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On the Aero website I clicked on try Aero Beta and Aero Beta was added to my creative cloud subscription. I installed 0.23.4 build 125 and it does not start with the Earth and does not have a geolocation option. Is there a difference between Aero Beta and Aero geospatial Beta?What am I doing wrong?Is there a link to signup for Aero geospatial beta? Brad Carvey
Is this the right place to share or beta test our finished projects and WIPs to get feedback from the community? (I haven't found anything like this in the discussions and there is no category for it) I have a finished project released in 2023 which I want to share on Behance. I had to make a few adjustments on the files, and now I'm not sure if everything is still working the way it should …
Hi - I am playing with Aero and tried to launch an experience on my pixel. It works via teh QR and the direct link - but when I try via an NFC tag (using the same link) - it brings me to ar.adobe.com/landing - not the actual experience. Any ideas?
I have registered on this website, but I still can’t see the location in the AERO software menu?I have registered on this websitehttps://forms.office.com/pages/responsepage.aspx?id=Wht7-jR7h0OUrtLBeN7O4cBei4bwCXlKnlkBhxWTf-JUNE9RRU1RQlEyVkVETzUzWVNRS0hPSjFPVS4u I am from Malaysia
I'm currently building a webpage from which users can launch 3 separate Adobe Aero AR projects. Within that webpage, users need to be able to open all three projects in Aero. Currently, the flow doesn't work smoothly for iOS - I'd like to open an Aero project from inside the browser in Aero. Is there anyway it can be possible to open a secondary project from the in-app browser or is there anyway to circumvernt the inner browser?
Hi everyone, I encounter an issue that I am unable to figure out. The interaction is just a simple tap on an image and proceed to the next image. On this example, I was trying to tap on the 1st image, it works but the subsequent image, the tap interaction did not work. I have a screenshot of my behaviours. 1 represent the 1st image while the 2 is the 2nd image whereby the issue arise.
New Tutorial idea - it would be great if there's a focused 8-10 min walk through of how to make a gif or animation in Adobe After Effects from scratch (could be something as simple as 2 rotating shapes in After Affects), then import it into Adobe Aero (desktop). I was inspired after watching your getting started tutorials https://helpx.adobe.com/aero/tutorials.html, but some examples showed content created outside of Aero and I don't know those products (like After Effects).
I am confused with the licensing possibilities of Aero, what if I make AR product for companies using Aero beta, any licensing issues?Adobe Aero can be used inside a company/agency or not?
For instance, a rocket basting off?
Im working on an AR mural project for a restaurant and want to be able to use their branding instead of adobes.
Hello, has anyone tested Adobe Aero on Nokia X10 or X30 phones ?
I have to make this scene and I have several objects imported from blender, all .gltf, and only one image texture isn't loading into Aero on the desktop or mobile and I have no idea why. You can see how it should look in the picture of the panel rendered on https://gltf.report/ so I know it can't be an issue with the file. In the image of the scene in Aero, you can see other textures and image textures are working fine so I don't get whats wrong??
Hi all, newbie to AR and 3D design here. After exporting a 3d model from blender into .fbx format, I imported it into Aero but cannot see the shader and texture. Does anyone know what might be the reason causing the issue? Below is a screenshot of my export settings in Blender. Thank you!!
I know many people haven been asking how to properly export 3D objects with colouer/texture/shading/material (I still don't understand the difference) from Blender (4.0).I try to export this 3D water scene (10 x 10 m x 1.5 cm) with a floating orange cone on it, so that I can use it as a 3D object in Aero. I have tried obj, fxb an glb (with included materials) and even zipped .obj and .mtl into one file. But when importing it into Aero it always is a plane dull blue object.Should I maybe render the object first? Or shade it? Or...
I am interested in creating an AR experience at a particular location. However, when I attempt to select the location in Adobe Aero, the map does not display, preventing me from proceeding with my project. It is worth noting that I do not encounter this issue with other locations, as the map displays correctly elsewhere.This leads me to wonder if Adobe Aero's support for location-based AR experiences is limited to certain areas or if there might be a specific reason why the map does not display for the coordinates mentioned above.Could you please provide clarification on whether there are any restrictions on the locations where Adobe Aero can be used to create location-based AR experiences? Additionally, if there are any steps I can take to resolve this issue and proceed with creating an AR experience at the specified location, your guidance would be greatly appreciated.Thank you for your time and assistance. I look forward to your response.
Hi all. I'm quite new to Aero. I have been practicing for a week now, but I keep running into three problems that I cannot solve. Both are related to location anchoring.As a way of 'learning by doing' I am trying to 'land' this model of an WWII aeroplane onto the entrance drive to my home. I added the location manually into the coordinates on the right side of the Aero screen. And I sat the 'snapped to the ground' check mark. (see attach) But:1. the plane (encircled) is way off the right location (arrow). And when I move the view with my mouse the plane changes place. So it seems not really anchored. However...2. when I scan the QR code generated., I DO see the plane in front of my house. But it moves with my own movements. So I cannot really walk around it. The object keeps 'following' me, even to 10m or more from the original anchor point. In other words, it is again not really anchored to a location.3. The plane is floating several feet from the ground. I tried correcting this by ad
Hey! We run big 4 week programs with a few thousand developers where we help them launch something new. We’re wrapping up one now and we have a few projects launching that were built with Aero. I’m wondering if someone on the team would want to help us review/give feedback to those projects, and maybe talk about how we could better support builders on Aero in future cohorts? Thanks! https://backdropbuild.com/
I'm exploring the capabilities of Adobe Aero, specifically within its Geospatial Creator, for creating augmented reality (AR) experiences anchored in real-world locations. I'm particularly interested in enhancing user engagement by introducing dynamic content into a single AR experience accessible via QR code scan. Ideally, I’d like each scan of the QR code to result in displaying different objects randomly from a predefined set.Has anyone in this forum successfully implemented or experimented with dynamic or randomly changing content in an Adobe Aero Geospatial AR experience?
Why can´t I save my recorded experience directly to my photos? You can save it to every app on the iPhone except for the Photo-App/Gallery.Is anyone else having the same issue?
Is there a way to randomize animations?For example lets say I have four lights that light up as their animation. Is there a way to randomize the sequence /order?Or if a button is pressed once randomize whether a rock, paper or scissors model shows?I'm looking to add some more interactivity to my experiences.Thanks
Hello I was wondering if there is a way to add / import a motion file instead of another model.Let's say I want a character to move to target a when a button is tapped then perform a different action when another button is tapped, then maybe a third.Is this possible?
Aero is not displaying the content of old scenes on my windows 10 PC.When I create a new scene - I have the same problem.All fine on my phone.Have re-isntalled/re-started - still showing an empty window. Please help Adobe!
Can someone explain why I can't run Adobe Aero player on one of the most powerful phones out there? Is it Samsung's or Adobe's fault?The same happens with Premiere Rush.WTH??
For adobe aero I’m tryna see if it’s possible to anchor a model to a object or QR code so that the model will spawn on top of the object stationary, like a paper or table so any time the table is looked at it would appear
I'm using the Adobe Aero Beta on MacOS Ventura 13.0.1. I am creating an AR poster in Aero, and I have selected an image anchor. The image anchor appears to be on a vertical surface as I've selected, and the axis in the bottom left corner is accurate, but when I adjust the y position of an object, it moves in the z direction, and vice versa for the z position. The axes in the corner do not match the position under layout. The poster looks correct, but this is confusing me because it does not work the same way as I've seen in tutorials. I've included a video for context.
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