A community for Substance 3D Stager users.
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Small suggestion: it would be good for future versions to have a timeline at the bottom of the interface during the final rendering in order to be able to regularly preview to see the progress of the rendering in animation.
Hey all, is there any source for "stock scenes" for Adobe Stager? Thanks in advance!
I was wondering if anyone had any suggestions besides ensuring the correct GPU is selected in the Windows and Nvidia environment. I have tried the latest studio and gaming drivers with a clean install each time. I assume its still defaulting to the integrated card, but unsure where else I might alter the settings. Log file included.
Hallo Leute.Ich habe jetzt echt alles abgesucht und ausprobiert.Wie zum Hack macht man ein Dreieck?Jede zweite Form die man so braucht ist ein Dreieck, Tetraeder oder Prisma. Bitte um Hilfe... Danke im Vorraus
Hello.I started using Stager more and more, mainly as help on still-image retouching, or for creating visuals etc. Learning curve is pretty simple, especially when coming from Dimension. The price is still too high, and I think this should be part of the normal CC offer, as it is an essential tool for retouchers. Anyway – Setting up a visual of a simple little juice bottle, I was mostly happy with the results, especially with the upper part of the bottle. Even a friend working with C4D was impressed with the render.The only real problem is the reflection.It seems that gets generated befor the glass / refraction / shadows on the main object, and therefore looks completely wrong. The reflection should be generated after taking the main object into consideration.Is there anything I am missing? thank you, Stefan.
Hello.Reflections should be rendered / generated after taking textures, materials, inner refraction, and shadows into consideration. This ground reflection bug really ruins an otherwise great, quick render.
Photoshop, when is still had it's flakey 3D system, was able to transfer created 3D objects to and from my Cloud Libraries. (sadly means I have a stack of poseable 3D characters I now can't use in any software, but still waving at me from my library 😞 ) Would be great to be able to move assets in and out of libraries for sharing, group use/editing, iteration... Thoughts?
Since turntable renders may take quite some time, it would be really nice if we can pause this render (if I need to run another GPU-heavy task on the same computer, for example). Is this an option that will be added?
When I tap 'E' to rotate an object in Stager, the rotate control suddenly seems to be missing the rotate arrows.
Hi community,we have lots of 3d assets in CC and I need an idea how to use them. Today all I can do is publish links like:https://assets.adobe.com/id/urn:aaid:sc:US:1392c3b7-c769-4e03-a164-dc734f190915?view=dimensionDoes anybody have an idea where to show them (platform)?Thank youHans
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Hello i have this bug what i can do to fix this
Am I blind ? Is there no way to spin an object in Stager ?I took a cylinder and slimmed it down. ( cylinder object that is inside Stager )I then tried to get it to spin like a coin spinning on a table ( imagine a coin standing up and spinning )there seems NO way to do this at this time ( Stager 2.0 ) Let's hope this ability will be added soon.I've tried doing this now for a good 30 minutes and can't figure out how to do it, so I'm guessing it is not possible at this point.
So, I guess I'm ne to working in 3D space but can someone pont me in the direction oh an explanation of how size and scale work and obect relate to each other. I have object that are on a diffenernt scale for each access but are still all the 30 x 30 x 30 cubes. Like, can i just turn scale off and work from size? Ive never felt stupider... I cannot figure this out.
I'm reviewing designs with glass elements by exporting them from Stager to usdz format and viewing in AR with an iPad. However the glass elements appear solid, not transparent. Is there a material that would export to usdz with transparency?
Hello, I would like to create an image like that:So I would like to create an image of a sphere with potato material. The lighting and the material should in principle look exactly like the example image, but I would like to have several variations of it, for which it would be enough to rotate the sphere. To achieve that, I installed Adobe Substance 3D Stager and downloaded this potato material.I have simply tried it like that: Unfortunately, the result looks like this: Can anyone help me make it look like the example? I would be super thankful!
Dear Community, I designed a 3d shoe model in painter but I am unable to export it to the stager. The only option that I can see is the export to photoshop. Also, the only file format I can save the file is .spp which I don't know how to import in the stager. Please help asap i don't wanna lose my project
More often than not, the dialog will show the name of my obj file but it's greyed out. I click cancel and on the second try the file is selectable. This happens randomly but often, more than half the time on m2 macbook pro with latest updates. Don't know if it's the cause but I export from the same file every time and overwrite the previous obj to reduce the amount of files on my desktop.
I use save as snapshot rather than final renders. The save as PNG is convenient but a screen size file get large, easily 10 mb. So sharing a handful of renders with a client get huge and is beyond emails. In addition I use these snapshots to keep track of how projects evolve. I just checked one of my several jpeg folders, it has 3000 Keyshot jpeg snapshots. Stager would inflate this folder to 30 gb (1.4 gb currently). Is there an option to make a jpeg snapshot? Could we have that for the future?
I know there is orbit and spin animations tools built in but I would love to see keyframes and a timeline built into this program so we could have more ways to animate our models. This would allow to keyfram x,y,z movement for models, cameras, lights, etc... instead of just spinning.Just an idea!
Just requesting that we be able to place svgs or even ai files directly onto models to keep the resolution of vector lines. The current option of placing images causes mass quality loss when rendering out images.
Every single fbx mesh I try to import to Stager gives me "Unable to Import Model" error. I tried changing up smoothing and applied different export settings, however got no luck. Weirdly enough it did bring one the meshes I tried some time ago. What could be the reason. Literally can't use stager.
how to delete an imported image as background in Adobe Stager
Exporting to usdz format will include hidden layers. It's a mess. I expect to only export visible layers.
I have been a user of 3ds Max / Corona / Vray for many years and I would love to transition my workflow away from those products to Stager exclusivly. One of the biggest features keeping me from making the switch is the lack of perspective control in the camera settings. When using Vray & Corona cameras, the user has the abiltity to control the film plane angle and shift independent of the camera lens (just like a real 4x5 camera). Being able to do this is crucial for product visualization. Please consider implementing this feature at your earliest convenience and then I am all in! Thanks for your time, Jason
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