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I'm wondering if it's possible to furnish a 360° panorama of a living space using Substance 3D Stager. Similar to adding 3D models to a conventional 2D background image of a room, I'd like to work directly in a 360° panorama. I've already looked everywhere, but haven't found any information on this topic yet. I would be very grateful if someone could help me out. Thank you in advance for your assistance!
I like to have the preview raytracer working while I check my emails or do other stuff, however Stager stops rendering the preview if not in front. If it's by design I would like to have a preference setting that allow the app to use the processor when in the background.
Hello Team Adobe. In Substance Painter it us possible to store an HDRI library into my / "your assets". why isn't this possible in substance stager? Or haven't I found a way to import or to share the common assets, yet? Thanks for helping out.For stager when working in a composition it would be very helpful to have all HDRI's and thumbnails in one place to choose from. Warm regards, Markus
Switching between realtime render and raytracer change the lighting a great deal. Using the realtime render I basically have to double the light intensity compared to raytracing. For obvious reasons this is not workable if you switch render modes during scene setup. It it a bug?
Please could you please stop ffxxxx making the 3D stager downloading everything ffxx time in my computer, I don't need it and I certainly will nevery ever use this thing so STOOOPPPP Thanks
I made a template file with a hdr lightsource and a few extra lights. No models except a ground plane imported from assets. No materials except a basic white material for the ground plane. With the app already fired up this file, 2,8 mb, takes 30 seconds to open. It will load to 100% and stay there for a while, then the progress bar disappear and it takes a loooong time before the empty scene appear. Likewise during saves, even empty scenes take a long time to save. I'm on a 2019 macbook Pro, plenty of free hd space and 32 mb ram, nothing else open. During open I checked with the activity monitor, it seems something called Substance Stager Helper is doing a lot of work in the background and could be the cause of this delay. So I'm wondering what kind of processes are going on. In any case it's unacceptable for professional work.
I'm trying to save a material I modified in Stager but can't seem to find a way to export it or add it to my library. I assume it's possible but how?
Excuse me for posting a bunch of questions, I seem to be unable to find answers elsewhere. Coming from keyshot I'm used to build a library of materials inside the application. In Stager it seems I can only have the starter assets and create my own library that lives in the cloud. I can't drag materials from the Project Materials to my library and the "+" at the bottom of the library list is inactive so can't add anything that way. The only thing that works is downloading materials to my computer and dragging them to my library. However, as I have written in another post, they show up with generic icons and no preview. Maybe I don't get the concept?
I added some materials to my library but they show with a generic icon. I was sort of expecting them to have a preview af the material?
I'm currently trying Stager as a Keyshot replacement. I miss support for 3dconnexion hardware, is that in the works for a near future update?
Hello good morning everyone !Is there a way to export your .png files from the animation tab at an exact dimension of 1920x1080 for 1080p video ? I just exported a test png on a new project and I produced a weird size of 2602x1684, and last night I exported another project and the file were smaller than 1920 and I couldn't figure out how to change the size. Thank you for help !
I have a 3D scan to which I've applied a displacement map and a normal map in Stager. Can I export this to STL in order to 3D print?
Its stucked here forever, M1 chip.
Hello everyone, I'm super new to Adobe Substance, so maybe (I hope) the answer to my question is easy. I have issues with Adobe Substance Stager. When I duplicate an object, sometimes (NOT always, thats te weird thing, and the reason i'm not only doubting myself) blue lines are staying on the object, even if it's not selected anymore. Can somebody tell me what's the problem here? Thank you!
Hi there!Anyone use the RTX 3060 ti with stager? The GPU performance works as expected? I need to choose a graphic card to use the new animation feature. Thank you!
Hi all,I am new to using 3D modeling software, so I am probably missing something simple. I am making a collage of different models that I downloaded froma few different sites, and one of the models reflects red whenever light is shone on it. I've rendered out a still and it still happens.I have imported the models into Stager, arranged them how I wanted, and when I get to lighting only the Earth reflects red. I've checked the lighting hue, but it's not that. What am I missing?
