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Hmmm ... strange IDEA for sure. But a well-designed AeMoGRT with less compute-intensive components at play can be played back in realtime in PPro.This feature will be useful for previewing AeMoGRTs in the Source Monitor; allowing the user to better engage with the AeMoGRT prior to committing them to the Timeline. I appreciate not all AeMoGRTs will be suitable but the idea to first preview an asset before commiting it to the Timeline is Editing 101. So ... nothing strange here. - just allowing a user the ability to audition/engage with an AeMoGRT will allow them to make better decisions.
The current workflow with AeMoGRT Development for use in PPro lacks context. It's not uncommon to test out an AeMoGRT in PPro to realize there are shortcomings/issues/essentially something needs adjustment. Current constructs require opening AE separately. Then, one has to search for the specific MoGRT which oftentimes is a PITA. Commit the changes. and then head back to PPro to either replace the updated AeMoGRT if it's got a updated name. It's really cumbersome. So, this FR is looking at being able to select an AeMoGRT in a PPro Timeline, right-clicking and selecting an option to Edit MoGRT in After Effects. When the user returns to PPro and PPro recognizes the AeMoGRT has been updated, PPro prompts the user if they want to replace the AeMoGRT in the Timeline with the updated AeMoGRT; including an option to replace all instances in the Timeline or Project.This will help speed up AeMoGRT DEV while also allowing Power Users in both apps to better leverage the seamless workflo
PROBLEM: If you have multiple pre-comps with 3D layers that need to be resolved within their individual pre-comps and then continuosly rasterized within your main comp, the only way to have them all share the same 3D space is to copy the 3D camera into each pre-comp, or link each camera to a single null in the main comp. SOLUTION: Allow users to define a single 3D camera layer from any comp and have it dynamically link so that all pre-comps referencing that camera will move within a shared 3D space
I loved using the "handwriting" freehand stroke feature found inside the graphics tool in Avid DS. I wish a similar tool could be added to Adobe After Effects. It makes masking scripty fonts for 'handwriting' on screen so easy. https://www.youtube.com/watch?v=wqQvkVHBbMo
We currently have 1 Checkbox but a set of 2 in a row and up to 3 in a row will be good towards making the EGP look more professional and less like an overgrowth. The EGP gets unwiedly tall in PPro. We'll also be able to set up more logical and user-friendly sections/UI within the EGP.
Hey, Sometimes in a project After Effects may randomly decide that the GPU cannot handle things and switches it's playback engine to Software/CPU. This forces the LUT interpolation to be reverted to Trilinear. When changing the playback engine back to Mercury GPU the LUT interpolation remains Trilinear and this is far from ideal for projects that rely on it. Hope to see this being adressed in a future update.
Hi all,If I accidentally leave Dropbox on (synching) and I render into a Dropbox folder, when the render is done I get an infinite list of alerts from After Effects, saying that it could not delete a bunch of AEtemp files. Can we have just one alert instead of one alert per file? Currently I have to stick my finger on the Esc button for several seconds and wait to see how a trillion alerts come and go one by one. Annoying like a sermon.Cheers
How great would it be if we could right-click the FX switch and then get a contextual menu:-Copy all FX-Paste all FX-Copy Expressions-Paste Expressions
Sou aluno da escola Zion e lá estudo tudo sobre o Adobe premiere
Hi there, It'd be great if After Effects had a keyboard shortcut that allowed you to switch between the most recently used comps. My composition panel often has many comps open and using the existing "option+shift+." "option+shift+," means going through many irrevelant comps. Thanks!Matt
Custom Workspaces saved Locally or Back-end?Hopefully back-end, I really need my custom sidebars. If this doesn't exist, can you make it exists on every other Adobe app?
I would like to see an easy (one key press or effect) that allows for easy looping of a clip between 2 key frames or the layer duration.It could even have added features such as loop amount (which tells the clip to loop 3 times before continuing)If I have a section of a clip of comp or layer that I wish to loop, it tends to only be available with many steps, such as precomposing and enabling time remapping and then setting of a loop expression, with inane one-frame-shorter-than-you-want-so-you-dont-get-a-flicker approach.How much easier would it be to right click and select 'loop'!or Add an effect to the layer that allows you to set a couple of loop keyframes (default would be current length) and then added options there?Maybe even a oneclick button on the timeline that loops whatever length of layer is visible?It is such a common recurring part of animation, I am dumbfounded it is not already an intrinsic feature of AE.
Hola, quisiera que se pudieran guardar en la biblioteca colores seleccionados en After Effects, para que estén disponibles en otras aplicaciones a través de la biblioteca. Gracias.
