Design the future of fashion, win Firefly Pro 👗✨
Bug Reports
Recently active
Issue: Photoshop version: 27.11.0 20260830.m.3655 ceb0621 x64 (beta, PublicBeta) OS: Windows 11 Pro 2H52 Build 26200.9168 GPU: Nvidia RTX 4080Steps to reproduce:Open a document Start editing Entire screen flickers at random intervals (couple of times per minute roughly, but it’s irregular). Notes:Sometimes it happens when I’m doing nothing. Just looking at the screen. Doesn’t happen when Photoshop is running in the background. Only when the application is in focus. Didn’t happen on 27.9 Beta or the release candidate with the exact same hardware. On a previous test, I noticed it happening in the 27.10 Beta also. Happens with GPU acceleration ticket and unticked
Hugh / saturation:The selectable colours shifted 1 to the leftyellow = redgreen = yellow….Example: select the yellow button and the red slider appears. The colour red changes in saturation or lightness, depending on the slider used.In the released version 27.10, red is the first button (correct) In the ßeta 27.11, yellow is the first button, but it changes still redIt's very confusing to use.
Photoshop Beta 27.9 on Apple MBP M1 Max running OSX Tahoe 26.5.2When I look at an image in Lightroom it looks as it should, however when I open it in Photoshop it appears very bright, as if a curves or gamma has been applied to it. If I open the “covert to profile” menu the preview looks normal. If I turn proof colors on it appears as it should. However with proofing off it returns to it’s very bright state. Same as with anything that shows a preview, preview looks normal. I tried Sony ARW raw files and tif’s, no difference.It was ok on Friday, problem started with open today, July 13th.See attached screenshots Any advice on how to resolve this would be greatly appreciated. Thanks!
Photoshop 27.12.0 (Beta版本)將檔案載入堆疊出現錯誤.Error 錯誤 44: 無法轉換. 直線: 41 -> $.evalFile(g_StackScriptFolderPath + "StackSupport.jsx");
Title: Photoshop Beta displays oversaturated green colors with GPU enabled on wide-gamut EIZO CS270Photoshop version: 27.11 BetaOS: Windows 11Monitor: EIZO CS270, connected via DisplayPortMonitor calibration: freshly calibrated with current Calibrite/X-Rite software; current ICC monitor profile is installed and set as default in WindowsImage color space: Adobe RGB (1998), 16-bitSteps to reproduce: Open an Adobe RGB RAW photograph in Camera Raw. Use Adobe RGB (1998), 16-bit as the Camera Raw output settings. Open the image in Photoshop Beta 27.11. Compare the image displayed in Camera Raw with the same image displayed in Photoshop. GPU is enabled in Photoshop Preferences > Performance. Expected result:The image should have the same appearance in Camera Raw and Photoshop.Actual result:With GPU enabled, Photoshop Beta displays the image with noticeably more saturated greens than Camera Raw. The difference is particularly visible in green areas.Important diagnostic result:When "
A 7601 × 5070 (3:2) image displays horizontally compressed in AI Assisted Editor, while it displays correctly in Pro Editor.
Click on clone tool.Hold down alt key and click on area of photo.Release alt key.Clone tool clones entire photo, a copy of wich moves around with the cursor. When clicking on photo again, a copy of the entire photo is placed on existing photo in whatever layer you were in.
Use crop tool to expand the canvas, click on Generative Expand in the Contextual Task Bar…..I get an error message that says To Use This Feature, First Drag the Canvas to Expand, which, of course, I have already done.
Photoshop Beta 27.9 - When invoking the Sky Replacement module (Edit > Sky Replacement) the brightness slider is not functional, although it moves freely, there is no visible change in the preview, nor is any brightness to the sky visible when applied. All other slider functions within the Sky Replacement panel function normally. The same feature (sky replacement brightness slider) works normally in non-beta version of Photoshop v 27.8.