I once installed stager for seeing what this it.Now once a week or even more often there's a notification about stager in Creative Cloud Desktop. I am not interested in it anymore, so they are quite annoying.Is there a way to get rid of them?If not, Adobe, please create a possibility!
I was working in Adobe Stager yesterday and had spent a significant amount of time adding materials to my model. I could only apply materials to two elements at a time between loading windows. Very slow! I was working on a iMac Pro desktop and was surprised on how laggy this program is. I finally got to a point where I wanted to render the file so I initiated a render. I quickly noticed I missed an element and canceled my render. After this, most of the buttons became inactive and upon going back to my viewport, everything was blank. I tried to quit the program normally and it did not work. I finally had to "force quit". Ever since, I have not been able to open my file. Once I do, it shows a loading pop-up and gets stuck at 90%. My computer says the program is running fine, but I've tried this multiple times and on different computers and it never opens. I've left it on this screen for over an hour and still nothing… We recently purchased a couple Enterprise licenses for
** I HAVE UPDATED THIS POST WITH A PHOTO SHOWING THE COMPARISON ! ******** ----> So I've been testing EXPORTS from Adobe 3D Modeler.I exported a simple combo of squares, round objects and exported them from Substance Modeleras an .OBJ file. I bring them into Stager, and no matter what I do, the object look so so bad. The lighting is bad, the material applied is bad. So I remember watching somebody export a .FBX format from Modeler.... so I try thatand BINGO.... the surface of the object in Stager is amazing.... the materials look so good too !........ so what is the problem ? .... is .OBJ a bad way to export from Modeler ?and... WHY doesn't Adobe have a video on exporting different formats and WHICH format is the bestfor exports from Modeler into Stager ? .... Adobe really needs wake up on little things like this.So much wasted time trying to figure out things that they ( paid employees ) should be on and addressing in ways of education via website, or YouTube tutorials.&
In this video we can see idea that we can use Atlas Material in Stager https://www.youtube.com/watch?v=GkcObacojRA I try to send material directly from the Substance Web Assets into Stager or ..download and then import into Stager.. but it's not possible. So is it possible or not to use Atlas in Stager or we need to import object with its materials into Stager?
Hi community,when importing dimension model there are some elements showing in selected mode, but are not selected at all.Other models show different elements selected, but are not..I checked these elements in stager, but nothing seems in "special state".Can you give an idea whats going on?Thanks.Hans
hello, i am a master collection user. I can't access Substance 3D stager for free. Isn't this program included in the master collection package? i need help on this.
I really want to like Stager and I do but, after multiple renders it just hangs on Estimating... for a while and I just have to cancel the render since it doesn't seem to do anything. I have multiple camera angles in the scene and sometimes it will export the render after reaching 100% and sometimes it will just hang on "Estimating..." after fully rendering. Is there an average time it takes for it to export the render? Should it be almost instantaneous after the full render time / % reaches 100%? Or does it take a long time to export?
Hi, I can't find a fix for this issue. The images I place on 3d models appear in low quality, even if the original is super sharp. Importing from PSD UV map gives the same result..
I'm in need of some serious assistance here because for the last year I've been dealing with non-stop issues with anything Adobe 3D-related. The entire suite borders on just about useable at times anyway. I'm not even going to get started on my thoughts in regards to the Substance suite being a completely separate subscription, which by the way, is totally not worth the price Adobe is leeching from its unfortunate users simply due to the fact that it, does. not. work. The rest of the suite works relatively smoothly. Issues are mainly PR and AE issues here and there which are usually quickly resolved. However, AE and ME refuse to communicate with each other. Now, the problems I can't seem to solve are the ones related to 3D programs. I recently switched from Dimension to Stager, since I have the educational package granted to me by my University I'm able to access the Substance programs, and having used Substance prior to Adobe's acquisition I was quite eager to use
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