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Add a thumbnail preview inside the Artboards panel, similar to PowerPoint slides, so designers can quickly identify each artboard visually without navigating back and forth on the canvas.This would help designers:Quickly know where they are Spot missing or unfinished artboards Export the correct artboard faster Review layout consistency at a glance Save time in multi-artboard projectsPlease add visual thumbnails/previews to the Artboards panel, similar to PowerPoint slides, so designers can quickly identify, review, and export artboards without constantly navigating across the canvas.
I would like to request an improvement to the confirmation dialogs shown when using AI Denoise and AI Sharpen in Photoshop.Currently, every time I intentionally use AI Denoise or AI Sharpen, Photoshop displays a confirmation dialog explaining that the feature uses a Topaz partner AI model and may consume generative credits.I understand that this information is important, especially for first-time use. However, displaying the same confirmation dialog every single time interrupts the workflow unnecessarily. These features are selected and used intentionally by the user, so repeated confirmation becomes more of a disruption than a useful warning.Please add a “Don’t show again” checkbox to these dialogs, similar to other Photoshop warning dialogs. Ideally, the warning should appear only the first time, and users should be able to re-enable it later from Preferences if needed.Requested improvements:- Add a “Don’t show again” checkbox to the AI Denoise confirmation dialog- Add the same option to the AI Sharpen confirmation dialog- Show the warning only on first use once the user has acknowledged it- Provide a way to reset or re-enable these warnings from PreferencesThe information about partner AI model usage and credit consumption is understandable, but showing it every time significantly slows down the workflow. Photoshop is a professional tool, and users should be able to acknowledge this once and continue working without repeated interruptions.Thank you for considering this improvement.
Feature Request: Local Albums/Collections in LightroomI’d like to request Lightroom to support local albums or collections similar to Lightroom Classic. This is really the feature holding me back from completely switching over to Lightroom (Lr) from Lightroom Classic (LrC). Clearly sidecar and/or embedded edits are the future instead of a database Catalog. Easier to backup/sync work across devices, etc. But creating Catalogs is essential for long term projects, especially as someone who shoots with 100mb raw files. I have professional hardware and storage locally. Lr is just such a better and faster editing experience than LrC. Ideally, local albums would behave like normal Lightroom albums, but with a clear “local only” status and option to ‘sync’ it to the cloud. Why not bring Lr more in parity in terms of features to LrC? maybe a ‘Pro’ mode or module that can be enabled.
It would be great if the curves panel in Lightroom was physically bigger. The current panel is too small. While it's easy to make big adjustments, fine tuning is difficult and imprecise. I've attached two screenshots showing the curves panel for Lightroom (LR 4 beta) and Aperture (3.2.2) for the same image. In Lightroom, I've selected a medium contrast curve; in Aperture, I've used the "auto" curve option. Physically, the Lightroom curve panel itself measures 160 pixels per side. The Aperture one is 260 pixels per side, 60% bigger linearly, and three times the area! (67,500 pixels versus 25,600.)Aperture's bigger curves panel gives three big advantages:-- it's easier to see the changes, particularly in relation to the linear slope;-- it's easier to make changes, particularly precise ones; and-- it's easier to either select a current point or make a new one without accidentally doing the opposite.I'd also say a bigger panel encourages you to use it: just grab a point and yank it, without worrying that you have to be pixel precise.
In recent versions of Photoshop, the Crop Tool no longer automatically snaps to the actual pixel bounds of a rotated image in the way it used to.Previously, when rotating slightly and then cropping, the crop frame would naturally align to the real edges of the image content. This made it easy to avoid leaving unintended empty/black edges in the corners.Currently, the tool instead assumes that the user may want to expand the canvas (e.g. via Generative Expand), and does not respect the true pixel boundaries in the same way. This makes precise cropping slower and increases the risk of leaving small artifacts (e.g. thin black triangles in corners).Request:Please add an option (or restore default behavior) for:Automatic snapping of the crop boundary to the actual rotated pixel edges A “strict pixel bounds” mode that ignores AI/expansion assumptionsWhy this matters:In photojournalism and other documentary contexts, it is essential that images are not altered beyond basic adjustments. AI-generated image expansion is not ethically acceptable in these workflows.Because of this, tools should clearly support a “pixel-accurate” workflow where only existing image data is used, and where boundaries are respected automatically.The previous crop behavior supported this kind of work more reliably. The current behavior increases the risk of unintentional errors and slows down a precision-focused workflow.
ConceptWhen editing, it’s easy to unintentionally push sliders into ranges that degrade image quality (e.g., overuse of clarity, dehaze, or contrast). I propose a user-configurable system where each slider includes two thresholds (warning and limit zones). As sliders approach these zones, visual feedback (color change) and optional resistance could guide users toward more natural results without removing creative control.Helps beginners avoid over-editing Reinforces good editing habits Improves consistency Still allows full manual override User presets for thresholds Toggle on/off Works with masks and global sliders
I always have my iPhone with me and ding that I'm capturing some great shots. The issue I have with its native camera is you can't shoot in RAW. I like that Lightroom now had a RAW camera feature. I would like to request an icon shortcut to the RAW camera. Maybe a widget. Thank you for your consideration
The ability to save a shared board between accounts is required.If Person A shares a board with Person B, Person B must be able to duplicate it and keep their own copy. This permission should be controlled by Person A during the sharing process, for example through a checkbox like ‘Allow saving a copy.’ This capability is critical. It is not only important for collaboration, but also helps address a major limitation in migration workflows. As of today, individual, teams, and enterprise accounts cannot migrate boards between accounts. Enabling users to save a shared board as a copy provides a practical workaround for this limitation.By the way, this feature was available initially, then it was removed, and no replacement has been implemented for several month. This feature must be available.
