A community for Substance 3D Stager users.
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as the title says.Post Effects, Color Profiles, Tone Mapping are a necessity. any 3D render program have them by default. not just limited to these. but Stager should have many more settings and ability to tweak post processing in real time.another HUGE bonus would be having the Iray render engine as an alternative engine to able to render with. Its magnificisent. and I and assume many others, if they texture in substance, they check them in subs iray renderer first and then go the stager or whatever else for final rendering. so it would fill the gap of materials and the general look looking 1 to 1.
Hello dear Community,I’m experiencing an issue with image sharpness when rendering in Adobe Stager.The scene looks clean and perfectly sharp in the Design/Viewport preview, but when I render the final image, the result appears blurry, the details look softened, and the overall clarity is lost.I’m not sure what might be causing this, and I may have clicked something by accident since I’m still new to the program. I’m attaching screenshots of my scene and render settings so it’s easier to understand the issue.If anyone has advice on what could be causing the blurry final render or which settings I should check, I would be very grateful.Thank you!
I'm on a M1 Max Macbook Pro and just started trying to use Substance 3D Stager specifically to try to use the generative AI features. I set up the prompt, i pick options (or leave the options unchanged) and hit the generate button and nothing happens. No "worrking on it," no "failed," no "generative features unavailable" no nothing. Any ideas how to actually make this stuff work?
Anyone know where is the "Wall with Windows" effect is that may have been in previous versions? I saw this in someone's YouTube video. The goal is to to create walls with windows. This isn't an easy find in SG. Any help is appreciated.
Hi everyone! I'm Jeanette Mathews, lead product manager for Stager! Stager is a powerful and approachable staging application for building scenes in 3D. The team can't wait to hear from you and will be here to help you on your journey with the app! These forums are primarily for questions and project support. Remember you can check out the app documentation for lots of details on what functionality exists already: https://www.adobe.com/go/stager-documentation And check out these tutorials for hands on learning of how to use Stager: https://www.adobe.com/go/stager-tutorials Can't wait to work with you all to build a better app! Cheers!Jeanette
I can't export a model that I previously made in Painter, directly into Stager. It gives me the "Unable to Import Model" error. I did update my software (it worked before that), so it might be a compatibility issue. But it shouldn't be, considering there is a workaround that more or less contradicts that: The model is fine, as I can send to After Effects without issues. Since After Effects doesn't "import" files, but links them, a temporary GLB file is created. I located that file from within AE in Windows explorer and imported it without issues into Stager. Assuming Painter tries to export to Stager similarly (either sending a GLB directly to Stager, or creating one in a temp folder like with AE), the error thus seems to be with the software itself. The file works. Painter exports fine and Stager imports fine. It's the link between those programs that seems broken somehow. I can work with this for now, but I figured it would be handy to let the world know!
I have dowloaded an image as glb from the poly.cam, since that is the only way to download as free. But I can't open it in the Stager. Can you help me how to bring it to the 3D Stager. Any one who knows this issue. Thanks
This software is quite possibly one of the worst Everything in here is available for free elsewhere and is incredibly easy to use. Gemini NanoB is free, tessellation of heightmaps, grayscale, export of STL from picture, mesh creation of Image, Everything Everywhere All at Never again. THIS PROGRAM IS UNUSUABLE. Slow, unintuitive, completely and utterly the worst workflow I have ever come across outside of Fusion 360. Having a Pro subscription does not cover this software, its $60/mo. [abuse removed by moderator]
Hi. For me the Exponential preset dosent loop, it clicks a couple of degreas when going to last frame. I spent hours trying to figure out why, i can only conlude its a bug? Dose enyone have a work around? Kind regards,Martin
Hi there! 😊 I hope you’re doing well. I wanted to ask — how can I remove or reduce the white cast that appears on my renders in Adobe 3D Stager?
오류가 진단되었다는 창이뜨면서 앱이 정상적으로 작동하지 않습니다 로그파일 같이 첨부드립니다 지원을 요청드립니다감사합니다
Why are my GLB files from Polycam App not able to import into 3d Stager?
