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Please add the ability to crop a video on two opposite sides simultaneously when holding a key. Currently, in Premiere Pro, the Crop effect allows adjusting only one side at a time or all four sides at once.
Hi, I was wondering what would be the best way to recreate this kind of texture? Thanks
Could you add icons in the Navigator panel for different window arrangements? We often need to quickly organize open files on the screen, and doing it manually through the menu isn't as practical.Besides that, a one-click option to create a new window from the current image and automatically arrange both—one at "Fit to Screen" and the other at 100%—would be extremely useful. This is a fundamental setup for high-level retouching.
Ich verstehe nicht, warum sich in Photoshop aus TIFF-Dateien mit Transparenz (Beispiel: freigestellte Produktbilder) nicht in einem Schritt (z.B. Speichern unter) WebP-Dateien erstellen lassen. Über den Umweg TIFF -> PSD -> WebP funktioniert das. Dieses Feature sollte dringend nachgereicht werden, da WebP ja immer mehr zum neuen Standard bei Webbildern zu werden scheint.
It would be great to add 'pile carpet' and 'flatweave/kilim/tapestry' textures... we often have design renderings but they lack texture. Being able to this kind of texture would be fantastic!
We are broadcasting films with subtitles by embedding them and sometimes we need to embed subtitles in more than one language if the original language is other than English. But premiere doesn't recognize two subtitles on the screen at the same time. If one is active, the other subtitle track becomes passive automatically. For example if we are working on a video, let's say in Japanese, we need to add Turkish and English subtitles on the screen which must be seen at the same time. But it is impossible unless we turn them into graphichs. And sometimes we are supposed to arrange in and out timecodes which makes it harder when one of the subtitles are used as a graphic title. Also we cannot export this transformed subtitle as srt file. Secondly, if two subtitle timecodes overlap (and they have different start and end timecodes), we cannot make a modification as the second subtitle track isn't recognized on screen. For example there is a dialogue in the video and we have a subtitle for it but we cannot place an additional OST in the same timecode if there is already one subtitle there. If an8 encoding is defined in the srt file, it is possinle only the OST and subtitle have the same in-out timecodes.Additionally, in order to archive the subtitles, we need to export all srt files (subtitle and OST). Therefore, we need an update to see multiple subtitles on the screen in sync.
There is an option to delete all metadata except copyright (or copyright and contact info) when exporting the JPG files, which is really usefull. But there is one filed, the create date (when the photograph was taken), which would be fantastic to keep in addition to the copyright info. I use multiple cameras, and have to edit, export and send my photos multiple times during an event. But I want to have my pictures in my final gallery in chronological order. Which is only possible if I keep all metadata when I'm exporting from ACR, and do two additional stpes with a third party software: renaming the files based on the creation date, and delete all metadata, except copyright info, after rename is done. It would be super useul to have a new option in the drop-down list to keep this metadata field in addition to copyright info to avoid the additional steps. Or the perfect solution would be a panel with the commonly used metadata groups and fileds, where the user can customise wich fileds to keep/delete.
Have develop preset settings viewable inside Lightroom after creation. I find it a bit cumbersome that I cannot see the parameters specified in a deveop preset after it has been created. I'd appreciate an entry in the context menu of a preset: "show definition of preset". This should display, like the criteria of a smart collection, how the preset was defined: which panels included, which slider settings or auto algorithms chosen. Currently it is guess from hovering/navigator panel or try&undo, or I have to view them in a text editor from OS storage location.
El problema se da en archivos que tienen cambios fuertes de colores y/o luces en un poryecto. Se pixela el video final al exportar. Me pasa desde que actualicé a Sonoma en mi Macbook Pro M1 Pro de 16Gb. Adjunto un ejemplo de lo que sucedía.La solución que encontramos luego de horas de soporte fue detectar los clips originales y transcodificarlos con la app HanBrake usando un framerate constante. Sería excelente que en futuras actualizaciones de Premiere Pro, se incluya la detección de este tipo de errores y la transcodificación automática.
