Questions
Recently active
So it took me a bit to figure out, but after creating a comp at 60fps and working in it all day, keyframing, animating and the norm, I noticed my renders were playing back faster than what I was seeing in my previews. I double checked my comp settings, rendered out of AE instead of ME, triple checked my renders settings, tried playing back in a different player than Quicktime. I even brought my render in to my original comp and overlayed it with a mask to make sure playback was normal, surprised it was. I watched my preview renders again and again, and yes they had the green render bar. I started watching the playhead and realized it seemed to be playing in real time, but the time code disply was 2x slower than real time. So I went in to my Preview panel and low and behold, it was set to 30FPS. Making all sense why my timeline seemed slower than my render. I never changed my preview settings, ever!! Always thought it was locked to what you create your comp at. Its not. Anytime you chan
Hello everyone,since today I've been having an issue where the text cursor jumps back to the beginning of the text after every letter I type. So, when I type continuously, it writes from right to left. What could be the problem here? I've already uninstalled and reinstalled After Effects. Thanks for the help.
Hello, I downloaded some Prism Lens Effects Templates to play around with.My main goal is to get a Prism Effects without the source image still visible in the center. I only want the reflections, blurry, dreamy parts and overlays etc.I attach a screenshot. In the example, the woman in the middle is the source image (Layer 17 Preview). Everything else is refering to that layer (adjusment-Layer). Deactivating the source image layer would of course make everything disappear. Is there a way to do it anyway? (Muting a layer but get the results of the adjusment layer...).Any idea how I can create this (or simular) Prism-Effects, without the sharp original image in the center?I roughly photoshoped it to explain what I mean. Doesn't have to be that template, but since I am already having it ... Thank you,rené
Hi, I cannot find anyone with the same problem I have so therefore here I am,I have provided some pictures, please help, thanks in advance!
Somewhere between v. 20 and 22 aerender has stopped reporting progress on renders, ignoring the -v "ERRORS_AND_PROGRESS" flag.I've tried to debug the commmandLineRenderer.jsx file and can confirm that it seems to understand the argument and sets cur_item.logType = LogType.ERRORS_AND_PER_FRAME_INFO; correctly.However both logging to console or file omits the usual pr. frame lines.This is a critical feature for us in terms of reporting render progress to users.I've tested using aerender version 22.3x107 on macOS 10.15.7 and 12.3.1.
render = project.renderQueue.items.add(comp) render.logType = LogType.ERRORS_AND_PER_FRAME_INFO;Previously in folder where aep file is located subfolder with logs was created.In 2024 logs subdirectory is not creating...Is there any way to enable it or it's broken?
Hi There, So, I'm trying to understand why I cannot set Logging option for any given RenderQueueItem in my script. For example, I have the following (pseudocode):var myRQItem = app.project.renderQueue.items.add(myComp); myRQItem.logType = LogType.ERRORS_AND_PER_FRAME_INFO; Then, when I double check the .logType property for the RenderQueueItem, I do see that it has the value of the "ERRORS_AND_PER_FRAME_INFO" constant. However, when I execute the render the logs actually do not show up. Does anybody know why? I found this older post at Creative Cow where another developer ran into the issue, but it never got solved. https://forums.creativecow.net/thread/227/31610 How can I setup logging for renders via ExtendScript scirpting? Thanks,Arie
Hi everybody, I'm working with the latest available AE with a Dual Xeon v3 based workstation, so AVX2 compatible, 64 Gb of RAM, Asus branded nVidia 2080Ti 11Gb GPU. I have a relatively simple 24 fps project with a single fixed 24 fps video and many, many, many levels of text overlaying as Titles. After a while, adding more and more levels of text, I get this infamous warning After Effects error: overflow convreting ratio denominators:I can ignore the warning, but the latest levels in the composition's list become not visible anymore and if I need to modify one of them I cannot access it, just like it has disappeared in the list, even if they are still effectively present and I can render correctly the final file. Many of the layers in the project disappear even though scrolling the slider in timeline shows them in preview. If I try to delete the only video file in the project it crashes, if I try to copy all the layers and move them to another new project it gives me th
I having some issues with my dynalink files in my Premiere Pro.I only have this issue in my personal computer as the other computers I have used (mainly MAC) actually uses pre-compositions that contain the original footage. However, my Premiere Pro did not grasp it when importing it to the library and now it shows the SMPT bar code screen that indicate the material is missing.How can I bring it back into the link please?
