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Hi colleagues,Please help to export video. Currently I can export only lots of png pictures and separate audio file and also something like json. What is it? How to export only video? Thanks!
Not my day for eyes... When I use the keyboard arrow keys to control eye gaze, pressing right makes the pupil go left, left is right. Up is down and down is up. (this also happens when I use camera or mouse control, so I believe I have encounter an error in my rigging.) Another puppet seems to be missing a layer that should be visible. The pupil is toggled true in its visibility in rigging, tagged as a pupil, set within pupil range on a clipping mask, and is the neutral group setting in the swap set, but it still will not appear in the scene. What else could be causing visibility issues to this layer?
i have this problem when i launch installing of charachter animatorwhen i launch installing charachter animator this error show to meinstallation failed please refer to pdapp.log for more informationi use windows 10 and is this for bug of windows 10?[Moved from the non-technical Lounge Forum to the Program forum... Mod][Here is the list of all Adobe forums... https://forums.adobe.com/welcome]
Hi Team!Is it possible to incorporate 3 different characters into one live broadcast? Is there a suggested software or platform that allows this?
I am unsure how to troubleshoot this problem. I am trying to do a recording that involves lip syncing with pre-existing voiceover, but my character looks strangely stretched out when I begin.Attached are screenshots showing the before and after as well as my rigging set up. Any advice would be appreciated.
This is difficult to describe, not sure what it might be called as a post in the forum. I have been dealing with an issue where a single layer (arm) is passing over itself and does not know if the dragger handle should be above or below the layer order of the origin point. This has the effect (as you can see in the video) of the hand disappearing underneath the shoulder. Is there a fix/work around for this that does not wrap the arm unnecessarily? I know other people must be having this problem, how is everyone else addressing it?
Hi all, I've two questions:1. I've masked some layers in Adobe Illustrator. When the puppet with masking is brought into CA, none of the masks are working - all the areas that are masked show up. How might I resolve this, either in Illustrator or in CA?2. When I do playback on a puppet, on a new Surface Pro that's quite high spec'd, I'm regularly getting 6.5 fps rather than 24. Is there any way to speed this up?Many thanks, Rob
So I made a scene in CA and I finished it. The original audio I imported was 6 minutes long, but I cut it down to what I needed and made my scene, but the problem is after it's done (1 minute), in my exported mp4 there is a black screen that plays from the 1 minute mark to the 6 minute mark, the original length of my audio. Even though everything in the timeline is finished after 1 minute, I noticed that the timeline is lit, and once it reaches the 6 minute mark it becomes dark from there on out. Is there anyway for me to fix this inside of CA instead of cropping out the 5 minutes of black screen through the use of iMovie, etc.?
Hello,Does anyone know how can I export from Character animator in .mov with background transparency?
It's Tuesday, which means another live cartoon show from the Digital Puppet studio. In previous episodes we have interviewed CH Dave Werner, Frederator and soon we are interviewing Aardman and talking to Dan Ramirez about the latest updates to Character Animator but tonight, hosts Scott and Ant, will be interviewing a fellow Adobe Character Animator operated presenter who goes by the name Mr Brown and who hosts the Youtube channels Sketchflix, Setsumei and Kaijukojo, where he entertains, informs and educates his fans. As always our show begins at 9pm UK time, and if you follow this link www.youtube.com/digitalpuppets/live you will be able to watch the show when it goes live and it will give you a countdown to start in your local time zone.Tonight we will also be discussing YOUTUBE Live Verses FACEBOOK LIVE. Which is better for your live cartoon show?As always, if you have any questions for our guest or for ourselves, please feel free to post the question below, for us to answer later,
I have a character wearing a ghost costume (sheet with eye holes), and I've triggered the puppet to do an arm/body cycle so that every time the character lifts one or both of their arms, the ghost sheet is lifted, revealing the character's shoes and part of their legs.I would like to make him walk, not left or right, but forward, as though toward a camera tracking backward. Visually, I imagine that the shoes might peek under the ghost sheet as he takes steps, and be fully visible if one of the arm cycles is triggered (lifting the sheet). Now, I'm sure that I could make additional layer cycles that could accomplish this... I think.Is there any easier way or combination of ways to accomplish this look of forward walking, as each leg moves toward away from the camera? What are my options?Thanks.
