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Is it possible to have the dashed line simply squared at the ends , not rounded ?Seems odd that the option is not available in stroke style settings.
I'm really new to Animate, and having trouble doing something which I think should be easy...I have created a fleet of ships as a graphic symbol. I have the fleet moving around a map using a motion tween, all set up successfully.Now I want the appearance of the graphic to change at certain specified times. Let's say there are three different graphic states (A, B and C) for the fleet that I want to switch between several times as the fleet moves about.I would really like to simply draw A, B, and C in three successive frames within the graphic symbol, and use keyframes on the main stage to trigger shifts between those three states. On the main stage, I can set loop to "single frame" and I can choose the initial frame for the symbol, but I can't see how a subsequent keyframe in the tween can call up a different frame. Every time I try, it changes the graphic for the entire tween from the first frame, not just from the keyframe where I want the change to occur. From what I can tell on foru
I have a character pixel sprite template that has it running and jumping is there any way to get those images into animate cc or do I have to create a gif of the running sequence and upload it to animate cc. Also how do I code a character to run and jump with arrow keys. I've already tried code snippets while the character was selected and did AS> animation> move with keyboard arrows but when I play test the animation the page is completely blank. When I took out all of the code and playtested it again the animation was back.
[ACTIONSCRIPT 3]Hi guys, how are you?I would like to ask a question and I don't know if it's the right channel...I have an application, and I'm looking to make it private, only for people who have an access key defined in X days.I have a VPS online 24 hours a day so that, if necessary, I can keep a file to read valid and non-expired keys.Could someone give me a light on how I can be starting this procedure? A tutorial, or something?Basically, a code with X days available, which starts counting from the moment a user uses it in the application.I am already grateful.
Hi everyone! Do you know if Adobe is going to make any updates where Animate generates the .AAB file?
Hola!Cuando inicio un trazo con el pincel aparece este "tramado". Cuando termino de pintar el trazo se vuelve a su color solido normal. ¿Como puedo solucionar el problema para que desde el inicio no aparezca este tramado y siempre se vea el color sólido?
Will this work for Animate? MacBook Pro | i5 8GB RAM | 128GB SSD | MacOS Catalinathank you very much!
What exactly is broken. I used to be able to take color from anywhere in the document. For example, I could choose the desired color from a gradient on a closed layer. Or choose a color from the "Symbol". Now this function sometimes works, sometimes it doesn't. When working in a project for a long time, the color stops being selected. Clicking the eyedropper tool in the right place, it selects the white color. The ability to choose a color remains only with a divided object.
My monitors were lagging, so I saved my animate project, closed the program, restarted my computer and got the dreaded "an error occured trying to open file..." I attempted the winrar fix to no avail. I am asking for any help necessary to fix the file. Here it is: https://www.mediafire.com/file/odycxr6sjd805ro/puppet+slaps+springtrap.fla/file its a stupid aimation but I really don't want it gone so PLEASE help me to fix it PLEASE.
The aim of this application is to generate angles so that students can state what type (e.g. acute etc)I can generated an angle, but I can't remove this angle so a new angle can be added. They just build up on top of each other.I have uploaded the code.I'm just wondering if anyone can perhaps help with this problem.I've tried removeChild, and I think I am heading in the right direction, but just don't have it right. Here is how I added the child to the stage.stage.addChild(shape);... and here is a link to see what is happening when I create the new question (i.e. press GO again). https://mymathsroom.com/angles/ Thanks
Hi, I'm trying to edit an existing animation file by replacing the CTA button image in png format. I see the file on the Timeline but not in the Library, so when I tried to replace the image by importing a replacement image with same file name it didn't work. And it didn't ask me to replace the file. Could someone help me figure out what the cause might be and how I can resolve this?
All of a sudden my brush tool displays an eraser icon and I can't draw anything. Whats going on and how do I fix it?
I just got Adobe Animate and Im confused about how my animation just snaps to the next frame, how do I change that?
I tried automatic lip sync. I drew all the mouths, converted them to graphic symbols, and made a line out of the keyframes. But when i click the lipsync option in the object menu, Only the frame that i am on can be assigned. There aren´t any of the symbols that i created in the visemes assigning menu.