First time using After Effects. I added a blur effect to my animated text. In AE, I see it as desired with the correct amount of blur. When I render it out, it doesn't look the same. On top a black bacground, it looks like there is basically no blur, and on top a lighter background, it is a black blur. Anyone know what render settings I may have done wrong? Render settings: "Best settings" and "Current settings" do thisOutput module: QuickTime w/ RGB+Alpha and AVI all do this. This works with H.264, but I need the alpha channel since I want to overlay this. In AE: Rendered on top black background: Rendered on top purple background:
I've created a Bullet list with the help of this thread: https://community.adobe.com/t5/after-effects-discussions/time-control-expression-of-layer-with-slider-for-use-with-a-mogrt/m-p/11053169#M109043 It works great until I shorten the mogrt to the desired length in premiere, at which point the start times and fade times become relative to the new duration of the clip rather than seconds. This isn't a problem if i trim the clip, only when I drag it shorter. Sso why don't I do that... Well I have a 'transition out' as a protected region which I'd like to keep if possible. This is my current expression: frames = 1 / thisComp.frameDuration;fadeTime = thisComp.layer(1).effect("Fade Time")("Slider") / frames;startTime = thisComp.layer("Controller").effect(index)("Slider");ease(time, startTime, startTime + fadeTime, 0, 100); Is there a viable solution or to keep that out transition?
I created the objects in Illustrator with 3000x3000 artboard size. Seperated parts on layers and imported to AE (1080x1080 comp). I activated "Continously Rasterize for the Comp and all the elements but still it didnt change the quality at all. Pixels are visible without a big zoom. Any solutions?
Hey! So when i use S_RackDefocus and turn up the use gamma, it makes the clips have some weird looking and glitchy scan line stuff. Here's some screenshots. Adding the effect:Turning up the Use Gamma:Close look:I've tried this effect on many clips and i still get this glitch. I've also tried reinstalling BorisFX Sapphire, but also didnt seem to fix it.
Hello, I have an issue in AE where if I click and drag on a line of text it wont let me select the last letter, this happens if I click and drag left, or right. I have no idea what is causing this. I thought it was the GPU - I have an Zotac RTX3080 I swapped it out for an RTX 3070 and am still having the same issue. I uninstalled AE Juice as that seems to cause random problems with AE now, and am struggling to figure out what may be causing this. I have a Core i9 10920x an Asus Rog X299E mother board, 64gb of Ram DDR 3600 (XMP is on) and the Zotac RTX 3080 - I have updated graphics drivers and still no luck. I was running two 4K monitors, and have unplugged on thinking that maybe that was an issue, but no luck. Please help. I am losing my mind with this problem.
when i create a black layer and select screen he doesnt screen
I'm trying to work with a piece of stock footage that has an alpha channel, but I'm getting strange results in After Effects. It's mostly acting as though the footage has a black background with no alpha channel, but the alpha channel will flicker in and out briefly when I scrub through the timeline. This is flickering in and out is there even when I render the footage, and it doesn't seem to be consistent where and when it decides to show the alpha channel. Even zooming in and out on the composition window seems to cause the alpha channel to appear and dissapper. I've tried adjusting the interpret footage seetings, but to no avail. Any ideas on a workaround or any other settings I could adjust? The footage is ProRes 4444 , and I'm running AE 24.3.0 on 2023 Macbook Pro with Sonoma 14.4.1.
