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Hi, This is my first time trying to do a walk cycle in adobe CH. I'm having lots of trouble. First of all, my eyebrows aren't moving. Also, I'm not getting the green dots / green area when attaching arms and legs to body in Rig Mode. All help much appreciated! Thanks!
Hello,I am trying to figure out how to to program a set of movement to my puppet. for example, i want it to jump and open the legs and arms together, and then jump and close the legs and arm together. I need the puppet to repent this set of movement few times. What the best way to do that? Maybe some link of explanation can help me..thanks a lot
My panel settings have changed. How can I restore them?
My puppet is just a floating talking head. Ordinarily with characters with bodies, you don't want the head to move freely and independently of the body. In my case, I DO want the head to be able to move side to side and in all directions. However, my puppet can only tilt and scale. I have played with independence settings but nothing seems to work and I'm stuck. Any advice would be really appreciated. Thanks! The puppet can be grabbed here: https://www.dropbox.com/s/yilqejg9bzvg9p6/Loveji%20Puppet%205.puppet?dl=0
I want to change the aspect ratio (screen size) of the video in the character animator but can't do it. Please help.
Hello,what can be the reason that one eye of my character is mooving out of the eyeball?Please help 😞Thank you
Hi All,I am using triggers for rope..when i press the trigger,it showing up only the right side of the ropes..i think character animator didn't detect both sides of ropes. can any one help me to fix this issue? Regards,RAVI
Hi, can anyone please look at my repo.noindex folder? I am no longer able to open my project, which is a huge big deal to me. Please help.https://drive.google.com/file/d/1SeZ6w_5jIx3sW1qQ_sp3tEJGIwQHU4k5/view?usp=sharing
Hello everyone, i am new in the world of animation i want to know how to create a animated charcter which looks so orignal like ' 3D movies and videos' "games video like LOL," pls tell me how do i go?thank you.
If I make a negative scale on the layer, the dangle tool does not work correctly. How fix this bug?
For some reason my puppet's default layer set on the trigger does not disappear when the trigger is activated. I would love to know what the issue is. I want the angry face to replace the neutral face when I click P. What occurs is that the angry face appears, but when I move, the neutral face is still visible underneath the angry face. Can someone help me figure out why this is not working for me?
hi, how can i record only my sound or only my movment?
Hi all, I think I overdid it, I try to build a scene in 4k and 60 frames per second.I understand, that the actual scene window will eventually not work in real time (orange indicator tells me either ~20fps (AMD Radeon R9 290x Graphics Card) or ~55 fps (Intel 6500 graphics chip, as those are the 2 computer I can test it on).While not great, one can still live with these refresh rates But when exporting a 60 second scene via Media Encoder, it really makes no difference, which settings are choosen (h264, MPEG2, Quicktime, SD, HD, UHD, 320x200, I tried it all), it ALWAYS takes more than 60 minutes to encode 60 seconds of scene time (by the way, sometimes the whole Timeline is exported, sometimes only the work space, have not figured out how to influence this). I even tried Dynamic Link into Premiere, does not help, the scrubbing performance now equals render time in Media Encoder. Same with After Effects via Dynamic link. I now suspect, that h264 is the
I am working on a complicated puppet from an Illustrator file that has probably over a hundred layers. Yesterday I was setting up all the swapsets and things were working smoothly. Today I tried to open the file and I am getting all these error messages. I tried to open an older backed up version and it also is getting these messages. This is many days of work, is there anyway to salvage this?
Hello! I am wondering if there is an easy way for a client to download CA and record a character, using an asset I provide. I *think* the only way to do this is have the client either purchase and install (although I don't immediately see a standalone version of CA and pricing) or use one of my two installs and login with my credentials. Am I missing something? I need to have a client record an animation using a puppet asset of my design, but I cannot necessarily be in the same room as the client or share a machine. Adobe, if you see this, would you consider a front-end-only version of CA that paid users could provide to clients at a distance to have them record? Or, could they provide video of their face and I could import the acting into CA for the CA software to interpret into a puppet at my end? Cheers!
Sir, Recently we started to learn character animator. While working with some puppet, puppet track behaviours in the scene puppet isn't showing even after double-clicking. The problem is with me or with software. Kindly show me a solution ASAP.
I downloaded the Bluster puppet that also has the snow scene. I recorded a scene using the puppet and the snow together and everything looked good. I then imported the Ch project into Premiere and when I play it, it is very glitchy and Bluster's movements aren't happening. Any ideas?
I've followed a couple youtube tutorials including the Limb IK tutorial and I've tagged each limb with the shoulder, elbow and wrist tags but I can't seem to get it to work for my puppet.
As the title says I am running out of keys for all the swapsets and triggers for my puppets. I didn't know that I couldn't do combo keys like Shift+(key) or use the symbol keys like ([). Is there another way to approach this issue I'm not aware of?
hi - looking for help please. i am creating a video for compliance training as part of a college course. i have been using powtoons previously and i movies also on a Mac. i would like to add a animated characted and have purchased a character puppet set via GraphicMamma. im stuck now as to what to do next. do i need to purchase character animator sforwatre. can i create the video in powtoons and overlay the character once its animated? would i do the animation in adobe character and then combine both in imovies? or am i totally on the wrong track??any guidance much appreciated thank youvicki
Hey I'm trying to build a character in adobe Character animator using photoshop. I attempted to add a waving hand part to the character and the character broke into pieces with the head and arms flying off the body in the rig. I can't get it to go back even with undo. This is a recurring problem i've had when adding bodyparts to my character The only solution i've been able to find is just to start from scratch with a new puppet but that is really tedious every time i add a new hand or facial expression. is there anyway to prevent this?
Hello there!My puppet's face is distorting in weird ways whenever I try to integrate head turns. I've compared the files to some example puppets and I haven't figured out what I'm doing wrong. I even tried applying the Face behavior to each head view group, but no luck. Here's what the front view looks like:And here's what the head turn looks like:It's supposed to just be a slight nudging of the facial features. I think something is going wrong with the face tracking that's causing all the features to stretch when I move my head. Any ideas what the problem might be?(Link to the puppet file)
It seems like the eyes fix on top of the pupil, because the rest is moving(or try to move) I can also load up the character, but i am a little bit desperate... Thx for any help 🙂 Merry christmas
Can you keyframe with out recording, I didn't see the keyframe symbol.
hello i am trying to export Scene's from Adobe Character Animator - I would like to make the background invisible but everything i do puts out a file that says: " this file contains some media that is not compatible with quicktime player" what preset or something else am i missing?
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