Hallo zusammen, ich habe gerade angefangen mit Animate Online-Banner zu erstellen. Soweit so gut. Allerdings wird mir diese Meldung angezeigt, wenn ich das Projekt als HTML veröffentlichen will. Ich muss arbeitsbedingt auf einem Server speichern... Aber auch das Speichern auf dem Schreibtisch bringt die selbe Meldung.Vielen Dank für eure Hilfe
I am using the C-Level Extensibility JSAPI in Adobe Animate 2023. I downloaded the official sample file and learned that the API requires to call JS_DefineFunction. To test the API, I programmed this simple extension (using the C programming language) :#include <Windows.h> #include <stdlib.h> #include <tchar.h> #include <mm_jsapi.h> JSBool messageBox(JSContext *cx, JSObject *obj, unsigned int argc, jsval *argv, jsval *rval) { if (argc != 2) return JS_FALSE; unsigned int textLength; unsigned short* text = JS_ValueToString(cx, argv[0], &textLength); unsigned int captionLength; unsigned short* caption = JS_ValueToString(cx, argv[1], &captionLength); int result = MessageBoxW(NULL, (const wchar_t*) text, (const wchar_t*) caption, MB_YESNOCANCEL); *rval = JS_IntegerToValue(result); return JS_TRUE; } MM_STATE void MM_Init() { JS_DefineFunction(L"messageBox", messageBox, 2); } Please note that the code above functions properly.
Can Animate accomplish a 180-degree view effect like in the landing page for adidaschile20.com? Thanks, Mike
Hi, I'm an animate novice, playing around with a html5 Multiple Choice quiz. It all works well, but I'd like to change the message displayed on the final score page dependent on the value of the total score achieved - so if the total score is 0/3 a message something like "oops- total fail" appears. If the total score is 1/3 then a different message is displayed, and different messages again for each of 2/3 & 3/3. I'm sure it's a really simple thing to do, but any help would be greatly appreciated I have a dynamic textbox called "scorecomment" ready for the message, with the following code for the scoring:var totalscore=3; var thecoun=0; this.totalscore.text=totalscore; function scoreIt(){ thecount=thecount=1; }
I found an Adobe Animate file on a website, when i open it, It got me an error saying that the error ouccured when opening but somehow it worked on Older Versions of Adobe Animate or Flash CS. SomeOne Explained!!
I have several different sizes (80, 50 and 250Mb) of videos in mp4 where I stop several frames but one video is added to the video folder but not the others. I have htm5 canvas documents. What could this be due to?
Bonjour, J'ai créée un symbole dynamique qui a une fonction de bouton et je souhaiterais maintenant l'utiliser dans adobe XD. comment faire pour l'enregistrer sur animate et le réutiliser ailleurs ? Merci
I have a "START" and "CREDITS" buttons on my game menu screen animation and I need help with coding. I want it so that when the person either clicks on "START" or "CREDITS" that it will stop the menu screen and transition to either the cutscenes of the game or the credits screen. I don't know how to code very well and need help with figuring out what to put for the actions menu.
I am a bigner in Adobe animate facing error msg on importing symbol. A have attached a file for better understanding. <edited-kglad>
Hello,I have been experimenting with the C - level JSAPI in Macromedia Flash 8 and in Animate 23.0.2. I've realized that aside from having to compile to either x86 or x64, the api has remained pretty much the same. However, I discovered that a function that returns an array object would crash Animate, unlike running the same code under Flash 8. Here I have the snippet of code defining a simple test function, which would return an array object, where the 0th element is a + b, and the other a - b:JSBool computeMath(JSContext* cx, JSObject* obj, unsigned int argc, jsval* argv, jsval* rval) { long a, b; jsval calcs[2]; JSObject* arrayObj; if (argc != 2) return JS_FALSE; if (JS_ValueToInteger(cx, argv[0], &a) == JS_FALSE || JS_ValueToInteger(cx, argv[1], &b) == JS_FALSE) return JS_FALSE; calcs[0] = JS_IntegerToValue(a + b); calcs[1] = JS_IntegerToValue(a - b); arrayObj = JS_NewArrayObject(cx, sizeof(calcs) / sizeof(calcs[0]), calcs); *rval = JS_ObjectToValue(array
Hi there, i'm finally exporting an animation i've been working on for 7 months now, the animation is about 10 minutes long and the .fla file is about 300mb, i'm currently using animate 23.0.2. During export, which is hvec and the youtube 1080p preset, the progress bar gets to 86% and hangs, i can see the scratch file it's been slowly increasing throughout the day. It is currently at around 307gb and no sign of slowing down. What gives? Is this some sort of storage leak? is that even a thing? I had to symlink just to get it to do this on my big drive because it was eating all the space on my windows drive and running out. I guess my question is, is this normal?
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