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I had around 750 points... I've been paying for a subscription for a while and recently stopped. I've been getting assets, and spending these points occasionally whenever needed, and now all of a sudden ALL my points are gone... As far as I understand the points are permanent, right? Why are they gone?
When I enter https://substance3d.adobe.com/assets I'm unable to see the preview pictures for the materials - is there a problem with the site? It worked yesterday ...
I cant figure out how to use assets/materials from Adobe Substance 3D assets with the steam version of substance painter. The website tells me to subscribe to gain access, but I already have the steam license.
Matthias Schmidt’s new Procedural Planetarium Signature Collection delivers a rich set of procedural planet materials – from icy moons to gas giants to ocean worlds – built for Substance 3D Assets. All materials of course incorporate modifiable parameters to allow it to fit your stellar needs, and node graphs are provided allowing you to study Matthias's expert approach to material creation. In our new article, Procedural Planetarium: Matthias Schmidt on Filling the Night Sky, Matthias details the techniques he used to recreate layered atmospheres, emissive “civilization” masks, and more to create these astrological wonders, incorporating outstanding visuals and practical tips you can drop straight into your material workflows. Take a look today! (Or, y'know, tomorrow.)
Outstanding texturing work by Yufei Chen, for the October 2025 texturing challenge. Each month the 3D Texture Artists group on LinkedIn runs a challenge: take that month's specified asset, and texture it as artfully you can. There are just two more days before the submission deadline for this month, on October 22 2025. But don't worry -- if you don't have time to get something ready for this month., the next challenge begins on November 1! You can find the thread for this month's challenge on LinkedIn, right here. And the winner of this month's challenge will be announced on October 27, in the 3D Texture Artists group. And to see what sort of work has already been created for these challenges, take a look at the Behance page we've just created as a sort of 'challenge repository'. We'll be keeping that updated as more and more submissions come in. So, go nuts with the texturing -- and, as mentioned, the next challenge begins at the start of November!
'Sup, folks? We've just published Beyond the Screen: How 3D Amplifies Real-world Design. Luxury leather goods designer Solange Sailler worked with the Substance 3D Assets team to explore how 3D tools can complement traditional craftsmanship—enhancing creativity, iteration, and communication while maintaining Solange's tactile, 'real-world' approach to design. The 3D Assets team created a bunch of new models and materials to represent leather goods as part of this project. Those are available on Substance 3D Assets right now. Enjoy!
We just published an article exploring how the Substance 3D Assets team and Chris Lefteri Design combined 3D and ‘real-world’ expertise to look at injection-molded plastics, and consider how techniques like injecting dyes or adding speckles in the mix can create interesting material effects. These materials were created with CMF designers in mind—experimenting with parametric materials in this way to show every phase of the material creation process can essentially save a lot of time and resources in terms of iteration and prototyping—but it's a fascinating look overall at how different areas of of material creation can converge (and create some phenomenal visuals, as a plus). Go ahead and read the full article, Go with the Flow: Animating Injection-Molded Plastics with Substance 3D Designer, right now!
Hello! I understand that subscribed users now have unmetered access to assets which is peachy! If you're not a subscribed user but still have a large pool of substance points accrued over the years does this mean Adobe is taking my points away come April?Cheers!
The error message is "Asset 'number' does not seem to exist." Could someone please help me out?
what gives? i had around 189 or so credits left for substance source. moved my account as required. that should have been the end of it. did you guys seriously just delete all my credits? that i paid for via former sub? really and now am I to assume I need to have a sub to access those said credits? please explain to me what is happening so I don't misinterpret things.
For well over a month now I've not been able to download assets from 3D assets and just have the dialouge box telling me to subscribe, even though i've got an active subscription.Unlike multiple other forum posts I can absolutely guarentee this isn't a wrong account logged-in issue, I also tried going through customer support multiple times, to no avail. The last instance they just shrugged and closed the ticket, telling me there is no issue on their end. Although i've even tried logging in on other hardware and still have the same account issues.Is there something I, and apparently 3 seperate customer support attempts are missing here? does substance 3D painter / modeller subscriptions no longer allow for me to download materials since they've taken the mutliple hundred account point i'd previoiusly had to transition to a "limitless" system?It's getting pretty frustrating and surely I'm not the only one getting sent in circles.
