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I've built/lit a scene with physical lights that I'd like to save for future use, like some of the Environment light scenes. Is it possible to save/export the setup for a future project?Thanks,Jesse
Hi, can you tell me about the scene exported by Sg that the map cannot be automatically recognized in the UE5.1 resource, and the model only recognizes the first map. Other map errors are confused. Can you repair or make a bridge plug-in? Thank you for seeing it.
Hi there,I wonder how to use hdri 360° images as background in substance stager.There is no way to use hdr files.Please give me a hint.ThanksHans
Why Creative Cloud install Substance 3d stager on my PC?I never ast for it and I never allow to install without my consent.This is not good and I'm so angry for this. Adobe, please keep your trial version at your home. CC [title edited by moderator]
Hello, I've just started using Stager, and I'm trying to figure out how to get the material to show up better upon rendering. It looks great in the 'real-time' render, but then doesn't show up at all in the final render. I just uninstalled and reinstalled, so all settings are default. Thank you!
Hi! I'm not sure what's going on, I've been using Stager for a while however it seems like its import features are totally broken. I have a small model (~20K KB) yet when I go to import it into Stager, it says "Loading..." indefinitely, has anyone seen this? It's also guzzling my RAM, using over 120 GB worth...
Hello, after making the renders, I open the psd file in photoshop and find the material masks completely black.How can I fix?Thank you
As soon as I add a decal the material of any object turns black. Cmon Stager-Team - you have to do better than that. A day without errors in stager is like winning the lottery. Are you really doing your best to make stager a great product? Often times I read things like "the team is aware of this problem" - but what are they doing about it? I lost countless hours just troubleshooting stager. At the time I'm not using stager that often for client-projects - If I had to - I would loose money with every project just because of the countless errors. And the worst thing; the support is terrible. So many products that are a lot cheaper than adobe offer 24/7 live chat.
Many substance materials produce an error when applying them in stager.
Hi all, My mesh exported from Blender looks a bit strange in Stager interactive mode, this goes away in Raytracing.... Can I chage something so my mesh looks correct in interactive also? Thank you.
Hi everyone! I've been having an issue and was wondering if anyone knew what the solution was: if I remesh something in Blender (Sculpting > Remesh) and bring that new model into Stager, the displacement doesn't quite work. I've attached a few images to show what I mean... This is a stock Blender sphere rendered in Stager. You can see the displacement working fine. However this is what happens when I remesh that exact same sphere. Each polygon is behaving like a seperate mesh, completely seperated from each other. However I know that that's not the case, it's one solid, clean object with no overlapping vertices. Has anyone seen this before? Any known workarounds?
Version of the app: 1.3.1Platform and OS version: mac os13.0.1 (22A400)Basic steps to reproduce the problem: instant crash when enabling RTExpected result and actual result: Real time RT...Issue appearing on both my macbook pro M1 / imac pro.Reinstalled a few times and still no resolution.Cheers
All my environment lighting-scenes/images are displaced vertically after rendering. Does anyone experience the same issue?
Hi, I would like to know if it is possible to increase the output resolution of the adobe substance stager files, directly by the software? Thanks
After some testing I finally discovered at least one of the issues that seems to be causing Stager to crash when certain files from Dimension are imported. In a nutshell, remove ALL instances of the material layer called "fine grain plastic" as it seems to not want to allow Stager to render your scene. Hope this helps.
Hello,I hope someone has a solution.I have some transparent objects that I want to merge into 1 object. Is this possible?Thank you. Best wishes,Edwin
I just built a new computer with an Nvidia GEForce RTX 3070 and Windows 11, using Stager v1.3.1. When I open Stager on my MacBook (basic GPU), there is an option on the Render page to change the resolution of the PSD output, just above where you input the desired file name on the righthand side. However, when I go to render on my PC with the Nvidia card, that option is missing, and it doesn't return when I switch off GPU rendering. The only option is to change the viewport, filename, export formats, and save-to location. Currently, I can only render at 72 dpi, which it seems to be set to automatically is not great for any professional work I might do. Is there some setting I need to adjust in my Nvidia control panel that will bring back the option for changing dpi of the PSD output file? Maybe in the settings for Stager itself?
Hello !In 3D Stager, I have one object in my scene. I duplicated the object, and it made the duplicate of the object with the same material I had added to the orgiinal object. ( So far so good ) I then tried to change the material on the second object ( a duplicate of that first object ) but --- it changes the material on my original object !I don't want this to happen, - any help appreciated ! I have seared high and low for an answer and cannot find a thing, thank you if you can help ! 🙂
Hello there! I'm an animator in the video games industry and photographer for fun. I recently found stager while trying to previs some of my photography ideas in 3d. However, there is a bit of a disconnect between how popular photography lights and modifiers work and how I can replicate those effects in Stager. If, for example, I could bring a 5' octobox into a scene with a 1000w bulb and 2 x 1stop baffled diffusion, I would have a very good idea of how the light is behving in 3d and the real world. Would it be possible to have a feature like this in the furture, or create those lights/assets in Substance 3D? I'm a bit of a noob. Any help/thoughts appreciated. Eric
Hello! I imported a 3D model I created in substance modeler. I enabled the displacement map on a material and this is happening. If anyone can help that would be great!
Hi, does anyone have any tips/tricks for creating atmosphere in Stager? I'm looking to include haze/fog or dust particles and have light interact accordingly. Also, I've found that light and light reflections will always beam toward my camera as opposed to just affecting the scene as positioned. For instance, I have an ocean plane and I put a light over it beaming out in one direction. When I move my camera, the light does not continue to beam in that one direction, it just follows the lens. Is there a workaround for this? Thanks, -A
Stager quit, and ever since despite restarting, removing and reinstalling i get this error then i have to force quit. How do i fix this?
Hi i'm mohit. Talking about Adobe stager interface its easy and comfort to use all tool but lag in my mac is very irritating i dont know its happing to only in my mac or not. please help system specs :Apple macbook pro 2017 (256 Gb)Macos moneteryRam 8gb
Hi guys, i am trying to figure out how to add a selected object in my viewport to any of my libraries. The plus is greyed out and drag&drop doesn t do anything. Any help would be greatly appreciated.
Hello dear Community, I recently started using the program, and unfortunately, I have a problem.I'm not exactly sure what the problem is and how to fix it, but I'll attach photos to make it easier to understand. When I put together the scene in the design section, everything looked perfect, but when I started rendering, problems began. The final photo is unclear; grainy reflections are everywhere, and the colors are not as beautiful as in the preview.What can I do to improve the final product? Which options did I click wrongly?
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