1/28 until the user press a button and move on.Help! AlanY
Just this week, Import to Stage is greyed out from the import options. Don't know what I did but I need to undo it.
I was trying to learn some javascript. I'm not good at coding, but can get stuff done with actionscript as I've used it since 2001 or so. Haven't really done anything interactive in Animate in years so I started with something easy: pressing a button makes the timeline go to a certain frame. So first off the frame numbering is different from actionscript. In EaselJS the first frame is 0 and in Actionscript it's 1. Ok, I can live with that, but what I can't live with or understand is why the frame numbering in Animate's timeline won't start from 0 then? I understand that this would be the case for projects that use ActionScript, but if you do a project file in HTML5 that uses javascript it uses the same frame numbering system and this makes everything so difficult to work with or understand. Add insult to injury everytime you export the project you get an output error message reminding you of the frame numbering being different from what you see in the timeline. Is this h
Hello! I'm trying to make a countdown timer with AS3 in a dynamic text box to add to my timed puzzle game. The "100" simply won't show up in the text box. The code: var nCount = 100;timer_txt.text = nCount.toString(); I tried this exact same code in a new document, and it worked perfectly. However, in the file I'm editing, there's already a lot of extra (not DRY) code that I think is interferring with the timer.I would copy paste my existing code but it's 1600+ lines and would clog up this post (happy to put the code up later if someone needed it). Any help would be appreciated!
I need a bit of help. I'm trying to make an animation with some face movement, but for some reason, the face and mouth just snap to the top of the stage for no reason. I didn't change anything, nor did I do anything different, it just snapped up top for no reason.This frame and onwards is the troublemaker.But the ones before behave correctly.The parenting hasn't changed, the face is still connected to the head, and it functions just fine with those frames, but it just breaks onwards. Please, I need help to fix this or atleast find out whats wrong.
Hi. I'm an animator who works on Animate CC, and a few months back an odd error showed up: I couldn't open the files provided by my studio anymore without Animate just instantly freezing. It will not respond, no matter how long I wait. After some trial and error, I figured out that this error only occurs when there are MP4 files in the library. The same issue happens if I try to import an MP4 file into a pre-existing file. Unfortunately, my studio uses MP4 files for storyboards, so that makes any work impossible to do. My workaround so far has been using a separate computer to delete said MP4s from the FLAs, convert them to FLVs and put them back in. That option is no longer possible for a few reasons. Over the course of a few months I have tried absolutely everything I could think of: Fresh reinstallationTried installing multiple versions of Animate CCReset preferencesUpdated driversUpdated Windows several timesSeveral other things that I can't remember
Hello, this problem does not work in Adobe Animate 2022 and 2023, import fl.VirtualCamera;, although it works fine in 2019, why is this? I thought that fl, as was not in the folder, well, it is there, I looked for answers on the Internet and found nothing on this topic, thanks in advance
Hi, I'm new to Animate, how do I hold an animated logo for a few seconds whilst other animations keep looping on the stage. Thanks 🙂
Hi, when exporting my animation to a Gif, it's exporting at around 6.7mb. How do I reduce the file size without loosing the quality? Thanks so much.
Hey there, I've tried everything to get my animation exported out of Animate - the export process to Media Encoder is completely fine... but the result of the export is absolutely shocking.... graphic symbols not playing, character rigs bugged/broken, camera is not even close to what I've actually filmed. I've tried exporting the animation into smaller chunks (0-500 frames, 501-1000 etc), which seemed to work for the first 1500 frames, then I get to a particular character in a scene and the character rig is completely broken. This isnt the first time this has happened over the years but it's becoming a complete joke now - putting hours upon hours into making content and time and time again the same issues. The newer versions of this software seem to be more buggy than the previous. I just dont understand how the published version can be so far from what I've created within Animate. If anyone has any suggestions or has experienced similar issues, I would really
Hello there,I am trying to extract images, and graphics from old Animate files . How would I be able to do that?
Hi guys, For over a year now I'm having some very annoying font issues inside Animate. Certain fonts like Work Sans don't display correctly when I export on PC, and it fills in the 'A' and 'E''s completely white. And there are also issues with regards to spacing and positioning. Leading will be different and sometimes the text will display lower, ruining the layouts. The strange thing is that inside the program itself, while I'm creating HTML5 banners, everything displays correctly. The bug only shows up once I export the banners to HTML5/JS. And oddly enough, it's also only inside Animate that I have this issue. No other Adobe software. But it's very annoying and slows down our workflow quite a bit. And I can't choose a different font given that it's our clients' brand. I always have to export on a mac or via remote desktop, which is a big waste of time. Especially if we have to make a whole lot of banners. I've also tried changing the textfield to dynamic text, but the
despite my original account <email removed-kglad> being blocked by the meanies running this support community it says I have 38 succsesful aswered question posts, i need to see them but how?
FLVPlayback: 2.1.0.2.3 Blue Error Box When Importing Video Into Animate. They are mp4 files, and have never had this issue before. This doesn't happen every time, usually when I have to take a video into a video editing program to remove the audio, even when I use Adobe Premiere Rush. Someone please help! I've been dealing with this off and on for a few weeks now. I have no idea what else to try.
So I'm working on a project in Animate and randomly, after I did a brush stroke, the mac cursor loading screen appeared and it refuses to go away so I can't use my mouse and work on my project. The cursor works on every other application but when I hover the curosor on animate, the mac loading screen appears and I can't work on anything. Is there anyway for me to get everything back to normal aside from quitting animate? The last thing I wanna do is reset and lose my progress, or even worse, corrupt the file. Any help is greatly aprreciated.
Привет,я работаю над анимацией. Это ссылка для предварительного просмотра: studiotribe.online/banners/pari/International/Full_master1Как вы можете видеть, при открытии / предварительном просмотре в браузере на рабочем столе он загружается довольно красиво и плавно, в то время как при тестировании на устройстве iPhone последним кадре. Строка в заголовокео HTML-документа: <meta name="viewport" content="width=device-width, minimum-scale=1.0" /> проблему не решает.Знаете ли вы, в чем может быть проблема?
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