Hi, I'm working on a project that uses some of the substance files imported into my scenes. Will every asset I download during the subscription be available to download on the platform after the subscription ends? (like the old point system)Thank you so much
Substance 3D subscribers now get unmetered access to nearly 20,000 professional materials, models, and lights from the Adobe Substance 3D library library! No points, no restrictions—just everything you need to push your ideas as far as they can go. access to all assets, all types: models, materials, lights.also for students, accessible right now and during trial period.https://blog.adobe.com/en/publish/2025/01/29/introducing-unmetered-access-to-substance-3d-assetsCédric MarchessouxDirector of Product ManagementLead Product Manager Painter and 3D Assets platform
Hi, I have the student plan for Substance, however I can obviously only download the .rpm package from my apps page. I am on Arch Linux so I am aware that the only, or easiest way to get this to work is by getting the Steam version, however as a student this is way beyond budget. Seeing as I am able to get the non-Steam version free anyway, is there a way I can get the Steam version free under the same premise? Alternatively if not, is there a way I can install it under wine?
Hey, I want to download some Substance 3D assets that can be found in Adobe creative cloud under marketplace/3D section.Creative cloud is unreliable for downloading these large sbsar files, it's slow, often throws up error, and has unecesarry high CPU usage.Can I just download them through browser? I can't find these resources through marketplace in browser Please post answers that are straight to the point, I don't want any corporate answers how creative cloud is super cool and secure. Sbsar it's just a 7zip file in reality
Clicking the blue Subscribe button on this page for instance...https://substance3d.adobe.com/assets/allassets/ac16e35a12e015bdc15acaa5f8d0d70dc21e2d73Always takes me to this page.... As a user I'm expecting it to take me to subscription options for accessing this kind of downloadable content.Using MAC OS, Sequoia 15.5 in Safari. This occurs on content (materials/models/lights) that I have not previously downloaded as those assets I can download without issue. Thanks!
Hi, I'm trying to locate one of the older Substance Signature Series collections by Enrico Tammekänd, but I can't seem to find it in Adobe's Substance 3D library. Has it been removed or relocated? Any help would be appreciated!https://www.artstation.com/artwork/W2ZLEJ
I've logged in into my Adobe account after a while and found out that all my 500+ points disappeared. As I learned, now you need a subscription to download any assets. But Adobe doesn't sell subscription in my region. So my earned points just has been taken from me and I can't purchase a subscription to continue use a library. The whole point of that system was that you could save up points and continue to use assets library long after you cancel a subscription for whatever reason. This was the main reason I had a subscription in a first place, because I had a several perpetual licenses of my Substance products and didn't need it at all excpet for assets. Also I didn't get any emails that would warn me about that change in advance. Trully great customer experience.
I downloaded assets from Adobe Substance 3d for a project I am working on. I am having an issue with the 3D models that have different versions more specifically. When I tried to bring in the Billboard Gantry 01 and the Billboard Gantry 04 into Autodesk Maya meshes from 02 move to 04. This seems to be happening on all of the variation objects does anyone have any tips to fix this?
I have a free educational license. I want to access the paid assets. I can't. I tried to upgrade my account by paying the subscription fee. It won't allow me to, as it will only allow me to purchase an educational version which it says i already have. So is there no way access these on a student account? and please don't suggest contact your IT dept...
HUGE news for the Substance 3D ecosystem: today we’re launching unmetered access to the complete Substance 3D Assets library for Adobe Substance 3D subscribers. This means that every Substance subscriber on a Collection or Texturing plan has access to the full collection of nearly 20,000 professional materials, models and lighting environments without managing points. Moreover, this also means that Student licenses will now have access to 3D Assets. Head over to our post about this on the Adobe blog to learn more, or go to Substance 3D Assets right now to see what you can start creating.
A quick shout out: we’ve published a new article over on the Adobe blog that takes a close look at the recent partnership between Substance 3D Assets and trend forecasting agency Peclers Paris. Together, the teams created a collection of parametric materials specifically geared towards product designers, based on expert forecasting and CMF research. So you could do a lot worse than heading over there to take a look at that right now. We also made a short film about the project, which looks like this: Keep creating, cool kids.
I logged in to https://substance3d.adobe.com/ today and all my accrued points have dissappeared and I see a "No more point limits" announcement. How can I get my accrued points back?
I had over 300 substance source points before point limits were removed.Is there something other then usual "fu" that adobe can offer me?I paid for content i am unable to access now. I cant download anything becuase it says "subscribe". Well i did, i acumulated points and i want to use them.300 points with 25 per month is like a year of subscription.
Hello,I accidentally uploaded a 3D model to the Substance 3D Community Assets platform that I do not own.The file is called "englishbulldog by alexlashko freesample".I intended to use it privately for texturing in Substance Painter, not to share it publicly. The model is licensed under Creative Commons (CC BY) and belongs to the creator Alexlashko, but I didn’t provide full attribution and do not want to violate any terms.Please remove this asset from my uploads or advise me on how I can remove it immediately.Thank you and sorry for the mistake.
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