『アドビコミュニティフォーラム』に質問/トピックを投稿する方法
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i want to add some extra bits into the lip sync track, i dont want to re, record it in case i lose somethingi just want to add it with the mouse, but theres no obvious way to do it
Hi All, I am facing below issues. 1. I have created a trigger for both right & left blink. but only left blink is showing up when i press the key. right blink is not working. similar thing is happening for all eye expression and in camera input, if I blink my eyes,character's left eye blink is working. the right eye goes invisible. 2. some triggers are not working when i press the key. 3. sometimes character animator is working fine. sometimes it is messing up. for example, yesterday my mouth action worked fine.it recognized camera input. when i give expression.it worked well. today i have not made any changes..it is not recognizing my mouth expression. need suggestions.. regards, Ravi [Moved from Community Help (which is about the forums) to a better forum... Mod][To find a forum for your program please start at https://community.adobe.com/]
Hi there, I have 3 takes on my scene and I'm trying to export them as a single sequence but I don't seem to be able to. Has anyone experienced a similar issue?
JUst got a new computer and Ch is frustrating me so much. Its so slow and for the first time ever Im geting not responding messages and it takes so long to do anything. My computer is brand new, i9 8 cores, 64 gb ram, 2Tb SSD Total overkill for what i need but whats going on..
I have constructed a simple left-sided walking character and have put it together step by step - uainf Okaysamerai's tutorial (very good, by the way). The body is moveing perfectly but when I tag (1 or more) anything in the head, the walk-cycle is stopped. Remove the eye-brow tag (the only tag - for example) and the walk cycle works again. I have also had occassions on tagging the mouth when moving to 'Record' mode the mouth vissemes don't appear on screens - it also stops the walk-cycle.Anyone any ideas?Screen print of layout attached. Many thanks
just made my first puppet, but it looks distorted, its like there is a mesh effect on all the parts. but i dont know how to turn that off.theres no on/off function that i can seei wasnt intending on using a mesh yet, until i get to a more advanced stage in the puppet creation it also seems to be treating the whole thing as one single layer, instead of recognising the individual parts which i assigned to the corresponding parts in character animator using photoshop layers (left pupil, right pupil ,mouths, hair etc)
I am conducting testing of adobe apps and wish to know if Character animator can access cloud storage etc from within the app. I have searched the application and internet and not got a definitive answer. Does anybody know?
How do you save and then open projects in Character animator. Ive had to rig my character, ive lost count of how many times. I create it then click on save project as and save. However when I come back to get it or mess with it in Animator it wont pull it back up. I can find the file but if i click on Open project and choose the file, nothing happens. Or if i go to import it and i select the file, a folder pops up in Animator but it is empty. If someone could help that would be amazing cause haveing to rig the same character everytime i want to use it is getting tiresome.
Hi All, It may be just me, but I have been playing with my puppets and those of the "Eye Example" YouTube tororial. I have come to the conclusion that when using the Keyboard to control eye movement, the Eyeball or Eye Range has no boundry effect to the Pupil's movement. So what is the use of an Eyball or Eye Range layer? It also doesn't work with the Camera Input because once again the Camera Strength can cause it to go "out of bounds". My CH version is 3.2. Is that the problem? Any comment or thought would be appreciated. Be well fellow puppeteers. Platty
Hello. So I have an arm group created in illustrator and this contains a separate set of layers to be cycled in character animator. However I cannot seem to rig the group. I Nolonger have control over the default arm itself. Any help would be highly appreciated.
The character's feet seem to be floating in the air! The head follows my face, but for some reason I can't get the body to do the same without the feet floating in the air. I also am having trouble keeping the arms atached.
i m putting together a puppet and i d like to use another puppet mouth set....i think need to make the mouth set sharable...but after that....not sure how to...thx for ur help guys
How to use Wiggler behavior? And what it does?
Hey guys!!! Wierd question.... I was practicing dragging my characters hands and they work great! But When I click on record they all of a sudden can't be clicked on. It wont let me do anything with them. They red light is on so it's not that. Any ideas????Thank you!!!!
Can we add character cooker software showed in one of 2017 videos in character animator and link it with Photoshop or illustrator. A suggestion. Because the idea of creating a puppet is the first daunting task .
I have tried running it as admin but it still freezing as soon as I minimize or put ACA in the background. Is there anyway to fix this?
Should be a simple issue but I'm stumped. I had my puppet working just as I wanted it but in experimenting I disconnected the link to the original. No problem it will be good practice to remake it. So I made a new project so I woulsd know exactly where everything was to be saved and reimported the PS file. But when I went to re-rig the arms the origin point is now fixed whereas previously it rotated. The design of the puppet is all about this rotation but I can't a way to un fix it and have it rotate.
Hi, I have a few problems with my puppet that I'd like to fix: - The body is swinging along with the head, but I want the body to stay fixed to the bottom while the hair swings with the head. It's just the upper half of the body, though, like "Rin" which is one of the example puppets. How do I make the body stay while the head moves? - If I move my head closer or farther from the screen, some things will fall out of place. For example, if I move my head closer to the screen the head will fall off the neck. The front and side bangs of the puppet will also move to the side, and the eyes, nose, eyebrows, and mouth also fall off the face. How do I keep everything together? Unfortunately I can't attach my puppet as it is a .puppet file, does anyone know how to? Thanks in advance!
I have read through a lot of posts about this and nothing seems to solve the problem.I only have the one built in camera on the macbook pro. It works with programs like photobooth no problem.CA does not show up in camera privacy settings at all. See screeshot. Switch to default camera and switch to next camera have both been tried in CA with no success.Camera and mic icon in CA are both blue so they are active. Audio/mic works fine in CA How do I give CA access to my camera? When I first started the program I may have denied access to the camera I'm not sure. But there must be a way to go in and give access if I have mistakenly done that. Any insight would be greatly appreciated.Thank you in advance.
weird question... i have my puppet ready in character animator i pre loaded the voice script it .. but i can only trigger behaviours from keyboard shortcuts and cant give my puppet any movements and it stands still while lipsync .... How can i load i character to keep moving throughout whole scene
Hello Everyone,I'm looking for advice on a project I'm doing for a friend. He needs me to animate a character he's made on Photoshop and give it a head nod type of movement to as if he is nodding his head to the beat of a song that he's making. He sent me the files and I have been trying to work on it for the past couple of days but I have been struggling extremely. When I first upload the file the whole picture including the background moves simultaneously. When I get rid of the background all together I can't just get the head to move on its own. So my question is how do I get the head moving on its own and stop the body and neck from moving as well because it won't stay put? Also is this even a job for character animator or should I go to animate cc to do a project like this? I'm new to the whole animation thing so I thought this would be a good starter project.Here is the file:
Hi, every time i try to open a project or import a file or pretty much try to do animthing, this popup comes up telling me about this error, i've tried solving it with various methods, but it doesn't work.Please help me, i need to record an important video soon with it.Thanks.
Hiya! I have created a puppet, understood, recorded and then once back a couple of months later I'm back in the mystery of it all again. My puppet has one lazy eye + one not moving. I try following threads here but after corrections I now have two pupils escaping the eyeball. I need help.
hello!How do I import a default character mouth set onto a different character created from scratch in illustrator.
I downloaded the character "blank," have watched the hour+ tut and learned a lot but I can NOT figure out how to change the color of his shirt (or other things). I select the "replace" layer (it clearly seletcs his shirt) and create a new layer (using "+" button below). I double click to get the layer style box, click color overlay, hue, change the color (the color is in the preview box hat I would like to chnage to, looks right to me), click ok and nothing changes.
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