NEURAL FILTERS are not that great. They are certainly not what they are being touted about at present and need VAST improvement to be useful for serious professional retouching. So my question is how long will be be before these filters really work on a profesisonal level? My main issue is with the "SMART PORTRAIT" filter Here is an unretouched picture before filters are replied: FIRST IMPROVEMENT REQUEST: The blue outline box is not positionable. With many pictures, parts of the face are outside of the box, so, for instance, if skin smooting is applied, the person's necl may be outside the blue box and the filter will not apply. The person's face may be smoothed, but the neck will be wrinkled. The blue box should be poistionable and sizeable. @ 2ND IMPROVEMENT REQUEST: Here is an image for which the FACIAL AGE" filter is applied with only a +5 point correction: As you can see, most of the change is to the hair, and very little to the face, and the hair style completely changes in a way that is not even age-related, and the overal all appearance makes the subject look younger, if anything, not older. Even at +30 correction, almost no chage occurs tot he face. Facial aging only becomes slightly eveident at +40 correction, btu almost all changes occur to the hair, not the face. Here is an animated GIF. As you can see, almost all "FACIAL AGE" change occurs to the hair, not the face! The hair style is instantly changed with the slightest age change, and then stays the same. THIS IS NOT REALISTIC. HAPPINESS FILTER: Another disappointment. Attached below facial proprtions are way off and not realistic, and teeth look horrible: Animated GIF: ALL of the SMART PORTRAIT Filters need a lot of improvement. I hope it is forthcoming very soon becuase until that happens, the neural filters is, at best, a curiosity that may be fun to play with, but of very little use for serious retouching.
Text style expressions are fantastic! But chaining many methods together is verbose. Idea:Similar to getStyleAt(), I would like a setStyleAt() method. I want to create a style that contains a bunch of methods, and apply that style to a range. This method should apply a predefined Text Style object to a specified range and optional time.Parameters: Text Style object, index, time text.sourceText.setStyleAt(style, 0, 0) How will the idea help your workflow? I find myself chaining many style methods together and needing to individually apply all methods to the same ranges. This creates many lines of code for 1 "look". Example: text.sourceText.style .setFillColor(effect("Color Control")("Color"), startIndex, numChars) .setFont("Impact", startIndex, numChars) .setTracking(5, startIndex, numChars) .setAllCaps(true, startIndex, numChars) Benefits of Feature:If setStyleAt() method takes in a style object as a param, we can create multiple text layers with unique styles and pass each style into the method. In this way, you can create a "mixed" text style with varied ranges (ex. collage-style text).Use createStyle() to hold style attributes, and then apply all attributes to a range with setStyleAt()This allows you to define a style & reuse it, perfect for templates Enlist support!Vote on this fix~!
I photograph a lot of fashion photography and sometimes there are a lot of skin showing (no private parts at all, I repeat: no private parts. Nor anything that would be considered NSFW, really clean beautiful art photography), and the generative expand does not allow me to expand the photo (whenever I need more space for example). I don't consider this normal as it is not at all what I'm asking PS to do: all I'm asking for is to generate more pixels so my image would be better croppped.Could you guys improve how your IA works, so we could finally have a product that allow us to work in peace?