Hi everyone In some YT videos I have noticed that the color of the context menu items when hovering is blue with white text, mine instead is of a light grey difficult to see, could I ask what color is yours??
Hola cuando estoy editando y cuando guardo, aparecen lineas tipo pixeles en mi video. es un error que pasa despues de que actualicé.
Hi everybody! Everytime i try to use the color range eyedropper tool, it turns into the main tool leaving the segment in the effects. Does anybody has a solution to this? (see little movie i made of the problem)I use After Effects 24.3.0 on a mac Studio M1 with Sonoma 14.4.1 thank you!Martin
Hello everyone, I am a bit stumped with a lower third .mogrt I am creating for someone. I designed the text to slide in from off screen. The issue is, if the user enters text that is too long, it sticks out on the side of the screen. Is there a common method or set of expressions I would need so that regardless of the text the user enters, the text starts completely off screen and slides into place? As always, thanks for your input!
hello to everyone on the support forum.I searched the forum but wasn't able to find anything quite good for resolving the matter.This is something that my IT group Charles Stinson, Nick Carangi, and Sandra Connor have been working on fixing for a while.I'm getting into expression but the issue is that I am not able to start or stop an expression at a given moment.I.E. If i want to wiggle(3, 10) until frame 100.How can I set this up?Thanks in advance.After Effects Cs5.5
Surely in 2024, when we can split the atom and land rovers on mars, there must be a way to create a bullet point symbol in After Effects on a Mac...? Am I just losing my mind or is this insanely simple task just not possible...? I don't care about formatting or the usual function of a bullet list, just the symbol...
Hey all,We are a 12 people team with the same setup:Z640Intel® Xeon® Processor E5-4620 v464 gb ramSystem Pcie SSD ( read 1200mb Write 1800mb ) + cache ssd( 550mb both ways) both 512gbTitan X pascal Or Quadro m5000 After effects 2017 14.2.1Windows 10 proDell 4k displays.The issue is that while working on a project (doesn't matter what kind of project), it can be 10 sec or 30 min into working and then the ram preview stops working without any reason.you press the Ram preview, it looks as if it loads it into memory and then it just doesn't play. in the info panel it say its playing real-time but it doesn't move from the current frame.This issues keeps happening even after a purg all.the only way to solve it is exiting after effects and reopening it.Is it a bug ? any suggestions ?
Hello community! I'm puzzling about a few things related to Element 3D and the use of 3D models. Since I'm kind of new to AE and compositing, I'm not familiar with all the technicalities of 3D modeling, like UV mapping for example. I'm doing a project where I want to add 3D models of a performing stage, TV, and a motorcycle. I found free 3D models for the purpose. I know I need to look for obj or c4d files to run into Element, and I also need texture files for the UV mapping, as I see models are imported white/blank initially. The problem is, there are quite some models that don't have their material photos labeled properly, plus they either have 1 material with 1 mapping file that i guess I need to place for Diffuse, Glossiness, Reflectivity, Illumination, Normal Bump, Occlusion, or they have a lot of materials created and not enough mapping texture files that aren't named properly and not only don't I know which one to use for which material, but I also don't know what to u
I recently purchased the Mac Studio 2023. These are its features:- Chip: Apple M2 Max- Memory: 32 GB- macOS: Sonoma Version 14.4.1 Previously working with iMac Retina 5K 2020: Processor: Intel Core i7 8 coresGraphics: AMD Radeon Pro 5500XT 8GbRam: 32 GB Projects that worked without a problem with my old Mac, now the processing is less efficient when doing previews and also when I use after effects and another Adobe application at the same time, both are blocked and I can no longer work. I have to force all of them to stop applications and restart the entire computer. Does anyone have any idea how to fix it?Testing what could be the cause of the problem, I found in After Effects that a composition that I had created with text layers by deactivating vector rasterization, the program worked. I don't know if it has anything to do with it. In my office we have tested with other computers (iMAC Retina) and they work well. Thanks in advance.
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Already have an account? Login
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.