I can only get Generate Image to work with the latest Firefly Fill model. Not with any of the partner models (Win 11 desktop and laptop - the former running only the most current Ps production rel. 27.6 and the latter running only the latest Ps beta - not both on the same machine). Also, after trying to use reference image with a partner model it’s impossible to delete or remove the downloaded reference image. The trash can icon in the ref image dialog box doesn’t delete or eliminate the downloaded ref image. I’ve tried with multiple different base and reference images. And, I’ve tried by writing a prompt 1st (then the Generate button grays out) or making the selection and trying to establish object only and place in the selected area then choose the partner model. Neither approach works. It only works with the latest Firefly model - no partner models and I prefer working with Gemini and having the flexibility to use prompts.
Photoshop Beta 27.11 — GPU-accelerated canvas rendering shows incorrect color (warm/red color cast) that does not match Camera Raw, Print Preview, exported files, or any external viewer.System:Photoshop Beta 27.11 Camera Raw 18.5 Windows 11 pro for workstation CPU: AMD Threadripper 3960X, 128GB DDR4 GPU: NVIDIA RTX A5000, driver 610.88 (NVIDIA Studio driver) Monitor: BenQ SW2700PT (wide-gamut), custom ICC profile generated via Palette Master Elements, recalibrated every 15 days NVIDIA Control Panel color settings: Output color depth 10bpc 64 bit, Output dynamic range Full/Maximum, "Precise" color precision mode enabled (reference mode not excluded) Photoshop Preferences > Performance > Advanced: "Use Graphics Processor" enabled, "30-bit Display" enabled, OpenCL enabledIssue:With GPU acceleration enabled, Photoshop's main canvas displays a visible warm/red color cast on an image that does not match: (a) the same image previewed in Camera Raw, (b) Photoshop's own Print Preview wind
Issue has not been resolved. I just tested the latest beta 207.11 and the problem still persist where the image in PS has much more contrast that the LR original. See sample included: I turned off Usse Graphic Processor and it appears to have fixed the issue. The problem I would have with that is I have an NVIDIA GForce RTX 3090 and I want to use the power of that card for effciency. Now we know the workaround, how do we fix it?
Using File > Package won’t cover external dependencies, e.g. textures for filters.Sample steps to reproduce: Create a file with content or open any image, convert one of the layers for Smart Filters, apply, Filter Gallery > Distort > Glass, load an external texture from another PSD, apply, save. If you try to use Package — you’ll get “Could not complete the Package command because there are no external links” warning. If you have another linked image, you’ll get no warning, but as you remove the external texture from its original location and try to edit the smart object with the preapplied filter — it will be reset back to one of the built-in textures.Also won’t attach any of non-Adobe Fonts Fonts. So basically most of the collects created with Package in Photoshop won’t provide reproducible and editable file to work on another machine
.tif file appears washed out only in Photoshop Beta with GPU enabled. The same file displays correctly in regular Photoshop. Turning off Use Graphics Processor fixes the appearance.
Photoshop (Beta) — Remove Tool Performance RegressionI'm reporting a specific, reproducible regression in the Remove tool in the current Beta build (27.10.0) that I've diagnosed as thoroughly as I can from the user side.SummaryThe Remove tool, which previously worked quickly and well in this Beta build, has stopped functioning correctly. It now takes several minutes to remove even a tiny selected area, regardless of settings. The same operation completes instantly in the standard (non-Beta) release of Photoshop on the same machine, same file, same hardware.TimelineThe tool was working correctly. At some point it stopped — without any update on my part (no Photoshop version change, no graphics driver update, no known Windows update). I cannot pin down exactly when it broke, only that no deliberate change preceded the failure.SystemNVIDIA GeForce RTX 5070 Ti, correctly detected in Photoshop's Graphics Processor Settings, "Use Graphics Processor" enabled, GPU used normally elsewhere in th
Photoshop Beta 27.11.0 20260902.m.3662 8045dad x64Windows 11 64-bitThe new Light adjustment layer does not always render correctly in a linked PSD when Layer Comps are being used.I have a PSD placed as a Linked Smart Object inside a master Photoshop document. The linked PSD contains a Light adjustment layer using Exposure and Shadows.The Light adjustment looks correct when I open the linked PSD itself. When I save that PSD, the master document correctly detects the change and refreshes the Linked Smart Object. Other changes from the linked PSD update correctly, but the Light adjustment does not appear.I can force it to update with this workaround: Turn the Light layer off. Update the Layer Comp. Save the linked PSD. Turn the Light layer back on. Update the Layer Comp again. Save again. After doing this, the Light adjustment appears correctly in the master document.Expected behavior: the Light adjustment should render correctly in the master document whenever the linked PSD an
Dark Grey Interface creates screen flickering and makes the screen darker both in Beta and PS StableSetting the UI back to normal light grey seems to fix the issue, but I prefer working in dark grey. Windows 11, PC, Dell Laptop.