I'm using the 'Cntl E' keyboard method, but also tried through the App Menu to open the character in Photoshop .... but I'm getting this message:
I know that CA only offers the 14 mouth shapes. And I know Opt+clicking the shape in the timeline provides the full list and some suggestions for alternates—D is a good substitute for n, th and g, for example. Is there a more complete list of suggested alternates somewhere? For example, what would be the best alt for a k or hard c? I'm trying to improve the sync on my character, but I'm not always certain the best choice.But, man, is this toy fun,Martin
I get this error when I try to drag scenes from CH to AE. I was using the beta when I got this message so I downloaded the new CH2018 but I still get the same error. I have tried to create new files/scenes, same issue. Does anyone know a fix? Thanks.
Hi there,I have a Windows 10 x64 PC (workstation, kind of), that I use mainly for After Effects, Audition, Premiere Pro, and some Photoshop and Illustrator. I was very excited to see Character Animator out of beta for this latest update and installed it to give it a spin.I watched some "what's new" and tutorial videos and look forward to creating some masterpieces with this. However, the application is very unstable on my computer. It crashes in the following scenarios that I have ran into so far.1. If I try to create a new puppet from the start screen. It seems not to matter which of the templates (blank face, Chloe, ...) I choose. If I choose a Photoshop version, it always crashes. If I choose an Illustrator version, AND Illustrator is already open when I do, Character Animator survives. However, if I save any changes to the puppet and return to Character Animator, it crashes immediately.2. If instead of selecting a template I just go to Puppet -> New Empty Puppet, I am taken into
Hi there, I'm regularly getting 5.5 fps on projects that are set to 24 fps.It makes checking various movements very tough, as many, particular 'cycle with layers' come across as either glitching or not being active.I'm on a new Surface Pro with nothing else running.Any tips for helping me increase the frames per second would be hugely appreciated. I'm currently working with a puppet that was created in Illustrator and has quite a lot of anchor points. I'm not sure if this makes a difference.Many thanks, Rob
Could I export characters after working with them in Character animator to finish the project in apple motion 5?
I am really eager to update from Beta to v.1, but I simply can't find the new app. I have tried logging out and back into the Adobe Cloud app, I've clicked on 'Check for App Updates" and I've scrolled through the whole list of apps, as I understand v.1 is not an update of the Beta and should be listed separately. It's simply not there. Does the Cloud app look at my system and exclude applications that won't run on my OS? If so, what are the system requirements for CA v.1? I am on a PowerMac currently running OS 10.10.5.Martin
So I can guarantee this is a dumb question but I literally started using Animator yesterday so I could really use some help lol. I'm creating a scene where around 8 characters will be involved, they're all animated now and I'm trying to put them in the scene. When I drag them into the scene, they're all overlapped over each other and it would make sense that I should be able to drag them apart or something but I can't figure out how? Is there some kind of transform button?Also - I did plan on animating them all on this program but would it be easier to animate them all separately and then put it all together in After Effects?Thanks!
I would like to hold on the last frame of a trigger group (now called a swap set) while the key trigger is pressed and then play in reverse when released. I can't see any way of doing that in the new Trigger panel. Any ideas would be appreciated!
Hi annimatorsIs it possible to record a scene with starting no wind and then more wind.Because now, i can not keyframe the wind.Thanks
Hi AllI came from Denmark and would know:1: Where in the Character Animator can I change the program to show the program in Danish.2: And Lips Sync works fine to English, what about danish?Bo Copenhagen Deanmark
If Character Animator CC (Beta) is crashing on your macOS 10.13 machine when importing or using Illustrator artwork, please update to the latest version of Character Animator CC, which is no longer in Beta. Install the latest version named "Character Animator CC" from the Creative Cloud application. It will not be offered as an automatic update for the Beta version.If you are still encountering a crash after updating to the latest version, please post a message on our user forums. Thanks.
Just loving the new features of CA 2018!I have to say my favorite new feature is the use of clipping masks and what that can bring to the model. Amazing!So, I downloaded the Stan character from Dave's website (thanks for offering those examples!)I've watched the YouTube video showing off the new features. I'm able to release the mask and reattach it, but I still don't get how the ears work.I've looked at it in Photoshop and don't see anything there.I do see the face behavior added to the ears... but all the numbers within that behavior look pretty normal. What am I missing? How does that reverse effect get created?Many thanks in advance,
I can successfully map trigger keys to get my eyes to wink/blink independently, but if I simply close one eye on camera, either both or neither blink. Any idea what I'm doing wrong?Martin
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