A community for Substance 3D Stager users.
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I recently bought a new computer with visualization creation in mind that has an AMD Radeon RX 6750 XT graphics card. I was quite annoyed when I found out that GPU rendering is only available for NVIDIA cards .... why!? When will GPU rendering be available for AMD graphics cards? On the forum I found a thread from 2021. - "We are actively working with AMD to start testing and supporting their hardware! We have rewritten our GPU rendering to run on AMD devices. Coming soon!" Why after 2 years is this feature still not available?
I used Adobe Dimension ever since it was released and I still use it to this day despite how buggy it is, and was very sad to see the project reskinned under a new name and made into a separate subscription. I recently tried out Stager to see what I've been missing, but it's just as buggy and there's not nearly enough of a difference from Dimension to justify spending another $50/mo, especially since I won't be using any of the other Substance apps. The recently added 'animation' feature is a great addition, albiet limited, and I could see myself using it a lot, but with how easy it is to do the same thing in Blender for free I still can't justify the additional $50/mo and will likely just continue my sorta clunky workflow between Dimension and Blender. Is there any way to license Stager by itself? While I still think it's goofy to have to pay for an app included in CC but with some updates added (The equivalent of if Photoshop V22 was included in CC, but Photoshop V24 was an addi
So I need to bring in loads of models into my library.I want to organide them with icon preview but cant seem to work out how.Thanks for your help.
I have a pipeline where I model in Blender, then paint in Painter, then arrange/render in Stager. I have a left hand that I only wanted to paint once, then flip a copy to create the right hand. I assumed this could be done in Stager, but I don't see any way to do that (it won't let me scale less than zero in any axis). Do I really need to flip a right hand in Blender and re-paint the new one in order to have a left and right in Stager?
I've been playing with the Adobe Substance suite of tools, and it's just... well.... not quite there.I would love for the "Send to Stager" actually to work. Yes, it sends over a model with the Normal map for the work done in Painter, but this does not appear in Stager. No textures, no materials or colors. Not even a model with everything baked in. What am I missing here?Loom video of the experience
Hi everyone!As some of you asked, you're now able to rollback to the previous Substance Stager version of 2023 (2.0.2).Like the other Substance products, you'll be able to rollback to the last minor of every major from the year. RMB on Stager 2023 > Properties... > Betas > Betas Participation > 2.0.2 Best regards,
The images I place on 3d models appear in low quality, even if the original is super sharp...??? Is that true?
3D Stager doesn't currently support its own native file format (.ssg) within the Assets > Libraries panel, yet supports more generic formats with less functionality. This is crazy! .ssg files natively support all the features within Stager, specifically both Physical lighting (spot, area, point or directional) and materials. Other file formats that the Libraries panel does support (.glb, .obj, usdz, .gltf, .fbx) dont support both, so there is currently no way to create 3D models which support both materials and physical lights that can be saved in the libraries panel. This is a major issue when a scene has been created and an additional model needs to be imported from the library, say a model of a street lamp or desk lamp with both physical lights set-up and surface material patterns built in to the .ssg file. Only way is to laboriously go through File > Import > 3D model - then find the file location. Would be so much more simple to drag and drop the preset from the
The lack of queued is just tragic for me. I'm currently attempting to convert my work flow over to Stager from Boxshot and the lack of a render queue is just a massive block. I do packaging for a living and I often have to render out multiple different SKUs all at the same time. i.e. a bottle of orange flavour, then strawberry flavour, then banana flavour etc. Sometimes there can be dozens of variations. In Boxshot I can queue all these and let them all render overnight. The lack of a queue in Stager means I can no longer do this and so during the day while I am working on other things my computer is constantly being slowed down by Stagers rendering process and I get interrupted in my work every 15 minutes or so to start another render. This is a massive productivity killer. I hope someone at Adobe reads this and makes it a priority to add this feature.
