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Dimension
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Acabo de instalar Adobe dimension cc, se instala y todo pero a la hora de correrlo se cierra y manda un mensaje que dice que el sistema no es compatible con adobe dimension cclas características de mi maquina son intel i7 septima generaciónIntel hd grafhics iris pro 62012gb de ram ddr4pantalla 1920x1080los controladores de los gráficos están actualizados así como windows , alguien la pasa lo mismo y tiene una solución?
Hello everyone, sorry if it isn't the right place for this particular issue.I recently have a new clean Windows installation and something weird is happening (had the same problem in the old installation) with Dimenssion CC icon in the taskbar. I tried to reset the Explorer process to refresh the taskbar but the icon does not change.Any ideas? someone here has the same problem?this is the ONLY icon that is broken (small or big in the taskbar)Thanks!
I'm trying to match furniture to an image of an interior of a room. I used the vanishing point filter in photoshop to make the image of the room into just three grids. I've tried changing the "field of view" slider in the camera perspective tab in Dimension so the lines for the floor and ceiling and the vertical lines on the walls match the grids on the 3d objects. I've attached the file below. If anyone can get the two sets of grids to line up I'd be greatly appreciative. ThanksLink to dimension filehttps://drive.google.com/file/d/1yqbfJ9itc87Vj4KEwRg-F8kLT8TXki6W/view?usp=sharing
When I tried creating an object in Dn, rendered it, and then clicked on "Open in Photoshop", Dn opened up PsCs6, rather than PsCC2018. I have both versions of Ps, but I only use PsCC2018 these days. Why did Dn choose PsCS6 rather than PsCC2018? I could not find a relevant option in Dn's Preferences ... How can I tell Dn to always open my new object in PsCC2018?
Hello, I imported a obj file and, when I apply cardboard textuire, for example, it shows me like that.How can I resolve this problem? On the library objects inside Dimension it doesn happen like this.Thank you.
I was looking through the adobe stock materials, models and lights and they look great but are super expensive. Does anyone know of a dimensions cc user community that has emerged where you can share user created models, materials and lights. I could potentially see spending 20 or 30 dollars a month for unlimited access or at least access to several (50 plus) assets a month. But 30 dollars/month for 3 assets and the 10 per asset. I see no reason to consider making a financial commitment like that as long as the C4d community is so robust and file sharing friendly.
Can anyone explain why my render comes out like fairy dust? I have attached what it should look like (top) and how it renders (bottom).
I am using a blue matte shader, and I wanted to change it to the CMYK mix of a Pantone. Every time I try and enter these numbers, they change! It is very frustrating. I don't know what else to try since this application is so new, but it is strange that it would "auto correct" so to speak.Any help would be awesome! Thanks
Can I export a Dimension 3D Object that I can use and rotate in 3D with After Effects? Seems easier than Cinema 4d and great for my AE projects.
I installed Dimension and it opened and is running (yeah), but i was a little bit suprised that i cant open my Felix projects.How do i gain access to my old Felix projects again. Or where can i reinstall Felix?
After a fresh install from CC, I can't even open Dimension v1.0.0. Tried uninstalling and re-installing.Error: "Adobe Dimension CC quit unexpectedly"Running:Mac OS X 10.12.6Mac Pro (Mid 2010) 2 x 2.66 GHz 6-Core Intel Xeon24 GB RAMATI Radeon HD 5770 1024 MB
[Moderator moved from Adobe Creative Cloud to Dimension CC .]Just installed all the updates on my other cc apps and no issues. However, installed Dimension CC and it repeatedly crashes before I get a splash screen. I have tried uninstalling, trashing prefs (I'm on Sierra macOS), signing out of CC, signing back in and reinstalling. Still no luck. My machine meets the specs so not sure what to try next.Suggestions please.
Hi,I am new to this software, i would love to know what I am doing wrong or if it is something that is not supported.I use latest Maya, export a selected item as .obj file.I can load the .obj file and move it around and rotate and so on in Dimension. But i can't figure out how to load a texture for the item?Can you load a texture that works for the whole item?Can you export a texture file from Dimension to know where Dimension wants everything aligned?And lastly i cant place any photos or objects in Dimension on this obj, it gives me an error message saying it cant use that image, i tried png. jpg, small, big, ai, eps but same.
Come è possibile che un oggetto a cui sono state date proprietà di luce crea ombre? Inoltre l'oggetto è attaccato allo sfondo.How can an object that has been given light properties create shadows? Also the object is attached to the background.
When I export my PNG image from Photoshop, even at gargantuan proportions, then import it into Dimension, it always looks like a 400 x 300 pixel image: Ideally I would prefer to not use a rasterized image, but that's the only one that will even work. When I try to import the PSD I just get a broken image icon: Your online documentation states that SVG images are an option, but not on my install (Win10/64). I only get one choice of "jpg, png, psd" or another of "exr, hdr".
Hi,I have an iMac 27' (5K) 2014 - 4GHz i7, 16GB RAM, AMD Radeon R9 M290X 2048MBRunning 10.11.6 El CapitanJust updated to Dimensions CC and it instantly crashes when I try to launch it.I have gone through the process of uninstalling and re-installing it, I have also run the adobe cleaner tool.But the issue still perists. Adobe support told me they cannot help and have told me to post my issue here in the forums.Any help to try and get this working would be much appreciated.Thanks.
HiI have Rendered my Image and it looks very good since the Render says 50%.Is there a way to stopp the Render and use the Image as it is?When i stopp the Render before 100% there is no Image at my Output.... I have to wait for hours.....So the Question is...Where is the Temporary Image Placed on my Mac System?Thanks and Greetings...and Thanks for the Amazing simple Software!
Created a new project with the food bag template. Created the artwork at about 10 inches x 20 inches. Added label from Creative Cloud library. Rendered to High Quality / 16 bt PSD file. 89 hours later, this was my end product. Any ideas what went wrong?
Hello, I just exported my composition Adobe Dimension checking all in maximum quality, I now have a photoshop file of 72dpi and an image that does not exceed 40cm ... Is Adobe Dimension was developed only for web use? or if it is also for a large format print, can you tell me what settings to make? thank you
Am I able to add my own models to Dimension? Does it need to be a specific format?
Can I apply more than one decal to a single object?
I am wondering where to source good base models to use in Dimensions. I've been through the Adobe Stock library and cannot find models applicable to my trade. Dealing with skin care and cosmetics containers. Can anyone point to a good source for models, or a (fairly) simple app to create that works with Dimensions. The shapes aren't overly complex, I just don't see any in the stock library. Thank you!
Is it possible to retrieve the auto generated environment map to save for later use?
Apologies, I'm very new to this program but the idea fascinates me. If I shoot a 360 degree product with around 50+ angles/degrees, can I import that into dimensions and use that as my model with any accuracy?
Is there any way to redefine objects as 100% once you have made them proportionally as desired?i.e take the "plane" default object and shape to a rectangle x:y ratio and then define that as x=100% and y=100% so that you could size other distorted objects to match its size and proportions?Also anyway to scale a decal to the size of the surface its mapped too. Create a panel, size it to ratio 2:1 and then import and place a perfect 2:1 ratio graphic to its surface. All measurements seem to be related to the base model and not the scene, distorting decals and making objects match each other for size a random spate of guesswork. Its an improvement on Felix, but lacks the simple repeated visualisation options of something like Boxshot 3 or 4D where you can, once you have a model, swap in similarly sized decal artwork and quickly re render.
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