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How do I move layers from a charator into a new layer in Photoshop. I am working with The Professional and am trying to create a frontal view. I am stuck at 2:03 in the OkaySamurai Head Turns & Parallax video. I have created a new layer called +Frontal and selected the underliying (sp) layer but they will not move into the new layer. ChatGPT dosn't seem to know either. I have been 2 days trying to solve this. Its the weekend so I understand the delay.
Hello every one, i have the same problem with puppet maker. I tried everything; renanming the cache file's name to old, deleting the cache file, deteling the app, trying with all the versions of adobe character animator even the beta mode. i cant even lauch the tutorial in the app ... I called the support they tried everything too but did not resolve the thing, but after our conversation with the support i did a rebboot of pc it did launch the puppet maker only for 1 time and then stopped working ( i did try to reboot and it did not change a thing ) please please please, does anyone have any solution, i am needing this software for work and i don't have much time to complete my work. Thanks in advance for your answers !
I'm totally new to Adobe Ch and I took a puppet from Puppet Maker and Generated it into Character Animator to help teach me the preset behaviors and triggers. I want to change a few things about how my puppet looks like the hairstyle or shirt style using Adobe Illustrator or Photoshop (the changes I want are not offered in Puppet Maker). Let's say I do this, and so when I update my puppet and import it back into Adobe Ch, do I have to re-assign everything like rigging, behaviors and triggers? Is there a way to not have to do all this? Will it work if I upload the puppet as the same file name? (Sorry, if this sounds like a dumb question... )
How do I start an animation with the puppet sitting down? I tried everything . I can get the puppet to sit down, but then it goes back to the stading postion if I do ny click on another scene on the timeline.
Dears, I want to have the puppet start in a sitting postion. How can I get the puppet to get into a sitting position in the reg mode? I cannot seem to make it move ?
Hey there..... My name is Devil Dude and im a growing youtuber who wants start streaming with Adobe Character Animator. I made myself a puppet seeingoksamurai's tutorial. Then i saw that Dave had uploaded Tips and Tricks for Character Animator for March 2017, in that video he shows us that red monster had been rebuilt and i saw that he had a new mouth i really liked , so i tried to download that Red Monster but when i downloaded it , i got in a puppet format. i tried to open it in Photoshop so i can drag that mouth and put it on my character but when i opened it in Photoshop it says the same thing .................Plz help me out by telling me how to open the file in Photoshop
How do you resize a puppet in Starter Mode? The puppet is taking up most of the screen.I have seen how to do it in Pro- mode, but Starter mode doesn't have the same accessable menu options.
I'm using the puppet "Ninja", and I applied a "transform behavior" to a layer that is in the shareable head.Now, when I edit a replay, the transform behavior appears duplicated. And every time I save and click "edit replay" again, the layer is copied more times.This doesn't mess up the animation itself, but it makes it very disorganized.Does anyone know why this happens? Is there a way to fix it? Here are some images showing the copied layers.
HelloI'm having problems with using +AltMouth. When I trigger it, my AltMouth does not seem to move at all. I have some pictures to show what I've done:Here I've put them into a swap set like Chloe (My character left, Chloe right) Here are what the cycle layers are for Chloe's altmouth. Here is what behaviors I have for my characters alt mouth cycle layers.If wanted here are my character's behaviors for mouth cycle layers. Here is Chloe's altmouth layer settings Here is my character's altmouth layer settings Here is my character's mouth layer settings. So I really don't know what to do to get my alt mouth to work. I'm all out of ideas and seem to have copied both chloe's and my character's mouth settings (Which seem to be working) fairly well. I would very much appreciate any help on this.
Do I need to make one long audio file for each character so that the audio stays on one layer in the timeline? Or can I add separate audio files for just one character. Is there a link to a video that explain back and forth dialogue between 2 characters in the same CA timeline? thanks
Just don't launch in my PC windows 11 😞
I don't know why but I am facing the issue in the eye pupil of my puppet when I am trying to do the pupils up and down that's not working. Want to know why is this happening???