In Photoshop, Illustrator, and inDesign, you can leave the text editor with the ESC key. In some instances, it even switches to the move tool simultaneously. Typography is such a huge part of motion graphics so having the ability to edit and move text around quickly is incredibly valuable. Right now, in AE, hitting ESC after editing a line of text undoes any changes. This is especially frustrating when I've spent time meticulously formatting and kerning characters and then all that work is gone in an instant. Command+Z doesn't bring it back! I'm aware that Command+Enter will keep changes made to a text layer, but Adobe has already built this muscle memory of pressing ESC in the other apps. And getting my left hand to hit Command+Enter is such an awkward motion (and I'm a lefty!!!).This probably falls under the request to have ESC as a custom hotkey, but I think it should be addressed regardless.
Hi there,I hope everyone is well.Im working on an animation with 3 locked comp windows open with the corresponding comp timelinesstacked beneath the previews. I like how one can move the stacked timelines up and down as needed and of course the tilda keyshortcut for expanding each of the timelines.However, I am finding it difficult to differentiate between the stacked timelines as they are all the same colour.It would be a lot easier if the comp timelines could be changed to specific colours for easier selection in lieu of the dark line that seperates the stack. Even if they could be changed to different shades of grey, this would help immensly in regards to selecting the correct timeline to be expanded with the verticle system already in place.Below is a photo of the idea:)Thanks for listening and i hope my suggestion makes sense!
My company uses a series of drives and drive systems across windows and mac.Often when I open AE files on a different computer/mount drive in a different order my source files are coming up as missing. Often this is as simple as a change of letter name.For a simple example F:/Online_Media_EP01/archives/shutterstock7283412478ndbecomes G:/Online_Media_EP01/archives/shutterstock7283412478ndIf I could simply edit the file path tab in the project window I would not have to nagivate through potentially 10s of folders and then find the file in potentially 10s of files with very similar names.Thank you!Louis
It will be good to have arguments for All as well as the ability to specify a range of keyframes to be deleted. Current workflow as exceptionally slow. People could die and be reborn while waiting for the process to end, on a large number of layers with lots of keyframes and God forbid if the layers just went through a Convert Expressions to Keyframes routine.
Helloooooo,I'd like an update to how trim paths works please! Currently, if you apply a taper to a stroke, and animate a trim paths, the taper will scrunch up as if it is a percentage of the drawn stroke that is trimmed, NOT via the overall path length. This results in having to animate the too and trying to balance out the animation which isn't perfect and is a bit of a faff!It would be great if the taper stayed constant and was unnaffected by the trim path, so this can just be animated cleanly with a single set of keyframes on the trima paths out.I think that this should be made the default, as I cannot think of a case where you would want to have the current implementation. However it is always good to have options, so it would also be great if there was a little toggle on the trim paths effects to switch between the two.Thanks
Problem:It is hard to keep an eye on Rotobrush 3 not going off the rail when rendering. Solution:Update viewport each time Rotobrush has generated at new frame.
Rotobrush are becoming central part of After Effects workflow so it important to optimise it alot more. Freezing is taking way to long and should be generated parallel in the background not blocking the user from working for a long time. After freezing rotobrush sequence it feels quite slow compared to exporting the mask as luma videoclip. Would be nice with the option of cache to disk. The option of fine-tuning the quality of Rotobrush would be a big help. The ability to make guided keyframes throughout the sequence would optimise the result and ensure not wasting the users time. Another idea would be to have a option for masking individual areas with different colors, just like you would to in mocha. The more the masking process if optimised and automated, the more the user can start working without wasting time fixing masking errors up.
3D SBS in the GenAI Age? How to easily create and run it on devices such as the Spectacles?With Runway and Luma Leia being able to create all-around 3D from just an image, shouldn't it be a no-brain that it would be easy to generate 3D SBS projects for export?Being able to dial the correct intensity for each device, 3D movies such as Avatar can exist for many others.I have an AE Template and Blender to do the 3D/4D effects for Luma (I cannot find the link but it must exist somewhere on the internet, I still have files, I can look for both later).The no-glasses and glasses 3D development died and needs to be fully brought back in the GenAI Age.It should be easy to export/run these things with ease on the Spectacles, XR, VR, and 3D SBS devices.
I think an adapted version of the "take" feature in Cinema 4D would be very useful in After Effects. I would really like it.
Want to place Anchor points to specific locations (up / down / left / right) or short cut key to locate themI want to be able to easily switch the position of the anchor point of a shape or text layer to the center or edge etc.テキストシェイプレイヤーのアンカーポイント の位置をデフォルトで簡単に中央や端に移動できるツールを実装して欲しい
Suppose you have 50 different folders in the "Project" section and some folders are collapsed and others are uncollapsed. Tthen you use the search bar, and after resetting the search, then all folders will be collapsed. Proposed feature: When the search bar is reset, then the collapsed/uncollapsed state of all folders should return to their last known setup.
It would be great to get the possibility to set a background color when rendering a video with a transparent background. e.g.My primary output is a transparent ProRes video, but i also want a mp4 with a white background.It would be nice to set the background color inside the render preset.
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