When animating a mask, I’ll often need to add a keyframe for multiple effect variables at once for multiple frames (over minutes of footage).Rather than click each variable individually per frame, I’d really like a “Add/Remove Keyframe” button for each grouping that adds/removes a keyframe for all sub-variables within that group.In this pic, I’ve edited in these buttons for the Rectangle Mask and Transform groups (orange) to show what it’d look like. As it is now, I have to manually click the buttons for Position, Scale Height, Scale Width, Rotation, and Anchor Point if I’ve moved the mask and need to store these positions at this keyframe. I’d rather be able to click the button on the Transform group or even the Rectangle Mask group to add the keyframe for all the animations grouped below it.It might also be good if we could assign a keyboard shortcut to this, which would show as a keyboard icon next to that button, and even drag-n-drop that icon representing that keyboard shortcut from variable to variable to show which button that shortcut is currently assigned to.
HelloI'm bluring some images using Gaussian Blur and tracking the mask path.Sometime the tracking isn't very acurate and so I have to manaully go back and fine tune.My question is, is there as keyboard shortcut to track the selected mask/timeline forward one frame as opposed to clicking on the icon in the mask path window every time which slows things down?Step back and step forward works when the timeline is selected but as soon as you select the mask path, step back and forward adjusts the mask instead.I hope this makes sense.Any help appreaciated.ThanksPaul
Note: This suggestion is ONLY about playback speed in editing, not the saved/exported/final version.You can speed up playback by pressing L, and you can reverse that speed by pressing J. But once it hits the video’s fps, hitting J pauses and then reverses the play direction (playing in rewind).I need a similar keyboard shortcut to play forward or backward at an fps speed of my choice (e.g. 3 fps). I’d like to be able to see what fps it’s playing at on the player pane and adjust it with both mouse cursor, by typing in a numeric setting, or pressing a keyboard shortcut to step or or down in speed.I can hold the right/left keys for a slower playback, but I can’t set the speed of this, including stepping the speed up or down, and I can’t just hit a button once to play like this, I have to hold the button down.Supposedly I can right-click the sequence in the project pane and select Modify > Interpret Footage and change things here, but for some reason this option is greyed out for my new sequence. I really just want the means to do this as easily as the L and J keys provide, and with on-screen indicators of this speed that I can modify.Please also add this as a button to the Button Editor options for the clip player, in addition to the Step Forward/Backward 1 Frame buttons.
I use my mouse to expand and contract the zoom level of my timeline a lot, and never get it back to a good zoom level that I was using. Seems like the only way to zoom in and out is by feeling for it and watching the notches at the top.I’d like to see a right-click menu or some buttons that zooms to a set level in a click so that I can get back to the same zoom level every time (that is, the notches represent the same numeric, objective, discrete time intervals).Being able to work with consistent intervals would also mean I would be more consistent about the durations of my effects, rather than always winging it based on notches that keep changing what numeric time interval they represent.
When I’m making changes with keyframes, the horizontal scolling of the keyframes timeline in the effect properties window doesn’t move or scroll whenever i play the video or click around in the video timeline. I waste a lot of time navigating this pane to find the playhead or the areas around where I’m working. This includes having to zoom out and in on the timeline and manually search left and right for the current play point. Please add:A toggle to follow and match the position on the timeline A toggle to stay centered on the playhead A button on the top left and right of the timescale to jump straight to the playhead A toggle that makes the zoom level of the keyframes timeline match the zoom level of the timeline A way to quickly delete all keyframes for an effect after the current frame (to save having to zoom in and select all on screen after the current frame, making sure to not miss any tucked up close to the current frame, and then out again when you’re done)
Currently, After Effects supports EXR rendering, but it does not offer a straightforward multi-pass option within the same EXR file. In our workflow, we often require multiple passes—for example, a chroma pass with a background version and a separate black-and-white matte (alpha) pass. Currently, we have to render these separately and provide them individually to clients. If After Effects could support multi-pass EXR rendering—where multiple passes (like beauty, alpha, etc.) are embedded into a single EXR—it would save significant time. Not only would it streamline the delivery process, but it would also reduce the overall render time—especially for 4K work.Adding this feature would not only enhance efficiency in my own projects, but I’m confident that many other professionals facing similar challenges would benefit as well. I hope the Adobe team can consider this in future updates.Thank you for your time and consideration.
It would be useful to assign an album the photo about to be taken with Lightroom mobile app is saved to. This setting could be set as a default on app level so it is set automatically when user takes a photo with Lr app. Obviously user should be able to change it at that point as well
It would be extremely helpful if all of my settings were in a single folder that I could copy onto a shared computer. I work for more than one company each year and rarely work at the same company (as do many of my colleagues). I usually work on shared computers where other users have their settings (keyboard shortcuts, workspaces, overlay presets, metadata presets, etc.), so I can’t overwrite the /Users/[user]/Documents/Adobe/Premiere Pro/[version]/Profile-[user]- folder (on Mac).
Sometimes sveral masks in a photo need the same edit. It will be effective if I can edit more than one mask in the same photo in a Autosync or Sync workflow.
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