I have been having issues with Substance Stager since it's release, and this is about to push me over the edge with Adobe. I have no issues with other 3D software(maya, blender, fusion 360, houdini) as I am working on a $10,000 workstation designed for this line of work. This software has cost my business a ridiculous amount of time and money all to fall short over and over again. I am going to be requesting a full refund for the last year, as it continuously does not meet the demands of basic work let alone professional application. I have attached an image below showing what my screen looks like every 2 minutes.
エラー
Hi everyone, Some of you have reported a blank viewport at launch, preventing the use of the application. After an investigation on our end, it seems to be a compatibility issue with the latest NVIDIA drivers and our latest updates. We are already working on solutions with NVIDIA, but in the meantime, rolling back to version 537.x drivers seems to fix the issue. We are sorry for the inconvenience, and thankful for your reports.
Hi, I need help with my Adobe Portfolio site. My site is linked to my personal Adobe ID, but my active Creative Cloud subscription is linked to my organization account Surfspot. I cannot publish my site because of this.Can i move my site to my organization account Surfspot. Or can i move my subscription to my personal adobe account. I need the portfolio site as soon as possible and i don't want it gone because i worked really hard on the site. Hope you can help!Thank you!
I appreciate Stager offers the ability to render out multiple cameras at once. However, I have made little use of this feature because I always need to make a number of lighting changes per view. Is there a way of approaching this that I am not aware of?
I'm starting to lose hoppe that Adobe will ever release an Apple Silicon version of Stager, Can anyone recommend an alternative software they've found? My brand new pimped out M4 MacBook Pro just crashed running Stager, and I'm so over this.
I am trying to create a turntable however if I click on rotate or orbit in the animation tab the menus (orbit and rotate) dissappear. To test the issue I tried this on one of the built in assets and it does the same thing. This is the first time I have used Stager so I do not know if this issue existed before the most current update.
open file application restart needed, unreliable unstable software
Without proper feedback, importing an object into Substance 3D Stager turns painfully slow. You can do better: Instead of the "non-committal", "are we there yet?, are we there yet?, are we there yet?", back-and-forth, Jedi import bar, how about a good ol' progress bar that gives the user an idea of how much longer they have to wait for the object to appear on stage?
プロセッサ 12th Gen Intel(R) Core(TM) i7-12700H (2.30 GHz)NVIDIA GeForce RTX 3070 Ti Laptop GPU Ver 580.97 約半年使えずにいます。早急の対応をお願いします。
Hello everyone! Adobe Substance 3D Reviewer is a powerful new platform for reviewing and sharing 3D models. Reviewer enables seamless collaboration by allowing multiple VR or desktop users to explore and discuss 3D models together in a shared virtual space. Dive into early-stage product feedback across web and VR, ensuring every detail is perfected from all angles. If you have an Adobe account, you can get started with Reviewer on desktop right away; or download Substance 3D Reviewer from the Meta Horizons Store onto a supported headset to get started in VR. Get involved in the discussion here.
Attaching the text file from the regular fails on my new Lenovo NVIDIA GeForce RTX 4070 Ti Super In my 3D settings, I changed my Power Mangaement mode to Prefer Maximum performance. Not sure what else I should do - so tired of the regular crashes
My team uses box as our backup and versioning solution. We work from the client, which keeps an image of our folder structure on our local workstations and streams in the relevant file when it's in use. This is a vital workflow for our team, and it's needed to keep things backed up and easily accessible to distributed members. So, we're not changing that. However, when using Stager for mocking up 3D scenes, any PNGs, JPGs, OBJ, FBX (and probably more) will not open directly from the box client. On our end, it's the same as importing a file from our local files in the explorer (it looks the same, too). But Stager will refuse to import, giving an error message "There was a problem reading the file" or "UNABLE TO IMPORT MODEL: Stager supports poygon based geometry only. the file does not contain any supported content."I assume Stager is not allowing for the content to stream in before it checks for compatability, but I don't know for sure. I would love this to be fixed at s
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