1. Current IssuesImage generation technology using AI has been rapidly developing in recent years, and has been used in many situations. On the other hand, there is an increasing number of cases where AI-generated illustrations are disguised as "our own-made illustrations," and this is a serious problem in illustration competitions, corporate projects, and individual requests. In particular, cases where an AI-generated image is partially processed and claims to be "hand-drawn" is difficult to spot using traditional discrimination methods. 2. Limitations of traditional measures Currently many platforms and review agencies are trying to identify AI images, such as: Analysis of the completed image (analysis of noise and feature patterns) Submitting progress (but it can be disguised by intentional modification) Human review (highly burdensome, not certain) However, due to the advancement of AI technology, it is becoming more difficult to distinguish using simple image analysis or examination. 3. Proposed Solution To solve this problemwe will implement the function to embed work history (such as pen pressure, drawing time, layer operations) in image data" in Clip Studio Paint and Photoshop. I'll suggest it. 4. Benefits of introduction ✅ Prevention of disguise: Images without work history cannot be hand-drawn proof, making it difficult to disguise AI-generated illustrations. ✅ Creator Rights Protection: Make it easier for authorized illustrators to prove their work. ✅ Improved reliability in competitions and corporate projects: This is effective evidence in cases where hand-drawn proof is required when commercial use is required. ✅ Seamless industry standardization: When installed in major paint software, it will be easier for illustration posting sites and competition operators to make use of this information. 5. Technical implementation direction "Work history (pen pressure, drawing time, layer operation history, etc.)" is automatically saved as metadata in .clip or .psd files. When exporting to PNG/JPEG, optionally embed work history as watermark data. Develop authentication tools to enable submission sites and competition operators to verify whether they have a work history. 6. SummaryDue to the evolution of AI technology, the way illustration production is being changed. However, in order to protect the rights of authorized illustrators, the introduction of the "Embed Work History Function" should be a useful measure for the entire industry. We hope that this proposal will be considered by your technical team. If you have any questions or need any additional comments, please feel free to contact us. Sincerely,
I'd love to be able to see the result photo full screen on my external monitor while using the ipad monitor for editing using my apple pencil
Currently, when scaling a layer in After Effects, the mask scales along with it. This behavior is often inconvenient, especially when users want to resize only the layer content while keeping the mask's shape and position intact.It would be extremely helpful to have an option in the Transform properties that allows users to choose what to scale:Scale Content Only (scales the image/video but keeps the mask fixed)Scale Mask Only (scales the mask but keeps the content size unchanged)Scale Both (default behavior)This small addition would greatly improve workflow efficiency, reducing the need for unnecessary pre-compositions or track matte setups.Would love to see this feature in future updates!
Currently in order to set a specific value for a guide one needs to perform absolutly different actions in Photoshop, Illustrator, Premiere Pro, and After Effects. In Photoshop you need to click "View → Guides → New Guide…" and then enter a specific value for a guide : In Illustrator you need to create a guide, select it and adjust its position in the Properties panel under the Transform section: In Premiere Pro and After Effects, you need to right-click on a guide, then select "Edit Position…" in After Effects or "Edit Guide…" in Premiere Pro. After that, you can edit the value inside the window (even these windows look different in Premiere Pro and After Effects):Premiere Pro: After Effects: Due to the inconsistency among the apps within Adobe's Suite, it's challenging for new users to learn how to use it. The same result is achieved differently in each app for some reason. Please make it consistent to decrease the steep learning curve that is present nowadays.
So, with the release of stargate on the horizon for next generation ai, I am hoping to save up for a 2 in 1 around that time (four years) It would be really exciting to see a hybrid program that implements firefly into a cohesive powerhouse program. Basically what I was hoping to see for this program would be a hybridization of audition, premiere and Photoshop (but with elements designed from drawn inspiration for clip studio.) It would be incredible to see the program work intuitively with multiple pages and a mix down like feature incorporated to synthesize audition and premeire. I have a really hard time understanding premiere, but I would love to see this for projects where firefly could do things like generate solo tracks with machine learning like sound effects, tracks like audio vocals and instrumentals, and the ability to cohesively cooperate with a csp like interface. A revamped program like this would be really cool. I wanted to prose the idea that a new operating system with a quantum inspired dual scale Integer based bit relativity with 9 - -9 digits and computer language that uses math of relativity and dedicated neural processing units to emulate the probabilities as potential in the language to be more or less probable to be 1 or 0, where -1 is neutral and you could suppose things like connecting probabilities to emulate superposed digital states like 7 and -6 within the developed language Programming as an example to state their probabilities to be potentialized. If you consider desktop oses as if like chess and mobile oses like rubix cubes, you could imagine synthesized os to be a bridge for mobile and desktop hybridiztion. Imagine a desktop that uses this dual synthesis to have apps on desktop programs and possible new kinds of devices from the advent of ai. It would be cool to propose this idea that a game I invented called sandbox could hybridize chess and rubix cubes, where a 1x1 to 16x16x16 template could be used to rotate squares and customize rules with custom peices or not even need to use peices could be a prime example for the metaphors inspiration for the os. I'm acutely intuitive on higher dimensional geometries and inevitably I'd like to develop a smartphone in basis of this os, but you have to start somewhere!!! +.-
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