I'm working with Stager Verison 2.1 on a Mac (Version 12.6.5) Here's what's up.. I attempt to import a model (I've tried FBX and OBJ formats of my own models, and I've tried uploading an FBX model from the Adobe stager rollerskate tutorial. In each of these cases, I get a popup asking my preferred import settings (include unused materials, etc) and when I hit import, nothing happens. The stager screen is black and there are no layers added to the environment. I have waited up to 20 minutes without any change to the scene. When I close Stager and restart the program I'm met with a crash detected error message. It has been doing this every time I have tried to use the program. I am using a 30 day free trial license, so I'm not sure if that has anything to do with the issue. I have not been able to add any models/use the program since accessing the free trial. I've watched multiple tutorials, so I don't think I'm missing anything terribly obvious, but the software is unusab
Wow, Stager version 2.1, and after 2 years still without ARM support in emulation mode on Mac. Still no isometric camera. This update is just disappointing, Adobe.When do you think we could expect it? I don't really expect a concrete answer, honestly.
Hello,I have another very interesting idea. In order to improve the timeline in animations, it would be interesting if its duration changed according to the time you give it in the animation settings, in order to be more consistent. I mean, if I indicate an animation duration of 3 or 5 seconds, the timeline would have to readjust to this value, for example.It would be a minor but welcome update 😉. Enjoy your evening.
Im trying to work but is imposible, every time i try to preview my work on raytracing to see the scene and the light if i move the light on the enviroment the software didnt show the real shadows or lights, i want to know if someone else have this same problems, as you can see in the photos the final render is ok but in the preview didnt show the floor reflection or shadow
Please help me. When I try to select a selection with the magic wand and make it a different material, I get stuck on the loading screen. It without fail will work the first time, and then the second selection will make it stuck. After it gets stuck, I cannot do anything and am forced to force quit. I have tried different files, unistalled and reinstalled Stager, shutdown and restarted my computer, nothing is working. I am new to this, but I have made 30+ renders of the product in different color schemes and it just now stopped working on Friday and is still not working today (Monday). Thank you for any advice!
Hi 🙂 I have a question about Substance Stager.Is it possible to create a glowing texture effect like a TV monitor using only Stager?Thank you in advance. Substance Stager is a really great software. ThankyouBR Toku
I was wonedring if it was a feature or a bug:When I render a fixed scene, I get an estimate (acknoledging that it's just that: an estimate), but if I render a simple spin of an object/group, I just get the elapsed time in the progress bar. (and no time left or even the blue bar) not the end of the world but since it's supposed to take a long time, I'd raher know if I can start something else instead of watching the computer running 🙂
hi guys~ i am trying to build a high-resolution synthesized material dataset to feed my shadow-removal neural architecture. so i wanna know is Stager a suitable tool to realize it? the key points are all about the realism and diversity of shadows in rendering.thx for the reply:D
I am looking at buying a new Mac Studio. Will the M2 Ulra version help with rendering speeds?
Hi all,I have created a 3D model of a wine glass in Illustrator with the circle option and exported it as obj-file.When importing this model to Stager and rendering an image the rim and the base of the wine glass show distortions. It looks like the model consists of too few segments to be displayed smoothly round. However, I can't set any smoothing in Stager. In Illustrator the model look perfect. Can someone please help me?
Can't find any documentation on how this tool works.
Hi 🙂 I have a question. I am looking for an effect in Stager that combines Transparency, Glowing, and Texture.For example, a transparent Acrylic-Board with a White-Sticker on it and an LED-Light illuminating the Acrylic-Board. The acrylic board is transparent and glows a little.The sticker is white and absorbs LED light well and glows strongly.Is it possible to express this effect with Stager? Thank you in advance.BR Toku
Hello, another interesting idea would be to be able to change the location of the automatic backup file. For example, next to the source file, or another location of your choice. For the moment, this is not possible.
Ever since updating to 2.1.0, my Stager is unable to open large files. It gets stuck "Loading..." indefinitely. And when I open a smaller file, with just a few Object Meshes in it... I cannot render anything. The button for rendering does not become active. I'm stuck and unable to work since this update was installed. I've tried uninstalling, restarting, etc. etc. and nothing I do is working.
It's all in the title. For the moment there isn't one, but it would be nice to have one in the next update(s).It would be ideal for events such as ... For example product. You can rotate slightly around the object while zooming, with zoom level control and also lateral movements, especially if you want to show several objects side by side.
Would it be possible to implement distributed rendering to Stager to allow multiple PCs to complete a single render.We would like to complete turntable renders for our website but there are concerns over the time taken to achieve the desired quality. The ability to use multiple machines to reduce render times would be hugely beneficial.
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