When opening the Brush tool at the Options bar, roundness appears at 0% with any brush. It works when fixed, but as soon I open again, it returns to 0%. It's not the case when opened with the brush panel at the left, there it works fine.
Hi, since a few days when opening Photoshop, the keys don't work properly. I can't use CTRL+N or +O for a new file or to open a File. When I open an image by mouse, I can click on the tools and rename the layers for example. But I can't use the keys to select the tools or to increase/decrease my brush. The Function keys still work so I can show/hide my layers/colors etc. Anyone an idea? Already went to Preferences/Tools and turned on/off Spring-loaded Tool Shortcuts, that didn't do the trick. Also tried booting in Save mode and clearing all preferences to defaults.. Nothing works. If I open Illustrator, the keys work. Anyone an idea? This drives me crazy 😞
The "Export As" window is glitching, which sometimes makes it go behind Photoshop. Additionally, its size does not stay adjusted as usual and it is always smaller. I have to resize it every time I open the program and use the "Export As" function.Another problem is that the file preview is pixelated, which does not happen in the regular version. This started in this last beta update; it didn't have this problem before. Furthermore, the image only looks good if I set the zoom to 100%. However, I cannot see the full image with good quality like before because it goes past the borders. I have to keep moving it to see the corners that do not show up. Image from Photoshop (Beta) version 27.9Previous version 27.8 is perfectly normal and trouble-free.Image from Photoshop version 27.8
When using Cmd shortcut to auto-select, when group is selected it selects layers, when layers is selected it selects groups
Finally fix the bug where, when working with smart layers and going back to the main layer that contains the others, it doesn’t remember the changes made!
I go into Adobe Photoshop Beta, and write a prompt. I use Generative Fill Nano Banana 2.5 to create an image based on my prompt. Canvas is 1920x1080 72dpi. Looks generally fine when the image is created. But when you save it as a psd, and then go to the finder level on mac where the files lives and highlight the file and press space bar to view it as a preview, it’s kind of soft focus. It’s hard to describe. It just doesnt have that sharp crispness HD-ness that a normal high res image would have. I want to say its blurry but thats not quite the right word. I can share a private image but cant post it here.
Photoshop version: 27.9.0 BetaComputer: MacBook Pro M1 ProOperating System: macOS Tahoe 26.5.1aIssue:Smooth gradients and dark vignette backgrounds display with blotchy, cloud-like artifacts when Use Graphics Processoris enabled.Steps to reproduce:Open an image with a smooth dark gradient or vignette. Enable Preferences → Performance → Use Graphics Processor. Observe blotchy artifacts in the gradient. Disable Use Graphics Processor. Reopen the image.Result:The artifacts disappear immediately when GPU acceleration is disabled.Additional information:The same JPEG and TIFF display correctly in Lightroom Classic. GPU Compatibility Check reports the Apple M1 Pro as fully compatible. Changing OpenCL and GPU Compositing individually does not resolve the issue.
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Already have an account? Login
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.