每当我想使用“身体追踪输入”时,我发现只有头部可以移动,身体是静止的,但摄像头显示整个身体已经被绑定了,我的娃娃都提前绑定了,请问如何通过“身体追踪输入”让娃娃的头部和身体同时移动?如何通过“身体追踪输入”让头部和身体同时移动?我需要做什么?
For some reason only the right quarter view is bugging out. I have them all set up the same and I'm not sure what to even adjust. It looks fine in the photoshop file but it's only warping on one face. Any help would be much appreciated.
What to do if both the legs are moving together , I mean that they are just like moving not like how humans mive i will even share a video bel;ow in character animator? Even there are some more issues help me to get out from it...
and if it's a problem, what's the fix?Thanks -
I HAVE THE ISSUE IN WALKING IF I AM MAKING THE PUPPETY TO WALK THIS IS THE ISSUE I AM FACING PLEASE HELP ME OUT (I HAVE UPLODED A SCREEN RECORDING BELOW WATCH IT OUT)...
Hi, does anyone know how I can make it so when i click on my character in record mode and drag with my mouse he will follow my mouse movements and his physics will interact with them? I want to move the entire character, I dont want any distortions to the character.
Hi guys, I want to cut the part of the body after I recorded the video.For example, I don't want the legs to be showing, so it can looks like he is behind the desk.Is it possible?Thanks a lot
Hello everyone I'm looking for the puppet file to import in Adobe Character of this rainbow cloud that you can animate in Adobe Express. It's quite hard to google it since "Cloud" is used in the Adobe-Verse in a different way;) Many thanks for your helpIvo
*I'm using non-eng version so the terms may be slightly different. thx for your understanding* Hello I'm making a dog character, now I'm trying to make swaying bell when this puppet walk. this is my bell layer and I tried 2 ways 1. Use physics behavier, intensity 150%, stiffness 150%> fail : It moves too little, so it's a bit hard to notice. I hope the bell doesn't stretch and swaying from side to side 2. Use modify(or transform) behavier, change the x point position from -25 to 25, and make replay/ trigger key, > fail : When I press the trigger key, it only plays once. The walking motion continues to repeat indefinitely, but I don't know how to make positional transformation replay repeat indefinitely. So if anyone has any idea about this problem or other option to make swaying bell, Please feel free to give me advice..! thank you for reading
I am learning Character Animator and in all the tutorials I see, all the animation follows a smooth 24 frames per second, but never anything else. I wanna see if you can set the playback and output render to play at 12 fps, so it appears to flow more like a frame-by-frame drawing.
I am learning Character Animator and in all the tutorials I see, all the parts move in rotation and position, but they never morph. I wanna see if you can bend a nose shape or eye shape between head turns, and even change the shape of a head depending on what angle to you see it as. The Head Turn behavior only snaps between different drawings, and the Parallax feature is better but it never actually morphs the shape of the assets. I wanna see if I can morph the shapes between the head turns in a smooth tweened movement, instead of swapping between different drawings. I know this is possible, I seen it done in a few YouTube channels too using this program, such as this one: https://youtu.be/8btE_tVU9Ok?si=WSsEfdWSSAh7daxT ! Even the mouth flaps tween in different shapes, instead of hard-cutting to different drawings! But none of the tutorials I watch covers it!
Hello, Is it possible to morph mouth shapes to create in between or tween shapes or images directly (well automaticaaly 🙂 ) in Character Animator? I've lloked for several tutorials but could not find a topic regarding this issue? Thanks in advanceHalil
Hey community, I have a Character with a Right pupil that does move, and a Left the doesn't. Can someone help me cross check what is going on here? I believe I have them grouped and layered correctly, they look the exact same and are independent. And advice would be appreciated.
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